Few ideas for Guild Wars

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

I have no idea where to put idea's for Guild Wars in, so if it should be placed somewhere else please move it to there, thank you.

#1:
Ingame changelog after updating

#2:
Unstuck command /unstuck or something like that, with ofcourse a system that prevents people from using it to exploit.

#3:
*Removed*

#4:
A guild safe, for storing money and maybe items this would be handy so if someone needs armor but doesn't have money for it he can request money from the 'pot/safe' ofcourse everyone should be able to dump/donate. Maybe it should be so that you can only dump craft-items.

If you guys have more ideas you can post them here if you want

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

No potions. That's all. That takes away the fun of GW. Not having potions means people don't just spam pots instead of using their judgement on when to stay back a bit.

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

#5:
Guild small-message board, for if you have notes for other guildmembers.

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

#6:
Ability to see what quests somebody has (only in party) to be able to do quests together.

#7:
Ability to show items in chat (so that you don't have to press trade to do that).

ShadowWrath

Academy Page

Join Date: May 2005

Xion Nights [XN]

I like 4 and 5.

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

4 and 5 are good ideas.

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

If you really want potions, perhaps they could be implemented with restrictions.

For example:
Each player is only able to carry only one of each potion into battle:
x1 Health Potion (Heals 33% of health)
x1 Energy Potion (Recovers 33% of Energy)

Consuming potion takes 2 seconds, and during this time, you are easily interrupted.

There we go. You can have potions in the game, it is not spammable, you cannot use it in the heat of the battle. And it does not heals much.

Lag Hell

Lag Hell

Desert Nomad

Join Date: Aug 2005

flaw w/ #4
if i was the guild leader (considering that ur idea means every1 contibutes to this "safe") i would kick every1 n keep the cash ^^

Lag Hell

Lag Hell

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Tuoba Hturt Eht
If you really want potions, perhaps they could be implemented with restrictions.

For example:
Each player is only able to carry only one of each potion into battle:
x1 Health Potion (Heals 33% of health)
x1 Energy Potion (Recovers 33% of Energy)

Consuming potion takes 2 seconds, and during this time, you are easily interrupted.

There we go. You can have potions in the game, it is not spammable, you cannot use it in the heat of the battle. And it does not heals much.
thats jus like a healing/blessed sig

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by Lag Hell
flaw w/ #4
if i was the guild leader (considering that ur idea means every1 contibutes to this "safe") i would kick every1 n keep the cash ^^
Well it's about trust

There are some people that might consider kicking players and use the money and items for themselves, maybe some kind of protection might help ;p

I've just read an interview saying that they're going to implent such a safe.

Ofcourse if people scam others in the game they can get banned for it so yeah :P


Quote:
Originally Posted by Lag Hell
thats jus like a healing/blessed sig
Some people don't have that skill so potions might be handy for around 50/100 gold per potion.




#8:
Ability to see what level your guildmembers are, gender and Faction @ the Guild pages.


#9:
Maybe some chart with all the guild members listed, which displays how many battles they've been in ... how much people they've killed, how many times they died and in how much battles they've been in and how much battles they've been in that they've won / lost.


#10:
Ability to change your hair at a barber or something? 'dye's' for your hair?
It would be cool to see people with green punky hair walking by ;p
This is to make unique(r) characters.

#11:
Ability to be allies with other guilds, good for huge-communities ;p
Being ally should give an advantage (developers think of this advantage ;p), ofcourse being ally costs both parties 5000 gold (reasonable).


Read this Guild Wars developers ;p

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

#12:
Ability to 'control' henchmen by giving them commands to attack certain enemies, pick up items, stand somewhere or guard a spot, lure enemies and the ability to let them use a certain skill on you or some other person.

#13:
For item-collectors a special logbook in which you can see what kind of items you have had of a total of '????' items available(= all GW items... minus the class-restricted one's like armor).

14:
Ingame notebook which has several tabs like 'General / Trade / ToDo / To Buy etc.'. Example you want to buy new armor with a total cost of 20 Platinum and a load of crafting materials, in the notebook you can write in the 'To Buy'-section how much it will cost and what items you need, this will take away the hassle of going to the Armor Crafter a few times to check.

#15:
Fun games like 'Who is the fastest sprinter?', Guild Chess, treasure hunt and 'Who can kill the mosts monsters within 5 minutes?'.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

I like the potion idea for one. It would get all the idiots off the backs
of the monk players.

ShadowWrath

Academy Page

Join Date: May 2005

Xion Nights [XN]

The only problem with #12 is that henchmen can't pick up items.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by Mumoto
Fun games like 'Who is the fastest sprinter?', Guild Chess, treasure hunt and 'Who can kill the mosts monsters within 5 minutes?'.
Jesus christ. Is this game called mario party?

