Pve Toons and Priest of Balthazar

Mordrin Mandrake

Ascalonian Squire

Join Date: Sep 2005

Carpe Mortem

W/N

Pve toons are alot of more work then pvp toons, yet if i go to a priest of balthazar to by a skill for my faction points on my rpg toon i don't get it, it only unlocks. doesn't this somehow make rpg toons more or less uneccicary ? ( except for the storyline) anyway I'd like to see that rpg toons can get the skills they buy from the priests of balthazar =)

KuTeBaka

Wilds Pathfinder

Join Date: May 2005

if you want it on your pve toon go to the skill trainer at ember light camp with 1 plat and a skill point.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Quote:
Originally Posted by KuTeBaka
if you want it on your pve toon go to the skill trainer at ember light camp with 1 plat and a skill point.
This is a good point but it dissuades the PvE community from reaping rewards from PvP areas.
It's a shame that it is so segregated.

Sometimes i make the best ever pvp character and just yearn to go slay some griffons.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

hey, the only way to get faction is to pvp.

btw, stop being spoiled. faction used to not even exist. anet is giving the pve people everything they want in order to make the game too easy...

Mordrin Mandrake

Ascalonian Squire

Join Date: Sep 2005

Carpe Mortem

W/N

Quote:
Originally Posted by KuTeBaka
if you want it on your pve toon go to the skill trainer at ember light camp with 1 plat and a skill point.
Or.... I might want to have use of my factionpoints that I work hard for with my PvE toon instead ?

Zuggy

Frost Gate Guardian

Join Date: May 2005

Pocatello, Idaho

Team FahQ

R/Me

The game is finally seperated. Since the game came out, people have wanted the PvP and PvE seperate, and with the sorrows update it finally is. The problem with what you propose is that the game becomes unbalanced in PvE. The easy parts of the game become infinitely easier when you add elites and superior runes right out of the gate.

PvP and PvE are now segregated, I can't see them making any changes that would combine the two that would make PvE go from easy to cake walk.

I think the only way you'd be able to keep the game balanced with a system like that is if you charged something like 1.5k for a regular skill and 3k for an elite. And not sell Runes or Weapon Upgrades.