Oh no, another Thunderhead Keep thread. Of course you know the common strategies ... man the doors, stay in the center, use the catapults, stay with the king. I am writing to raise one more aspect that I feel has not been covered to the extent it deserves.
At the beginning of the mission, your team is given 3 extra warriors, the dwarfen soldiers accompanying the king. Typically, teams let them die within the first minutes of the mission. I put mending on each of them, and subsequently was able to use their services for the duration of the entire mission. This approach works for both PUGs and henchie teams. You need to keep an eye on the mending when you fight the mesmer elephants (I think they are spelled Heratics), they strip enchantments.
Obviously, you stay with the king after the animated sequence as that is where your 3 extra fighters hang out. Let your opponents rush in, and you are all set.
I found that double-clicking the king in between battles was helpful as he did not always return to "his spot".
<-- My successful henchie team. I am No. 5 from the left.
J