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by ShadowWrath
The only problem with #12 is that henchmen can't pick up items.
That's the whole idea, so that they CAN pick up items, because there are quests in which you need to carry 1 or 2 items and if henchmen can take one with them and you can command them to drop/use them at some spot it would be nice.


Quote:
Originally Posted by One and Two
Jesus christ. Is this game called mario party?
LOL no this would only make the game more fun if you're bored with just casually killing monsters and looting and normal GVG or PVP.

n0fairzer0

Academy Page

Join Date: Aug 2005

A small, dark cave... With cable!

The Crusaders

Quote:
Originally Posted by Mumoto
LOL no this would only make the game more fun if you're bored with just casually killing monsters and looting and normal GVG or PVP.
yes, it's so difficult to find crappy flash minigames, so why don't we jam them on a perfectly good rpg to take away bandwidth and either: A.) cost A-net more money to buy servers or B.) slow down the game

pure jenius!

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

thats spelt Genius you jenius.

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by n0fairzer0
yes, it's so difficult to find crappy flash minigames, so why don't we jam them on a perfectly good rpg to take away bandwidth and either: A.) cost A-net more money to buy servers or B.) slow down the game

pure jenius!
Every upgrade or expansion costs more bandwidth, this is just a mere idea, it may or may not be implented but then again that's A-net's choice.

Flash minigames? I'm not talking about flash... and it's fun if you have done almost everything.

Isn't like every server capable of 3000 users? and every server has all the gamedata on it, so it will only cost lots of bandwidth if lots of people play on it.


A) They have to buy servers for Chapter 2, besides having a game that gives people pleasure even after finishing everything is what they strive for and what every company strives for, it may cost more servers but it'd be good if lots of people like it ^^

B) If they buy new servers it won't slow down the game.

n0fairzer0

Academy Page

Join Date: Aug 2005

A small, dark cave... With cable!

The Crusaders

Quote:
Originally Posted by Seissor
thats spelt Genius you jenius.
no, REALLY?

Quote:
Originally Posted by Mumoto
Every upgrade or expansion costs more bandwidth, this is just a mere idea, it may or may not be implented but then again that's A-net's choice.

Flash minigames? I'm not talking about flash... and it's fun if you have done almost everything.

Isn't like every server capable of 3000 users? and every server has all the gamedata on it, so it will only cost lots of bandwidth if lots of people play on it.
I believe that each server stores 3000 player's data, the game itself is a very large program and probably takes more (I'm not an A-net employee so therefore am just guessing)

n0fairzer0

Academy Page

Join Date: Aug 2005

A small, dark cave... With cable!

The Crusaders

Quote:
Originally Posted by Seissor
thats spelt Genius you jenius.
no, REALLY?

Quote:
Originally Posted by Mumoto
Every upgrade or expansion costs more bandwidth, this is just a mere idea, it may or may not be implented but then again that's A-net's choice.

Flash minigames? I'm not talking about flash... and it's fun if you have done almost everything.

Isn't like every server capable of 3000 users? and every server has all the gamedata on it, so it will only cost lots of bandwidth if lots of people play on it.
I believe that each server stores 3000 player's data, the game itself is a very large program and probably takes more (I'm not an A-net employee so therefore am just guessing)
and believe it or not, you can find stuff like
Quote:
Originally Posted by Mumoto
#15:
Fun games like 'Who is the fastest sprinter?', Guild Chess, treasure hunt and 'Who can kill the mosts monsters within 5 minutes?'.
on a site called newgrounds which specializes in... that's right! flash crap!

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by n0fairzer0
no, REALLY?


I believe that each server stores 3000 player's data, the game itself is a very large program and probably takes more (I'm not an A-net employee so therefore am just guessing)
and believe it or not, you can find stuff like on a site called newgrounds which specializes in... that's right! flash crap!
Sorry but flash is totally out of it, nor did I use Newgrounds or whatever as a reference.

It'd be fun if games like I mentioned would be implented in the game, because it takes your mind a bit of normal exploring / fighting, a new spice

Interactive games in which you have to control your character are fun like chess = teambased (teambased thinking) which is fun, brings out a bit of each person's strategic knowledge XD.

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

You can tell when someone has played WoW when you look at their ideas for GW

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by KvanCetre
You can tell when someone has played WoW when you look at their ideas for GW
I've played WoW but it sucks, only 1 idea that may appear to people that I got it from WoW, but i've played lots of other RPG's so it's not only WoW, besides even if I didn't play them potions would be neat for the people that don't have healing skills.

