Buff Swords! :P

Rieselle

Krytan Explorer

Join Date: May 2005

Melbourne, Australia

E/Rt

I think swords should be improved a little to make them a viable alternative to axes in pvp.

There's plenty of ways that this can be done, including fiddling around with sword skills, damage, adren costs, etc.

But I think my personal preference would be to give swords a faster attack speed, rather than equal attack speeds between swords and axes. This might be my personal bias showing - I like looking at fast attacks

Another option I favour is to make the sword-related tactics skills less trash-like. (riposte, etc.)

We can also make Hundred Blades useful enough to justify its elite status. Or make it less useful, and make it non elite. I'd like to see it have a lower recharge time (say, 5 secs), and retain its elite.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

I think adding an elite sword skill that's as good as Eviscerate and Devastating Hammer is all that's needed.

The Red Knight

Krytan Explorer

Join Date: Apr 2005

Zero Files Remaining [LaG]

R/Mo

elite sword attack that does +43 damage and bleeding problem solved D:

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

sword does more constant dmg. Its just the way it is, Axe is meant to spike. Axe does less dmg overall. Thats why axe skills hit for +42 ad sword skills hit for like +32. bah bleeding sucks. Though it is true sword skills for the most part suck!

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

or use them in PvE, and axes in PvP

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

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R/N

More sword attacks need mana than adrenaline (compared to axes). Keep that in mind.

Rieselle

Krytan Explorer

Join Date: May 2005

Melbourne, Australia

E/Rt

Quote:
Originally Posted by Arcador
More sword attacks need mana than adrenaline (compared to axes). Keep that in mind.
Even so, I dont see many R/W's running around with swords rather than axes.

And I tried a E/W + sword, I really did. I tried my hardest, and it still sucked :P

I wish ANet would make a melee Elem/Warrior a viable alternative. Maybe give Elems a +Physical damage armour, that costs them max energy?

(and no, earth spells dont cut the mustard.)