WHICH IS HARDER Sorrows Furnace or Ring Of Fire

Ruoenkruez Tudor

Ruoenkruez Tudor

Jungle Guide

Join Date: Aug 2005

with Jessica Alba

Me/W

post your opinions here

and when i meant ring of fire i meant the whoel ring of fire as like the missions and Ember light camp

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

SF is for children. Where is the hard content? Only the iron forgeman has so far eluded extermination.

Starsky-sama

Starsky-sama

Forge Runner

Join Date: Apr 2005

Land of the Z Chest \o/

[NOT]-Nomads of Turmoil.

W/

/definitely Ring of Fire (or you mean the 3 fire island mish or just RoF?)

SF is pretty simple/enjoyable.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Definitely Fire Islands, Sorrow's Furnace is good though, still like it... There are two other areas to go to for a slightly harder challenge (UW and FoW)... Everything is a bit too easily accomplished though with only average teams, need some really hardcore difficult areas still .. for teams of 12 or something

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Sorrow's Furnace. It's not that hard, but the Ring of Fire is too easy. And the Fire Djinns are so good it makes Sorrow's Furnace hard if you ask me

prime stinger

Lion's Arch Merchant

Join Date: Aug 2005

England

RoA

R/

the missions around that area are hard because theres hardly anyone there to do them with, sf is easily done with 1 ele 1 war 2 monks

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Sorrow's Furnace is doable with henches to a point.
RoF = near impossible with henches, they aggro too much

Sean Connery

Ascalonian Squire

Join Date: Aug 2005

W/Mo

The Orozar quest makes rof look like cake.

john little

Frost Gate Guardian

Join Date: May 2005

UK, EU Server

And All That Could Have Been [AATC]

E/Mo

I'd say SF is harder, but that players are so experienced in combating NPC strategies that it seems easier. RoF was always about finding a decent group, with one it was pretty easy. SF has a lot more situations where brute force simply won't win, and the PUG's seem to understand that a balanced party is required. I'd also say that the balanced nature of the quests is why henchmen are more effective than usual. The only thing that really makes SF easier is the ressurection points, without those it would be a lot more tricky.

The titan quests are a good challenge, the first is doable with henchmen and is pretty easy, but all the rest pose quite a challenge.

ShadowStorm

ShadowStorm

Wilds Pathfinder

Join Date: May 2005

Take me where I cannot stand.

The Better Part of Valor

W/N

I can solo almost everything on the RoF Island Chain. I can't solo anything in Sorrow's Furnace. Enough said.

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

sorrows furnace isnt hard coz its not a mission there for it shouldnt be hard

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by ShadowStorm
I can solo almost everything on the RoF Island Chain. I can't solo anything in Sorrow's Furnace. Enough said.
Sorry I really can't believe you solo any of those missions, a single person couldn't kill Burning titans and a bunch of other people. Show screenshots to prove it.

Quote:
Originally Posted by LifeInfusion
Sorrow's Furnace is doable with henches to a point.

RoF = near impossible with henches, they aggro too much You say that, but I complete the mission and bonus of Hell's Princeple yesterday with a full team of henchmen since no one would take my character. We did fine, no deaths at all, no aggro issues.

If you aggroing then you don't know how to handle the NPCs correctly.

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

I don't know which is harder. Personally i think both are too easy. You basically only screw up when one of your teammates does so and sadly...
For both, RoF and SF henchmen are the superior choice over PUG. They do atleast one thing... focus fire. One thing you'll never get into the thick skulls of people. Heck, some persons want the Target Calls even removed from the game alltogether because they are "useless".

I notice most people having problems with henchmen aggro are those that love to say a warrior entering battle first is a noob. Some really should examine their aggro bubble Oo

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by LifeInfusion
Sorrow's Furnace is doable with henches to a point.
RoF = near impossible with henches, they aggro too much Did Thunderhead Keep -> Hells Precipice + bonuses with henches yesterday. I've got a mesmer.
Thunderhead Keep was tricky until I realized I needed to keep close tabs on the mad rusher king, the Ring of Fire & Hells Precipice were straight-forward.

Sorrows Furnace I've only tried a little, and it seemed easier but honestly quite boring.

super dooper

super dooper

Krytan Explorer

Join Date: May 2005

W/

Orozar quest alone is harder than any of the fire island missions. (if you say you did the whole quest with 1 ele, 1 monk, and 1 warrior, or even 2 monks, then I'd like to see a video or multiple screenshots of the different points, party window and all. -.-)

cooljelly

cooljelly

Ascalonian Squire

Join Date: Aug 2005

Me/

Some quest, such as Orozar, is pretty challenging especially when you just follow the mission instead of cheating for a little bit... There are other quests in SF that are just very easy especially when you know what to do.

