Keeping it sweet and simple, the usual stuff everyone here says, reserve the right bla bla.
SHIELDS: ALL MAX ARMOR
SH1: Wooden buckler (req.8)
+45HP while enchanted
SH2: Reinforced buckler(req.9)
+27HP always
SH3:Round shield (req.8)
+41HP while enchanted
+7 armor to cold
SH4:Skeleton shield (req.8)
+43HP while enchanted
SH5: Defender (req.12)
+45HP while enchanted
+7 armor to cold
SH6: Aegis (req.9)
+41HP while enchanted
SH7:Tall shield (req.11)
-2 dmg while enchanted
+8 vs cold
SH8:Aegis (req.12)
+36HP while enchanted
-2 while stanced
SH9: Defender (req.9)
+33HP while enchanted
+7 armor vs plants
SH10: Ornate buckler (req.12)
+37HP while enchanted
SH11: Defender (req.10)
-2 dmg (7%)
+1 death magic (20%)
SH12: Aegis (req.9)
-2 dmg while enchanted
+1 divine favor (16%)
WEAPONS: ALL MAX DAMAGE
A1: Zealous great axe of shelter(req.8)
+13% dmg ALWAYS
-5 energy
+7 vs physical
A2: Heavy great axe of defence (req.9)
+14%>50
+5 armor
A3: Heavy battlepick of enchanting (req.12)
+14%>50
+15% enchanting
A4:Sundering longbow of shelter (req.11)
+14%>50
9/10 sunder
+6 vs physical
A5:Cruel war axe of enchanting (req.8)
+15% vs hexed foes
+16% enchanting
A6:Flamberge (req.9)
+14% while enchanted
A7: vampiric wingblade sword of fortitude (req.12)
+13%>50
2/1 vamp
+24HP
A8:Fiery dragonsword of swordsmanship (req.11)
+13% vs hexed foes
+1 swordsmanship 20%
WTS gold items
One winged angel
krammm
3k on SH12