Can Rods be Moded

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NeXuS8
NeXuS8
Lion's Arch Merchant
#1
Wanna cuz i dont wanna buy any mods yet can Rods(One handed) be moded with upgrades or is it better to have a Staff(2 handed) rather than rod and anhk
d
dargon
Furnace Stoker
#2
Rods cannot be modded. That said, rod * held item can usually equal if not be better than a staff. For example, my mesmer has a collectors wand and a collectors chakram, each of with have a +20% chance of increased spell recharge, and the wand also has increased casting speed (20%), you won't get that with a staff, even with upgrades.
NeXuS8
NeXuS8
Lion's Arch Merchant
#3
ok ty ill stick with rod and anhk
NeXuS8
NeXuS8
Lion's Arch Merchant
#4
Another question Skill Recharge Stacks???
Sofonisba
Sofonisba
Desert Nomad
#5
I enjoy the flexibility of a cane/rod/wand + offhand combo. If you find a better of either one, you can change very easily.

Like when my mesmer goes from domination/illusion to domination/inspiration, for example, she keeps the rockin' domination cane that she has, and switches out the chakram.
One and Two
One and Two
Jungle Guide
#6
Ok. Even if skill recharges, skill %, and all the other percent mods stack, its not practical. Try both a one handed weapon and a extra carry item, both perfect at 20%. You get a 4% chance of stacking the attributes. It would be better IMO to have different stats at 20% each...
Arturo02
Arturo02
Wilds Pathfinder
#7
Quote:
Originally Posted by dargon
Rods cannot be modded. That said, rod * held item can usually equal if not be better than a staff. For example, my mesmer has a collectors wand and a collectors chakram, each of with have a +20% chance of increased spell recharge, and the wand also has increased casting speed (20%), you won't get that with a staff, even with upgrades.
you can get a collector's air staff that has both 20% casting speed and 20% recharge.
c
cagan
Frost Gate Guardian
#8
Yes .. but the rod + chakram gives 2 instances of 20% recharge, which a staff can't do.
NatalieD
NatalieD
Desert Nomad
#9
Quote:
Originally Posted by One and Two
Ok. Even if skill recharges, skill %, and all the other percent mods stack, its not practical. Try both a one handed weapon and a extra carry item, both perfect at 20%. You get a 4% chance of stacking the attributes. It would be better IMO to have different stats at 20% each...
Even if they very rarely super-charge a skill by both triggering, you still get a significant increase in the chance of at least one triggering. Depending on your skill setup, that can easily be superior to 20% in two different attributes.
One and Two
One and Two
Jungle Guide
#10
Quote:
Originally Posted by NatalieD
Even if they very rarely super-charge a skill by both triggering, you still get a significant increase in the chance of at least one triggering. Depending on your skill setup, that can easily be superior to 20% in two different attributes.
Wow...its too late at night. I cant believe I forgot about that...