A new Way for Mo/Me farming that rocks!

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

This is my favourite farming build. It's a 8hp strategy that is based arround a 45s healing hands.

Beats 30 Melee Mobs easily and could maybe take on about twice that many.

Comments are appreciated!

Greetings, Bones

http://www.darkpalace.de/GuildWars/guildwars.html
(the monk-video)

glockjs

Frost Gate Guardian

Join Date: May 2005

can't see the video right now...or read that freaky deaky dutch

but im guessin that you archane echo HH and when you get the timing down you can have it up for the 45s...actually not a bad idea at all

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

thats a very ingenious way of farming! the only downside i can possibly see to that build is the death penalty, when you kill all the baddies at once, your health will skyrocket, but i don't think that will really matter because there won't be enough guys left to kill you after.

right after the protective bond nerf i had tried the exact same skill set but i kept dying right after casting arcane echo. i was doing this with the 55 health build with no dp so healing breeze wouldn't keep me alive against that many monsters. because of this i eventually abandonded the idea and went to the traditional protective spirit build.

i can't wait to try this when i get home
thanks for sharing this with us!

Savior Of Faith

Ascalonian Squire

Join Date: Sep 2005

Winters Sorrow

Mo/W

Thats awesome, a lot more risky than using Shield of judge and traditional 55hps but I am happy someone can think outside the box. Well done mate.

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

@glockjs :
It's the homepage of our german guild. If you can't find your way through,
you can just take this link
But your guess about the skills is exactly right!

@muddog
We had the same idea! LOL
If you want to continue farming after the first fight then (by changing armor) you could turn it into a 55 build. That way you can still take on about 18 enemies.

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

i was doing a bit of experimenting yesterday, and i found that it is sometimes possible to skip arcane echo and just rely on healing breeze till healing hands recharges....which leads me to believe that healing hands might not even be necessary. the fact that you are only taking 1 damage and healing breeze gives health regen of 7 or higher (depending on your level of course) should be enough to keep you alive, depending on how many guys you have aggroed.

Venus

Venus

Lion's Arch Merchant

Join Date: Aug 2005

Boston, MA

Me/Mo

Nice, cool video

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

@muddog
With +9-10 health regen you don't need healing hands as long as you have <20 health. I think if you time healing hands right you could throw out arcane echo...
You would need a lot of concentration because you could die in a second when the malus is gone.


The cool thing under 45sec healing hands is , that you could take on any amount of enemies!
Would love to use it on like 60 or 90 mobs!
If there were a map editor i would create a nice farming challenge now...

bigfatguy

bigfatguy

Academy Page

Join Date: Jul 2005

My bed

Illusion of Dark

omfgwtf, how the hell?

bigfatguy

bigfatguy

Academy Page

Join Date: Jul 2005

My bed

Illusion of Dark

can someone explain this build to me

dready

Ascalonian Squire

Join Date: Jun 2005

R/E

ok i tried this build out and works great love it thanks... you can also die again when rezzed with you -15% DP you can run around and gather up all the minotors too

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

well, i guess its totally possible to do without arcane echo and healing hands, i replace them with more smiting, and i just keep spamming protective spirit and healing breeze constantly to keep my health up when the death penalty returns to zero. i guess this is another way to do monk/* farming

ubard

ubard

Frost Gate Guardian

Join Date: Feb 2005

Canada, Ottawa

Mo/

i don't get it, isn't that a warrior there... i don't see how it is a mo/me... maybe i d/led the wrong video...


EDIT: yep, i did. will edit with comments on the actual one

EDIT: lol, that's too funny, gj man.

A User Name

A User Name

Academy Page

Join Date: Jul 2005

None atm

Could someone translate those skills to english (i mean on the website lol) i dont no german. but i get the arcane encho and healing hands part though.

carnivore

Wilds Pathfinder

Join Date: Jul 2005

W/

so healing hand is absolutley neccessary? looks like breeze is doing good on its own at first

edit: how does he get 80 health? i thought it would be from a fortitude mod but it says he has an enchanting mod on the axe

mikechap

mikechap

Banned

Join Date: Jul 2005

in bankrupcy

N/Me

what are you all playing the video with?... cause wmp says something about error downloading codec.

Mister Glue

Academy Page

Join Date: May 2005

Athens, GA

TLH

Mo/Me

Actually, I've been doing the 8-health build since the FOW patch and I've noticed that spamming guardian, prot spirit and breeze works just as well as healing hands, even after you get back up to 80 health, and it does quite a bit of damage via Zealot's Fire. But still, that's a great idea.