The ring of fire missions are easy as well if you know the mission well. They are very dorable with henchies. They might seem hard if you do not know how to send two warriors to destory the mursaat tower and keep the rest of the team outside. Other than that, they're pretty straight foward.

In PVE monsters just follow certain AI and do not change strategy... Overally, I think the quests in SF, at least some parts, are harder than the missions on RoF.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

RoF is harder because getting a decent group is harder. There are so many districts in SF each one near packed, that it is quite easy to get a half way decent group.

mrmojo

Academy Page

Join Date: Sep 2005

LLJK

W/Mo

SF is easy, you can kill a shitload of enemies by yourself and 3 henchies.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

sorrows furnace is really easy, but its also my favorite PvE area in the game, cause killing things is fun, losing isnt

Ruoenkruez Tudor

Ruoenkruez Tudor

Jungle Guide

Join Date: Aug 2005

with Jessica Alba

Me/W

ok so far RoF 9 and Sf 4

giroml

Academy Page

Join Date: Jul 2005

I'm going to say SF because I did all of Ring of Fire with henchmen and yet though people said they did the same with SF, so far I cannot do Orizon or Alkor with henchies.

Rahl

Rahl

Furnace Stoker

Join Date: Apr 2005

Austin, Tx

Mmph Its [Good]

Mo/

Hmm... They're about the same IMO... both have their quirks and hard parts and easy parts...

Cat Tabby

Academy Page

Join Date: Jul 2005

Order of the Paw

R/Mo

I think probably sf, although orozar isn't that hard. I did it with henchmen, and once you realize orozar is actually quite tough, and can heal himself against three ice golems while you clear up the rest, its not that bad.

What makes sf harder, i think, is that your average enemy seems a bit smarter and its a bit less obvious who to target first. Obviously your priests of sorrow go first; but who next. Dark binders with their well of suffering; taskmasters with cry of frust, shatter enchantment et al; surveyors with melhandrus arrow; knights with disrupting chop thingy. There is a lot more to think about. And thats not to mention those dredge armies.

I do think, however, a big problem with the guild wars game, aside from many plus points, is that the bosses are too easy. Thats equally true of sf and the rof. Bosses should be able to stand alone and pose a real threat, but any danger they pose in the game comes from the greater or lesser number of minions surrounding them. Consider, for example; has anyone been in a party where the lich thing boss at the end of hells precipice actually killed anyone? Aside from a periodic teleport into a lava lake, which u just walk out of, hes pretty tame. Glint, of course, is the obvious exception, but shes not a proper boss.

sorrlymesentoe

sorrlymesentoe

Ascalonian Squire

Join Date: Sep 2005

N/R

neither are hard, u can do both with henchmen if ur not stupid

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by giroml
I'm going to say SF because I did all of Ring of Fire with henchmen and yet though people said they did the same with SF, so far I cannot do Orizon or Alkor with henchies. For Orazor, all you need is a minion master and this quest becomes a piece of cake. Did it with my Elem and a minion master, rest henchies.

trelloskilos

Lion's Arch Merchant

Join Date: Jul 2005

Guitarring Adventurers Society

R/N

I think RoF is harder personally.

Those seals that sap energy and throw chain lightning on you are pretty tough, and anyone who has had a run-in with Covetina the Matron without a mesmer or an interrupt ranger will tell you that she's a tough tough boss!

The three RoF quests are henchable, but only just. (I managed to hench Thunderhead, RoF & Abbadons. Precipice eluded me right at the end, cos the henchies would get themselves killed by running into the lava when the lich teleported). Most of SF is easily henchable. I completed Part A of Orozar's with them and did a stupid move on part B. Haven't got to the forgemaster yet, but time will tell on that....

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

Ring of Fire=Friggin easy
Sorrow's Furnace=Some minor difficulty but still easy

now....

Thunderhead Keep=Annoyingly hard at the end

Cat Tabby

Academy Page

Join Date: Jul 2005

Order of the Paw

R/Mo

Quote:
Originally Posted by trelloskilos
anyone who has had a run-in with Covetina the Matron without a mesmer or an interrupt ranger will tell you that she's a tough tough boss If you go out with neither a ranger or a mesmer you are always asking for trouble, especially against monk bosses especially. But who would do such a thing?

trelloskilos

Lion's Arch Merchant

Join Date: Jul 2005

Guitarring Adventurers Society

R/N

Quote:
Originally Posted by Cat Tabby
If you go out with neither a ranger or a mesmer you are always asking for trouble, especially against monk bosses especially. But who would do such a thing? Being a ranger myself, Cat, I have absolutely no idea.

