Prophet's Path "Nerf"?

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

Man, I could swear they doubled the spawns of Rockshot Devourers... Anyone else noticed this?

User Name

Banned

Join Date: Sep 2005

the rockshots aren't a problem.

well I guess they are if you're still running the forum build.

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

I'm doing the run with an E/R, and then it IS a problem

User Name

Banned

Join Date: Sep 2005

do you rely on your ranger secondary? and are you using Glyph of Concentration to get your important skills off without interupt?

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

Yes and yes

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

Quote:
Originally Posted by Queto
Man, I could swear they doubled the spawns of Rockshot Devourers... Anyone else noticed this?
i have noticed something like that as well, but then again, sometimes i hit zero devourers. to me it seems like you are having bad luck where you are walking.

Arcanis the Omnipotent

Arcanis the Omnipotent

Jungle Guide

Join Date: Sep 2005

Nova Alliance

Me/

Devourers Nothing, they need to lower the Sand Elementals....

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Rockshot numbers vary depending on the quality of the spawn.

Ever heard a forge runner say "damn, bad spawn!" ? Same principle.
Personally i have found drops to be better during a "bad spawn" so the more rockies, the better

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

Well, I tried 4-5 runs since the last update (yesterday), and I always got more Rockshots then before the update