Imrys Starborn

Imrys Starborn

Academy Page

Join Date: May 2005

Canada

Mo/Me

Attribute points are distributed thus:
Healing Prayers:9
Smiting Prayers:14
Protection Prayers:11
Divine Favor:14

Skills are:
Protective Spirit
Arcane Echo
Healing Hands
Balthazar's Aura
Healing Breeze
Balthazar's Spirit
Mending
Blessed Aura

carnivore

Wilds Pathfinder

Join Date: Jul 2005

W/

well i figured how he got 80 health. but now i dont know why, wouldnt healing hands work regardless? or is it just so he could gather all of them at once and not die...

and finally, is there like some special route i dunno about cuz he doesnt agro a single rockshot

Arton

Academy Page

Join Date: Jul 2005

Ancient Spirits

E/Me

Depends on the instance. Sometimes the Rockshots do not spawn and sometimes they do. If they do just keep runnin and you will lose them while gathering your real targets.

Imrys Starborn

Imrys Starborn

Academy Page

Join Date: May 2005

Canada

Mo/Me

Could someone explain how you get to 80 health actually?
Edit: Uh, actually, about five minutes after I posted I got it, thanks anyways ^^.

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

Quote:
Originally Posted by Imrys Starborn
Could someone explain how you get to 80 health actually? imbue all your armour except one piece with superior runes, and use a major for the last piece. then use the -50 focus item to get it to 80.

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

An easy way to improve this build is to get 16 in smiting. My axe upgrade of enchanting is only +12%. Therefore I have to take divine favor up to 14 to get a 15sec duration out of balt aura and healing hands. If you have a 15% weapon upgrade of enchanting or better use these attributes instead:

Healing Prayers:8
Smiting Prayers:16
Protection Prayers:11
Divine Favor:12


Quote:
Originally Posted by muddog
well, i guess its totally possible to do without arcane echo and healing hands, i replace them with more smiting, and i just keep spamming protective spirit and healing breeze constantly to keep my health up when the death penalty returns to zero. i guess this is another way to do monk/* farming Wouldn't throw out both of them. Way too risky for my taste.
I tried some things and came up with this:
Gathering all griffons and minotaurs in the area : ~3min
Fighting
1 dmg spell, Only balt aura (smiting 16) : ~45sec
2 dmg spells, Taking SoW instead of arc echo : ~35sec
3 or 4 dmg spells, Taking SoJ, maybe ZF
(lots of concentration needed for staying alive) :maybe ~20-25secs

I think most time is spent gathering mobs, the killing speed doesn't matter that much.
-> Taking more dmg spells improves the speed a bit, but I think it's too stressfull!

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

Quote:
Originally Posted by B0nes
Wouldn't throw out both of them. Way too risky for my taste.
stressfull! its true thats its riskier...just yesterday i sneezed and when i opened my eyes i saw was dead....and i saw i spit all over my monitor to boot.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

hey guys i think my build is slightly better and faster for farming those parts so plz tell which filming probgram u use (if its fraps i ain't paying) becasue i farm there constanly and mine is easy all pure monk

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

Quote:
Originally Posted by dont feel no pain
hey guys i think my build is slightly better and faster for farming those parts so plz tell which filming probgram u use (if its fraps i ain't paying) becasue i farm there constanly and mine is easy all pure monk my current build is all pure monk now too

the trial version of fraps can record can't it?

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

Due to the recent ArenaNet update I would make some changes. The 25sec recast of balt aura really sucks...
Therefore I would improve the offense by replacing arcane echo with "symbol of wrath".
In this case rely on healing breeze first and hit the 15sec healing hands when life goes back to normal.

carnivore

Wilds Pathfinder

Join Date: Jul 2005

W/

Quote:
Originally Posted by B0nes
Due to the recent ArenaNet update I would make some changes. The 25sec recast of balt aura really sucks...
Therefore I would improve the offense by replacing arcane echo with "symbol of wrath".
In this case rely on healing breeze first and hit the 15sec healing hands when life goes back to normal. lol..or keep arcane echo and echo balths aura...

Artemis89

Artemis89

Lion's Arch Merchant

Join Date: Jun 2005

That's what I have been doing, the original build still works, it's just you need to Echo Balthazar's Aura and I can still kill every single Griffon without ease. With that Echo, you get 30 seconds of Aura, unless you get 20% enchant to make it much more longer.

legandry

legandry

Academy Page

Join Date: Aug 2005

Houston, Tejas

Morbidly Obese Terror Squad

E/Mo

I truly think you guys are making griffon farming way more complicated than it needs to be. A W/Mo can do it much more consistantly and easier than a Mo/x can. I have tried both, and I have a much easier time with my W than with my Mo.

