new races? and some more questions
A NERD1989
ok will there be new profesions like warriors or rangers? in a future update
will they increase the level cap?
will theymake it so you can have more then 4 characters? coz i have 4 different eles and i want more chars
will they increase the level cap?
will theymake it so you can have more then 4 characters? coz i have 4 different eles and i want more chars
Kamatsu
I'm assuming your talking about the pay expansion comming 2006.
1. no idea
2. no, they have said the level cap will never get raised
3. no idea, they haven't said anything about this.
1. no idea
2. no, they have said the level cap will never get raised
3. no idea, they haven't said anything about this.
Swarnt Brightstar
1. probably
2.Kamatsu you're joking right! *huffs* I'm going back to my .hack...
3.Probably
2.Kamatsu you're joking right! *huffs* I'm going back to my .hack...
3.Probably
A NERD1989
no level cap increase well that f*&*ing stupid. that is the dumbest thing ever. so what they just gonna keep extending the game and we play half the game once we are level 20 seems pointless
Numa Pompilius
<shakes head>
You guys play to level?
Me, I play to win, preferrably through skill.
If you guys want eternal levelling treadmills & to beat newbies who're a lower level than you and therefore completely chanceless regardless of how good they are... Well, I hear World of Warcraft is good.
You guys play to level?
Me, I play to win, preferrably through skill.
If you guys want eternal levelling treadmills & to beat newbies who're a lower level than you and therefore completely chanceless regardless of how good they are... Well, I hear World of Warcraft is good.
Photeus
Why is it pointful to be over level 20? What good does it do you? You've gained all 200 attribute points (with the two 15 point quests). You get extra skill points so I guess that's alright (you already do now without gaining levels). I guess it'd give you extra health. But if you gained that, then the downfalls of the runes would have to be raised to compensate.
Being level 20 it still makes these areas in the game worth playing:
Crystal Desert - Southern Shiverpeaks - Sorrow's Furnace - Fire Islands - Fissure of Woe - Underworld.
Being level 30, for example, makes these areas in the game worth playing:
Fissure of Woe - Underworld (and the level of the monsters isn't level 30 mostly, I do believe) Besides, it'd make these areas of the game even easier.
Honestly, I prefer more diverse skills, possibly additional classes, and expanded storyline. Also, I can't wait till they spec out the critters with more than one class and more than 4 skills. That will make things more challenging.
I personally would rather have reasonable to high challenge in 6 areas then low challenge in two.
If we stay at level 20, then it offers the developers to do more interesting things with the creatures to make them stronger, besides just taking on more levels. The game would get infinitely more interesting if creatures set up durable ambushes, used tactics similar to PvP tactics, used traps (like the big crushers in SF) and terrain to their advantage, instead of just getting bigger and hardier.
Also, you can't deny how great it would be to help a new-to-the-game playing friend get from the beginning of the Crystal Desert to the expansion areas of the game without having to worry about his or your own level, since if you're both at level 20, you can push through as slowly or quickly as possible without having to 'grind' or 'farm' if you didn't want.
Being level 20 it still makes these areas in the game worth playing:
Crystal Desert - Southern Shiverpeaks - Sorrow's Furnace - Fire Islands - Fissure of Woe - Underworld.
Being level 30, for example, makes these areas in the game worth playing:
Fissure of Woe - Underworld (and the level of the monsters isn't level 30 mostly, I do believe) Besides, it'd make these areas of the game even easier.
Honestly, I prefer more diverse skills, possibly additional classes, and expanded storyline. Also, I can't wait till they spec out the critters with more than one class and more than 4 skills. That will make things more challenging.
I personally would rather have reasonable to high challenge in 6 areas then low challenge in two.
If we stay at level 20, then it offers the developers to do more interesting things with the creatures to make them stronger, besides just taking on more levels. The game would get infinitely more interesting if creatures set up durable ambushes, used tactics similar to PvP tactics, used traps (like the big crushers in SF) and terrain to their advantage, instead of just getting bigger and hardier.
Also, you can't deny how great it would be to help a new-to-the-game playing friend get from the beginning of the Crystal Desert to the expansion areas of the game without having to worry about his or your own level, since if you're both at level 20, you can push through as slowly or quickly as possible without having to 'grind' or 'farm' if you didn't want.
