Many players have noted the problems of open chat in the popular towns taking forms of incessant spam, abusive language, and begging. The /ignore feature seems to be the ideal solution to eliminating the influence of the bad seeds. I'd like to confirm the functionality of this feature while also suggesting a few extensions.
First, a confirmation that now, /ignore will extend across all chat channels. Formerly it was limited to block just whispers from the ignored target. I've heard, but not had the chance to test, that the ignored target's communication will be blocked in all chat channels. If this is the case, then Bravo ANet! If not, then this stands as my first suggestion.
Second, when a person has set a target to be ignored, the ignoring party appears to be "offline" to the ignored. This is fabulous. As an additional function, can it also be added that the ignoring "toons" disappear from each other's Point of View? If the characters are flagged as being offline, why not make them disappear towards each other? This would help to reduce the "emote abuse" that occurs with unwanted "hump dancing". Additionally, what better punishment for the bad seed when all the targets of their attention simply vanish?
Third, please make it possible to add toon names to the ignore list that feature extended characters. Many users in the international districts have numbers in their names, which are an invalid entry for english users. Please make it so that we can fully use the friend/ignore function with these names.
Lastly, if these features come to pass, make it so that we may have more possible friend/ignore listings. We know that the cities are riddled with problem talkers. ANet has given the beginnings of a powerful tool, I hope that they can extend the functionality and make it much more!
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