(OK, I'll fess up....my monk.)

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

The way I see it, you're gonna end up doing both anyway, so why should it matter?

Rossaroni

Academy Page

Join Date: Jun 2005

Knight Vision [KnV]

Mo/

Nothing in GW (PvE-wise) is hard as long as your entire party uses their head.

Now, if you have someone who's an idiot (usually a warrior), SF would be harder because there are more groups to aggro there. In the Ring of Fire chain, you can generally pull groups at will and not worry because the groups are spaced out more. Plus, at the end, you can make a really specialized build, because you go up against the exact same thing all the time. In SF, there's more variety as to your enemies, so you have to make a more general build.

Ruoenkruez Tudor

Ruoenkruez Tudor

Jungle Guide

Join Date: Aug 2005

with Jessica Alba

Me/W

now its RoF 10 and Sf 5

Doomlord_Slayermann

Doomlord_Slayermann

Jungle Guide

Join Date: Jul 2005

Chicago IL

Dark Phoenix Risin [DPR]

W/P

Quote:
Originally Posted by Sai of Winterland
Ring of Fire=Friggin easy
Sorrow's Furnace=Some minor difficulty but still easy

now....

Thunderhead Keep=Annoyingly hard at the end I know how it is. Message me in game sometime and I'll be happy to lend a hand with my interrupt/shutdown hammer tank. It's a pretty simple formula for beating the mission:

Dwaven Battle Stance = Caster Bosses Get Screwed

Staggering Blow -> Crushing Blow -> Heavy Blow = Melee Bosses (Perfected Armor anyone?) Get Screwed

IGN is Dooomlord Slayermann, in case you haven't noticed the text to the left of the post.

chris_nin00

chris_nin00

Dun dun dun

Join Date: Aug 2005

Reddit Guild

R/

Sorrows Furnace IS HARDER right here!!! Its just plain hard.

Ring of Fire is easy when you have Greater Conflagration + Winter= all damage is cold. My team loved me!!

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

Quote:
Originally Posted by Doomlord_Slayermann
I know how it is. Message me in game sometime and I'll be happy to lend a hand with my interrupt/shutdown hammer tank. It's a pretty simple formula for beating the mission:

Dwaven Battle Stance = Caster Bosses Get Screwed

Staggering Blow -> Crushing Blow -> Heavy Blow = Melee Bosses (Perfected Armor anyone?) Get Screwed

IGN is Dooomlord Slayermann, in case you haven't noticed the text to the left of the post. I've already beaten Thunderhead Keep a long time ago, it took me many trials to defeat that forsaken mission.

I've beaten all the other missions and quest too in SF and RoF.

Doomlord_Slayermann

Doomlord_Slayermann

Jungle Guide

Join Date: Jul 2005

Chicago IL

Dark Phoenix Risin [DPR]

W/P

Quote:
Originally Posted by Sai of Winterland
I've already beaten Thunderhead Keep a long time ago, it took me many trials to defeat that forsaken mission.

I've beaten all the other missions and quest too in SF and RoF. Just offering help if you needed it. TK is actually remarkably easy with a balanced team that can think strategically, but this describes 0.00000000001% of all PUGs. Same deal with RoF and SF, just that the enemies won't stack up if you take your time in defeating them like in TK.

Roland Halmoore

Roland Halmoore

Pre-Searing Cadet

Join Date: Sep 2005

Saber Tooth

R/

Ring of Fire is more difficult except for the stupid SF Priest Quest. You need non-NPCs for that.

Lou

Lou

Krytan Explorer

Join Date: Sep 2005

Colorado Springs colorado, denver when I'm not in school

Looking

W/

Sorrows i alot easier unless you count the Orozar quest. Only quest their you cant do with henchies.

octaviancmb

octaviancmb

Frost Gate Guardian

Join Date: May 2005

Me/

Quote:
Originally Posted by Azeroths Hammer
Sorrows i alot easier unless you count the Orozar quest. Only quest their you cant do with henchies. My Mesmer did it with a full hench group just yesterday because I couldn't find a group that would *take* a Mesmer. Two henchmen died once each; otherwise it was a cakewalk. If I'd gone Mes/Mo I could have probably prevented even their deaths, but I stuck with what I was running at the time.

I haven't had any problems with henchmen groups in SF. It's a pretty easy area. If only my Monk, who sometimes groups with real people out of sense of charity, would have the same experience...

cmb

Kai Nui

Kai Nui

Desert Nomad

Join Date: Aug 2005

Behind you with a knife

Celebrity Gangsters [FamE]

Me/

You are joking me right? SF is definitely easier than RoF.