Anti E/Mo smiter Build (Comments?)

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Mesmer/Necromancer
Level: 20

Fast Casting: 9 (8+1)
Domination: 13 (11+2)
Inspiration: 9 (8+1)
Curses: 9

- Diversion (Domination)
The next time target enemy uses a skill, that skill will take an additional 50 seconds to recharge.
Energy:10 Cast Time:1.42 Recharge:5

- Drain Enchantment (Inspiration)
Remove an Enchantment from target enemy. If an Enchantment is removed, you gain 18 energy.
Energy:10 Cast Time:0.71 Recharge:25

- Rend Enchantments (Curses)
Remove 6 enchantments from target foe. For each Monk enchantment removed, you take 40 damage.
Energy:10 Cast Time:2.13 Recharge:30

- Chilblains (Curses)
You become poisoned for 10 seconds. Nearby enemies are struck for 30 cold damage and lose one Enchantment.
Energy:25 Cast Time:0.53 Recharge:15

- Ether Feast (Inspiration)
Target enemy loses 5 energy. You are healed 20 for each point of energy lost.
Energy:5 Cast Time:1.42 Recharge:8

- Energy Drain [Elite] (Inspiration)
Steal 16 energy from target foe.
Energy:5 Cast Time:0.71 Recharge:20

- Plague Touch (Necromancer Other)
Transfer a negative condition and its remaining duration from yourself to target touched foe.
Energy:5 Cast Time:0.53 Recharge:0

- Resurrection Signet ()
Resurrect target party member. You can only use this skill ring once per mission.
Energy:0 Cast Time:2.13 Recharge:0

Comments please (Constructive criticism)

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Diversion + Sig of Humility + Mantra of Inscriptions.

Add other skills to coordinate. Mantain SoH on emo smiter at all times, diversion as well.

hmyk

Frost Gate Guardian

Join Date: Jul 2005

Finland

Mul On Mese

With Chilblains + Plague Touch you should take Epidemic, it's way to go!