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Originally Posted by Mordrin Mandrake
Am I the onlyone feeling that the combination of Fragility and Virulence is off balance with the rest of GW ? It's pretty much the only combo ( that I know of) that can insta kill ( more or less).
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I have a suggestion, why not make fragility elite, and if needed to meet an elite skills preferences improve it a little ?
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Well, fragility in itself, if used with _mesmer_ skills, is weak. It's nowhere near elite material. It's only in combination with virulence it is a killer.
Yes, a Necro/mesmer can spike-kill someone, and yes, there's plenty of necro/mesmer frag-builds in the random arenas.
Thing is, they have weak defence. When you see a N/Me on the opposing team that's pretty much guaranteed to be a frag mesmer, so call it as the target. He hasn't got much chance against more than one warrior. If he runs or heals he'll die, if he continues the frag-attack he may kill one of you, but then he's dead.
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Yes yes I know that as with everything you CAN counter this build with remove hex, but say fo example in the random arena.. chance you get a monk or secondary monk with remove hex is extreemly slim, and thats pretty much the only way to win over fragility/virulance combo.
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You don't need a monk. The best way of killing or shutting down a frag mesmer is to bring an anti-caster mesmer - he can easily put the frag out of commission - but every class has hex removal. You can't count on there being a monk to help you, so bring your own remove hex/smite hex etc. But above all get the whole team to attack enemy N/Me's first.
I'm not sure how I feel about the frag mesmers. It's a one-trick pony, easy to shut down and easy to interrupt/knockdown/kill, but on the other hand I'm not fond of one-shot-kill-builds either.
On the whole, though, I don't think they need nerfing.
A good tip is to make a PvP frag mesmer and try it out in combat. You'll quickly see that it's not exactly an unbeatable killing machine (and you'll learn what its weaknesses are).