My complete ownage w/mo w00t! and serious w/mo >_>

cookiehoarder

Krytan Explorer

Join Date: Jun 2005

Melbourne, Florida.

[HTR]

Much w00tage w/mo

Stats
12 Healing prayrs
13 Tactics

Main skills are: Mending, Healing hands, Healing Breeze, Bonetti's Defence, Heal sig, and Restore life. Rest is up to you

Serious w/mo
Sword mastery:16
Strength 13

Skull Crack
Final Thrust
Galrath Slash
Hamstring
Savage Slash
Sprint
Frenzy/Tigers fury if you go w/r

This serious build is pretty energy heavy, conserve you hamstrings for an emergency (Wanna kite like a fool, saving your monk, saving your ass, and catching some random caster). So make sure you have full Glad armor and Knight boot OR gloves.

This build is real fun, you'll find yourself owning things you never dreamed one lone warrior could own (2 monks side by side, Skull crack one, and spike other dead. Worked for me several matches )

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

How is 6 healing skills complete ownage?

E Power

E Power

Wilds Pathfinder

Join Date: Jun 2005

New York City

Wisdom of the Raven [MyM]

I Don't understand exactly how this build works... 12 healing is a bit exstensive.

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

I think he's being sarcastic.

Rico Carridan

Krytan Explorer

Join Date: Aug 2005

Eternal Comrades

E/Mo

Your w00tage W/Mo is woefully underpowered. I'm guessing you're trying to make a healing tank, but frankly, you energy is SO low, and your regeneration is SO bad, that you would never be an asset to your party. If you're trying to use all those heals on yourself, well, frankly, you're just wasting space on your team. And in spite of all those healing skills, you didn't even both to pick up any hex or condition removal!

Your serious W/mo looks a little more reasonable (no reason why he should be W/Mo rather than W/anything though). To be honest, I would be very surprised if you could drop two monks at once with this build if the monks had any brain at all (mind you, if they had any brains, they wouldn't be standing together, so there you go). If you drop daze on one monk, chances are a mend ailment will be heading his way before you have the chance to switch targets. I would probably throw in sever artery myself, I think.

Rico

sybban

Lion's Arch Merchant

Join Date: Apr 2005

Beaufort Fun Park

I don't remember the guild name

Mo/W

What does it matter? It's pretty hard to screw up W/Mo, the most cookie cutter combo in the game.

Mr Fizzle

Mr Fizzle

Lion's Arch Merchant

Join Date: Aug 2005

W/E

Quote:
Originally Posted by cookiehoarder
Much w00tage w/mo

Stats
12 Healing prayrs
13 Tactics

Main skills are: Mending, Healing hands, Healing Breeze, Bonetti's Defence, Heal sig, and Restore life. Rest is up to you

Serious w/mo
Sword mastery:16
Strength 13

Skull Crack
Final Thrust
Galrath Slash
Hamstring
Savage Slash
Sprint
Frenzy/Tigers fury if you go w/r

This serious build is pretty energy heavy, conserve you hamstrings for an emergency (Wanna kite like a fool, saving your monk, saving your ass, and catching some random caster). So make sure you have full Glad armor and Knight boot OR gloves.

This build is real fun, you'll find yourself owning things you never dreamed one lone warrior could own (2 monks side by side, Skull crack one, and spike other dead. Worked for me several matches ) Hey guys...See the 2nd build...?
By the way whats the point of having Mo as a 2ndary class in the 2nd build?

Nexx

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Mr Fizzle
Hey guys...See the 2nd build...?
By the way whats the point of having Mo as a 2ndary class in the 2nd build? Cause they'll think you're one of those w/m mending warriors but then you'll roxor their house with your uber skillz!!!11!!11!!

Esrever

Esrever

Frost Gate Guardian

Join Date: Jun 2005

Looking For Guild

Heh, I do that sometimes. Anyway I would try to fit another condition causing skill in to cover the daze, as any caster is going to want that off him fast.

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

Hey I like mending.

If it works for him, alright.