A NERD1989
i know but still level 20 is still abit low i think coz you can get it in like 8 hours
Xue Yi Liang
That's why we don't use level as an indicator for aptitude.
In some other game someone can tell you how "strong" their character is by just saying "I'm a level 150!" - which is only achieved through grind.
But in GW you can't get away with advertising your grind. You have to prove yourself no matter what. Being lvl 20 only means you put in the time to ascend your character to the level of competency - after that it's all about creativity and skill - as it should be.
In some other game someone can tell you how "strong" their character is by just saying "I'm a level 150!" - which is only achieved through grind.
But in GW you can't get away with advertising your grind. You have to prove yourself no matter what. Being lvl 20 only means you put in the time to ascend your character to the level of competency - after that it's all about creativity and skill - as it should be.
Artemis89
I think Arenanet should include new races, although not gay ones like gnomes, because I hate seeing a gnome/dwarf with the best armor in the game and they do like 5,000 damge, that's WoW. So what races should they include? I believe they should add Charr, I mean come on, who wouldn't want to be a charr? You have the Shaman, the Chaot, the Warrior, it fits perfectly! They should have like different stories for them too, as you, if you were a charr, you take over Ascalon then the story kicks from there. You could also probably add Shining Blade and the White Mantle too probably, that would be sweet.
Shazam
that is kinda wierd though if you get to lvl 20 but you still keep fighting and killing stuff you dont gain anything...it is like you are the enlightened one and you can learn nothing more...so in my opinon i am not a fan of the 20 lvl cap
Nyax Soulreaper
yeah lvl 20 cap sucks, if only it took longer to get there, with more benefits between levels and after lvl20 would be fine.
Yukito Kunisaki
Quote:
Originally Posted by Xue Yi Liang
That's why we don't use level as an indicator for aptitude.
In some other game someone can tell you how "strong" their character is by just saying "I'm a level 150!" - which is only achieved through grind. But in GW you can't get away with advertising your grind. You have to prove yourself no matter what. Being lvl 20 only means you put in the time to ascend your character to the level of competency - after that it's all about creativity and skill - as it should be. |
Alias_X
Do you rank life? Come on, 20 is fine. Also isn't this sorta belonging to the suggestions
vancha
1)In the coming expansion they said something about being dwarfes O_o!!!
2)Its true they said that they wouldnt increase the lvl capacity but who knows....a gr8 PR stunt from them if they do...
3)The point is that u have to buy the game one more time to have more chars...(the registration kode) but i think there are gonna be upgrades that are gonna increase the number of chars(apart from WoW where u have 2 pay per month where do they get the money from???).These upgrades are probably gonna cost some money...
2)Its true they said that they wouldnt increase the lvl capacity but who knows....a gr8 PR stunt from them if they do...
3)The point is that u have to buy the game one more time to have more chars...(the registration kode) but i think there are gonna be upgrades that are gonna increase the number of chars(apart from WoW where u have 2 pay per month where do they get the money from???).These upgrades are probably gonna cost some money...
melbo
From what I've gathered, the level cap won't change, and there will be additional character slots in paid expansions (no clue how many, but I remember reading an article off the official site that said something along the lines of "we realize 4 slots is quite low for playing all the characters/combos".
Kamatsu
Vancha - more like a huge PR failure if they do raise the level cap. The level is capped at level 20 so there is no pointless level grinding as well as to keep an "equal" playing field for everyone. Since it's so easy to get to level 20.. level's are irrelevant in the game and all that counts is the skills on your skill bar and your skill in using them.
They have also stated that they want to ensure that players who don't buy an expansion won't be left behind - which is exactly what a level cap rise for expansion players would do, it would take away the level field and force players to buy the expansion if they want to compete/keep-up. Which is not what ANet want.
Go read Xue Yi Liang's post. They said it better than I could
And it doesn't take long to get there because taking longer to get there = increased gring & you then start having the "elite" bozo's going around with their "I'm level 20!" garbage
Forget the damn level - all you get is more health from level's anyways.. and up to 200 attribute points.. and skill points. What matters is how you play.. not the fact that your level 2 or 20
They have also stated that they want to ensure that players who don't buy an expansion won't be left behind - which is exactly what a level cap rise for expansion players would do, it would take away the level field and force players to buy the expansion if they want to compete/keep-up. Which is not what ANet want.
