I had a long rant with valid points but instead.
Why are Henchman NPCs, not as smart as Monster NPCs?
I know the smart ass answer is to make you group with real people. I want to know other reasons.
Simply put it seems a henchman NPC even higher level than you, fights about 5 levels weaker than you. Or in other words, a lvl 20 elementalist sees 8 players or monsters charging him he's dead. Meanwhile I'd bet any Dev of the game that same elementalist could solo a group of 8 charging henchmen.
Oh well /vent off, just erks me when I see a game made by actual developers with worse AI than the henchman scripts I made for NWN.
J



I usually get a healer and a mage then whatever else depending on what i have to do and my mood. Like earlier I had myself (a warrior/ranger), a healer, a mage, a brawler, a fighter, a cultist, and my pet. Worked out great. Just my 2 cents.
lol. Nah seriously the commands would be great. If i take a healer I want them to concentrate on healing the party instead of killing things; thats what the players are there for.