Really like your all warrior skills. Just kind of sucks with no healing or res if you have v. bad team mates.

coldslammer

coldslammer

Frost Gate Guardian

Join Date: Jun 2005

::::

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W/Mo

final thrust and skullcrack dont work well together.
because they both require 10A, and if you set off final thrust, all yr adrenaline is gone

anyway that was my experience when i gave it a shot.

Guizzy

Guizzy

Frost Gate Guardian

Join Date: Aug 2005

Quebec

Me/E

The first build would be nice if you used the remaining slots for a bluff. An intelligent group would leave you last, unless you start throwing around some very powerful skills around. Everyone will assume you are a smiter if you start using smites, but you don't neccesarly need to have the attribute points to back it in order to attract attention.

cookiehoarder

Krytan Explorer

Join Date: Jun 2005

Melbourne, Florida.

[HTR]

Quote:
Originally Posted by Mr Fizzle
Hey guys...See the 2nd build...?
By the way whats the point of having Mo as a 2ndary class in the 2nd build?
Kicks...But mostly giggles.

Quote: Originally Posted by Guizzy The first build would be nice if you used the remaining slots for a bluff. An intelligent group would leave you last, unless you start throwing around some very powerful skills around. Everyone will assume you are a smiter if you start using smites, but you don't neccesarly need to have the attribute points to back it in order to attract attention. The first build is just to piss the other team off, it gets pretty funny sometimes. I tell my team I'm useless, if we have a monk I throw the heal spells occasionally on him, and then when everyone is dead I stand there and tank everything *Besides mesmers, can't do those xD*

Quote: Originally Posted by Esrever
Heh, I do that sometimes. Anyway I would try to fit another condition causing skill in to cover the daze, as any caster is going to want that off him fast. The reason I don't have a cover condition is:1. Who has mend ailment in 4v4 arenas xD2. Even if they did they would never get it off >_> 3. Savage Slash/Dazed=Much damage
Quote:
Originally Posted by Rico Carridan
Your w00tage W/Mo is woefully underpowered. I'm guessing you're trying to make a healing tank, but frankly, you energy is SO low, and your regeneration is SO bad, that you would never be an asset to your party. If you're trying to use all those heals on yourself, well, frankly, you're just wasting space on your team. And in spite of all those healing skills, you didn't even both to pick up any hex or condition removal!

Your serious W/mo looks a little more reasonable (no reason why he should be W/Mo rather than W/anything though). To be honest, I would be very surprised if you could drop two monks at once with this build if the monks had any brain at all (mind you, if they had any brains, they wouldn't be standing together, so there you go). If you drop daze on one monk, chances are a mend ailment will be heading his way before you have the chance to switch targets. I would probably throw in sever artery myself, I think.

Rico
What monk carries mend ailment in 4v4 arenas?

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Quote:
Originally Posted by Eonwe
I think he's being sarcastic. I PRAY he's being sarcastic. If he runs into arena with either of these builds successfully, this entire game's population is gonna be more and more foolish...

What to do to fix this build?

use your SECONDARY for crying out loud. Something, ANYTHING will do! There are some skills that rock with 0 points in them. Rend and Plague Touch come to mind...

Someone help this lost soul...

Frank The Tank

Frank The Tank

Frost Gate Guardian

Join Date: Jul 2005

W/Mo

^^ I would hope so also.

W/Mo for PvE is fine, W/N for PvP is what I like.

Curses + big axe spikes =

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

I wonder how the love for curses came about for W/N.

It used to be Blood Magic healing and dmg blending with a warrior but i'm glad curses are seeing the light in big time...

Frank The Tank

Frank The Tank

Frost Gate Guardian

Join Date: Jul 2005

W/Mo

No doubt, I was playing around with a different build for random team arenas since there seemed to be a lot of warriors. Based on bonettis, price of failure, weaken armor, battle rage, dismember, exec strike, plague touch. They would run up and miss with bonettis and PoF and would help kill themselves very quickly. Battle rage has almost permanent sprint and double adrenaline running, bonettis never was off and when I got poisoned or whatever it was transfered to my target.