Go read Xue Yi Liang's post. They said it better than I could

And it doesn't take long to get there because taking longer to get there = increased gring & you then start having the "elite" bozo's going around with their "I'm level 20!" garbage


A NERD1989
when i was talking about adding more races i justr ment like they could add a
paladin
warlock
rogue
stuff like that but not all from wow
paladin
warlock
rogue
stuff like that but not all from wow
Neutral Tyrant
Hmm I'm really looking for the ability to get married

Dahl
I don't know how they will have a full expansion without raising the level cap... cause I mean.. the monster levels will continue to rise, it'll get to the point of where the game will actually be impossible to beat - literally. Maybe they will have an Attribute npc that lets you buy attribute points with skill points or with experience or something? ... I don't know. Anet will think of something, cause they made this game exceedingly balanced... I just can't come up with an explanation.
BUT, for all of you who don't find a point to the level 20 cap, you aren't quite understanding... this game wasn't built for training, and it wasn't specifically built for pve. This is a PvP game, that had a pve section added. This is a game of tournaments, not of beast-slaying. Think of a counterstrike rpg. That's how I see it.
BUT, for all of you who don't find a point to the level 20 cap, you aren't quite understanding... this game wasn't built for training, and it wasn't specifically built for pve. This is a PvP game, that had a pve section added. This is a game of tournaments, not of beast-slaying. Think of a counterstrike rpg. That's how I see it.
melbo
the monster levels will continue to rise, it'll get to the point of where the game will actually be impossible to beat - literally.
They don't need to necessarily raise the levels, look at the Sorrow's Furnace update...they can just have different monsters, with different skill sets & tactics. I don't really see much of a reason at all for them to raise their levels if they can just alter their playstyle instead.
They don't need to necessarily raise the levels, look at the Sorrow's Furnace update...they can just have different monsters, with different skill sets & tactics. I don't really see much of a reason at all for them to raise their levels if they can just alter their playstyle instead.
Dahl
Quote:
Originally Posted by melbo
the monster levels will continue to rise, it'll get to the point of where the game will actually be impossible to beat - literally.
They don't need to necessarily raise the levels, look at the Sorrow's Furnace update...they can just have different monsters, with different skill sets & tactics. I don't really see much of a reason at all for them to raise their levels if they can just alter their playstyle instead. |
Yes, but eventually they will run out of skill sets, and it will grow too easy. They're making what, 6 payable expansions? There's no way they can multiply the length of the game by six, and get away with just altering the skill sets.
MAJIC
The other thing I could see them doing, is increasing party size. As you went through the game, your party limit would increase along with the lvl of the monsters. 4-6-8. I could see that as being a way for them to compensate for higher level monsters, but who knows. Guess we'll have to wait and find out.
A NERD1989
i wanna get married to have fire works. marry a charr
Ereidil Glaundra
They could make cities more interactive, like making pubs where people could chat, and more rp emotes. The fighting component is so huge that sometimes a guy just wants to stop and chat with people a bit...
Kobun King
Just fyi to people responding to this thread: A NERD1989 is a troll account.
A NERD1989
a troll account wats that?
im no troll
im no troll
vancha
Quote:
Originally Posted by kamatsu
Vancha - more like a huge PR failure if they do raise the level cap. The level is capped at level 20 so there is no pointless level grinding as well as to keep an "equal" playing field for everyone. Since it's so easy to get to level 20.. level's are irrelevant in the game and all that counts is the skills on your skill bar and your skill in using them.
They have also stated that they want to ensure that players who don't buy an expansion won't be left behind - which is exactly what a level cap rise for expansion players would do, it would take away the level field and force players to buy the expansion if they want to compete/keep-up. Which is not what ANet want. Go read Xue Yi Liang's post. They said it better than I could ![]() And it doesn't take long to get there because taking longer to get there = increased gring & you then start having the "elite" bozo's going around with their "I'm level 20!" garbage ![]() ![]() |

Algren Cole
Quote:
Originally Posted by Numa Pompilius
Well, I hear World of Warcraft is good.
|
wrong...when I got bored of Guild Wars I went and tried a 10 day trial of WoW...I played 4 hours before deciding this game is crap. There's nothing good about WoW. I spent 4 hours in one spot killing pointless crap that posed no challenge just so I could level up enough to do the next quest...