What is a Good Running Build?

Ursa Major

Pre-Searing Cadet

Join Date: Sep 2005

W/Mo

I always see people selling running services for 1-2k, and I am one of those people who refuse to pay for something like that because it is after all a game!!

So I like to do the running myself, (I die a lot but it does not matter). Looking for some advice on a good build for running. I am a W/Mo, and this is my first character so not a ton of extra stuff.

Naprius

Naprius

Frost Gate Guardian

Join Date: Sep 2005

mtricht

Limburgse Jagers

W/Mo

balanced stance is always a good idea
and sprint of course

for the rest, i think some protection skills like protective spirit?

edit: so i think you just need to put all ur att points in tactics and protective prayers, coz ur not going to hit stuff while running anyway

Alias_X

Alias_X

Desert Nomad

Join Date: Apr 2005

Do you know that when he is saying 1-2k, it means in game gold?

Ya, all of the above, but make SURE you have sprint. Ive seen runs go bad because of people without sprint.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

Here is what you are looking for:
http://www.guildwarsguru.com/forum/search.php? : forge+run+build

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

forge+run+build=4 pages of posts and most have nothing to do with what the OP wants to know

Dweet

Pre-Searing Cadet

Join Date: Sep 2005

Ocean's Best

W/Mo

W/Mo, because you can heal and absorb damage. Also sprint + charge! can stack and is effective. Balance cant be used with sprint because both are stance but balance can be used with Charge! because Charge! is a shout. Which should be used to get through the areas where you can be knocked down. You just need to familiarize yourself with the route and where you need to use certain skills.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

Quote:
Originally Posted by quickmonty
forge+run+build=4 pages of posts and most have nothing to do with what the OP wants to know And at least one with all the runner builds. If I don't give the link, it is deliberate.

"Give a man a fish and he'll eat for a day. Teach a man to fish and he'll eat for a lifetime."

Eskimo Bob

Eskimo Bob

Krytan Explorer

Join Date: Apr 2005

Canada, Alberta

Angelic Knights

W/Mo

Dweet, I sprint and charge don't stack. I have used both at once and don't notice any speed boost.

As for a W/Mo running build, mine is:

Charge {E}
Sprint
Balanced Stance
Endure Pain
Healing Signet
Purge Conditions *or* "Shields Up!"
Healing Breeze
Mending

I cannot remember my attributes perfect but I belive it was something like:

Healing prayers: 9 or something
Strength: 10+1 or something
Tactics 12+1+1 or something

Well fiddle around with your attributes until breeze gives you +7 rege, charge 11 seconds. Then remaining into strength, witch should give you a 12 second sprint.

For gear go with Full gladiators with 1 peice of knights or ascalon. The healing ahnk you can craft at forge (45/5). And if you can, get your hands on a +5 energy sword. It is not necesary because I normaly never need that 5 energy.