As a warrior, I am hit for a max of 14-15 dmg, depending on what piece of armor it lands on (plus the dmg for final thrust, usually about 30). My offense is cyclone axe + glads defense + SoW. Cyclone does 15-47 dmg every 5 seconds or so, glads does approx 25 dmg a whiff (usually about 6 whiffs a round), and SoW does a total of about 120 dmg. My defense is mending (for gathering them, I dont really need it after that), live vicariously, vigorous spirit (though it is really unnecesiary as live vicariously does enough healing), bonetti's defense, glads defense, and "watch yourself" (shouted right before a CA lands, the +20 armor ensures that I never fall below 50% hp).

I can kill all the griffs in about 1:30 or less if they cooperate. Rockshots do not hamper this build, and I am able to use my elite for offense and defense. Since making this build, I have not died once (over 30 runs).

The monk build is much more complicated and more risky than this one, but I am starting to have my doubts as to if griffon farming is really worth it anymore. While I still do get good items, I think that UW or FoW might be more time-effective.

B0nes

B0nes

Ascalonian Squire

Join Date: Sep 2005

Germany

Mo/

@legendry
This thread is about monk farming. Most people won't have the choice between a lvl 20 monk and a lvl 20 Warrior
Like i posted before fighting only takes 45secs with this build(still true when echoing Balt. Aura).
That's way better than you 1:30 :P
I don't think this build is complicated and I don't die when I use it because the way I run I don't get any rockshots.

If you want to farm UW or FoW then
1. you gone need your monk
2. you gone need a lot more farming skill then needed for this build and the darn griffons

FragOnly

Pre-Searing Cadet

Join Date: Nov 2005

something interupts my spells when i follow this run, i'm wondering what im donig wrong as the videos don't have any interuptions (it'll kill you fast when a healing hands or protective spirit is interupted and delayed for a bit)

sorry if this is something obvious

EDIT: its the scopions casting distracting shot.... now to distract them...

pph4m

Ascalonian Squire

Join Date: Sep 2005

Taxachusetts.

Knights Of Dragonrose

Mo/Me

i love how u guys turned the farming videos into music videos, i like the music!

- couldnt you not use the smiting line and throw in something like the curse line from necros and use [ shadow of fear, mark of pain, spiteful spirit ] or [rotting flesh and suffering]

cuz balth's aura's become ungodly slow now.

is it possible, instead of using a -50 focus item, we can throw on a superior and still use a staff of enchant?

Reve2uk

Lion's Arch Merchant

Join Date: Aug 2005

W/N

i tried a 8hp build like this accept i used a Mo/W and didn't bing an elit and i found it realy easy, all i did was keep brezze maintained and u can't die, so y bring echo + healing heads. i just think it would be more effective if u had more hp

X Bound X

X Bound X

Academy Page

Join Date: Nov 2005

#M§#

W/

I think you guys are missing the point of Bones post.
He's not saying "My way owns, and this is the only monk farming build to use."

He's saying, 'Hey check this out, I found a different (read: fresh) way of farming, that utilizes a monk/mesmer combination, instead of the standard monk/warrior combination."

Bones, cudos on the creativity for this build, I've been using a variation of this build for sometime now,except I use the standard 55 with channeling instead of breeze.

Specifically

Smiting: 13
Healing: 9
Divine Favor: 14
Protection: 11
Inspiration: 4

Runes:
5 superior


Weapons:
-50 Hp Focus
Sword of Enchanting 20%

Skills:

Prot Spirit
Channeling
Blessed Aura
Bal Spirit
Bal Aura
Mending
Arcane Echo
Healing Hands

I switched out breeze for channeling, because to me at least it seemed I really didn't need it.Under HH my life bar sits firm at 50hp and the occasional cast of Prot Spirit repleneshes my energy under channeling.

Something fun to use at the very least, and seems right up your ally.

Cheers.

Sharpe_116

Frost Gate Guardian

Join Date: Oct 2005

The Adventurers Society

Mo/W

i never farm with a w/mo, wayyy to slow for my liking. i normally used the regular 55 monk build to farm and it worked fine. But ill try this when im at my friends house since he has a mo/me ill give u my opinion then. And good job for thinking outside the box and being different

faust

Pre-Searing Cadet

Join Date: Nov 2005

Mo/Me

Hi. Nice movie(s) & music, and a nice build too.

Any thoughts on impoving this after this latest update?

2_fingers

Frost Gate Guardian

Join Date: Jul 2005

Mo/W

Here's a clue: Sheild of Judgement.

faust

Pre-Searing Cadet

Join Date: Nov 2005

Mo/Me

Actually this is really good way of improving this build. Shield of Judgement + Zealots Fire added to the already listed skills (SoJ instead of HH, and ZF instead of balt aura)!

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Zealot's Fire triggers AI scatter now, if you cast too fast with it on.