Ah, a variant on an old build of mine [this time in Fear Me! flavor]
12+1+3 Axe Mastery
7+1 Tactics
8+1 Strength
8 Death Magic
Penetrating Blow
Dismember
Swift Chop/Exe. Strike
Fear Me!
Frenzy
Sprint
Plague Touch
Virulence {E}
A tiny twist on an old idea thanks to Eonwe... You know you're doing it right when the enemies scatter trying to stay the hell away from a Fear Me!shouter... Alongside a Fragility user, this build will bring the beef. The super spike that was Eviscerate + Exe. Strike has been downgraded to the Swift Chop, Pen. Blow, Exe. Strike. However, though less of a spike, Virulence buries the deepwound very effectively forcing monks to HAVE to bring Draw Conditions, Martyr, or Restore Conditions. If you don't bring swift chop, you really up your mana efficiency but you lose out on an instant Virulence. [you get blocked, use swift chop, easy 4 conditions for 10 energy]
I think I'll come up with a Skullcracker next, but need to figure out how to set it up properly...
Weaknesses involve removing the opening deep wound [which you should always be careful with] and anti-warrior hexes. If your teammates cause bleeding and other conditions, go ahead and Virulence their targets too!
If fighting a high armor/enchant cowering type, this will pierce their armor making it easier to kill them.
In order to make Fear Me! work, you need to be standing within a midst of casters [which is what you should always be doing as a warrior] and ALWAYS spam it first the instant it lights up. Under Frenzy, this shouldn't be hard at all.
Armor Piercing Death KNight (Demon Dragoon)
Yukito Kunisaki