wouldnt it be nice, that when you go on long farming trips or whatever, you can rent a mule to carry some of your stuff?
The mule will be rented in an outpost and walks with you until you reach another outpost. When being attacked the mule will stay well out of harms way and collects the stuff that gets dropped for you. then when entering an outpost you get a Mule inventory screen (sort of like the unclaimed items screen when exiting a mission) and you can sell the stuff directly from the mule, or whatever you want to do with it.
opinions?
(i like opinions like: YOU IDIOT!!! how the hell did you even come up with that shitty idea! N00b!!!!! go home!!! NEVER PLAY GW AGAIN OR WE'LL KICK UR ARSE!)
Idea!
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I thought you should give your opinion about the threadssubject not on eachother
Maybe just an unclaimed item window would be great because sometimes you go farming with a group u get a good drop but the others are in such a hurry they just rush through portals like crazy
Also such a window is great for UW and FoW because of good drops idiot party problem 
Maybe just an unclaimed item window would be great because sometimes you go farming with a group u get a good drop but the others are in such a hurry they just rush through portals like crazy
Also such a window is great for UW and FoW because of good drops idiot party problem 
D
For blance I think the mule has to be vunerable to attack (like a pet) and if it dies then it drops everything (but can be rezzed with 15% DP). That way you can balance the advantage of it carrying extra items with the skill neeed to keep it alive. This would at least introduce some extra strategy into the game.
Dungeon Seige did the same thing.. the more stuff you put in the mule inv. slot the more bags it had on the mule. The mule wasn't invincible and could be killed and all of your stuff exploded out of it as it hit the ground. I think, like the person above, an "unclaimed" or "dude(tte) you forgot your stuff" menu would be a bit better. 