I didn't think about WoW when I got these ideas they just popped up.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Mumoto
I've played WoW but it sucks, only 1 idea that may appear to people that I got it from WoW, but i've played lots of other RPG's so it's not only WoW, besides even if I didn't play them potions would be neat for the people that don't have healing skills.

I didn't think about WoW when I got these ideas they just popped up.
NO

NO NO NO

disposable items would be the WORST idea you could put into guild wars

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

Quote:
Originally Posted by Tuoba Hturt Eht
If you really want potions, perhaps they could be implemented with restrictions.

For example:
Each player is only able to carry only one of each potion into battle:
x1 Health Potion (Heals 33% of health)
x1 Energy Potion (Recovers 33% of Energy)

Consuming potion takes 2 seconds, and during this time, you are easily interrupted.

There we go. You can have potions in the game, it is not spammable, you cannot use it in the heat of the battle. And it does not heals much.
I believe my Craft Idea would be somewhat better then this.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Quote:
Originally Posted by Kakumei
NO

NO NO NO

disposable items would be the WORST idea you could put into guild wars
*Points at salvage kits, identification kits, scrolls, runes, ale, do I really need to
continue......*

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by Kakumei
NO

NO NO NO

disposable items would be the WORST idea you could put into guild wars
Read Sister Rosette's post ;p

Quote:
Originally Posted by Zhou Feng
I believe my Craft Idea would be somewhat better then this.
ehm w0t are you talking about? O_o

Droven

Droven

Frost Gate Guardian

Join Date: Sep 2005

R/

/signed
except potion idea

Addition: There should be special events like DeathMatch, CTF or running

Droven

Droven

Frost Gate Guardian

Join Date: Sep 2005

R/

Quote:

#8:
Ability to see what level your guildmembers are, gender and Faction @ the Guild pages.


#9:
Maybe some chart with all the guild members listed, which displays how many battles they've been in ... how much people they've killed, how many times they died and in how much battles they've been in and how much battles they've been in that they've won / lost.


#10:
Ability to change your hair at a barber or something? 'dye's' for your hair?
It would be cool to see people with green punky hair walking by ;p
This is to make unique(r) characters.

#11:
Ability to be allies with other guilds, good for huge-communities ;p
Being ally should give an advantage (developers think of this advantage ;p), ofcourse being ally costs both parties 5000 gold (reasonable).
This ideas are great... I luved the hair dye stuff

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by Droven
/signed
except potion idea

Addition: There should be special events like DeathMatch, CTF or running
Yup those would be cool too, Deathmatch should be 1 vs 1 or something, and CTF with 2-8 players.

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

Quote:
Originally Posted by Mumoto
I've played WoW but it sucks, only 1 idea that may appear to people that I got it from WoW, but i've played lots of other RPG's so it's not only WoW, besides even if I didn't play them potions would be neat for the people that don't have healing skills.

I didn't think about WoW when I got these ideas they just popped up.
Every class has a self heal, If you choose not to put any into the attribute it's your own problem. Guild wars is a team game, just to mention.


Although, i would love to see mini-games of some sort added into the game.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Sister Rosette
*Points at salvage kits, identification kits, scrolls, runes, ale, do I really need to
continue......*
combat-use disposable items

you know what i mean, no need to split hairs

Doooom

Doooom

Ascalonian Squire

Join Date: Sep 2005

From Light/Of Darkness

N/E

I definitely think there should be more options in customizing one's appearance....

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Quote:
Originally Posted by Kakumei
combat-use disposable items

you know what i mean, no need to split hairs

But I need ale to fight!! It makes the solo UW run so much more
comical!!!

Also, Perishiko, regarding the self heal dealie. Every class has one, but
that doesn't mean they're good. Ether Feast downright sucks, Healing
Signet paints a bullseye on your ass until it triggers, and Troll Ungent
has too long of a casting time. And Aura of Restoration.....*shudders*

Monks and Necros are the only classes with constant, reliable self
heals.

lady xian

lady xian

Academy Page

Join Date: Sep 2005

death diamonds

W/Mo

they should add more emotes!!I like the whole change hair cause i don't like my warrior hair!And i like the whole idea of view peoples how many battle u been in.But it would be better if only ur friend could see it,cause i don't like anyone i dislike to see.

Claymore

Claymore

Lion's Arch Merchant

Join Date: Apr 2005

Kingston, Ontario, Canada

A/W

The more customizable features for your chars is already being addressed, the Frog has spoken on this issue, as well as some of your other suggestions.

As for potions, terrible idea, this game is about grouping, bringing together different professions to cover each others weaknesses to form a cohesive group capable of adapting to circumstances. Potions give certin classes to not bother to group and be more self sustaining, moreso than custom builds have already attained. The magic system in this universe does not involve or revolve around potions, it wasn't designed this way, introducing it now would unbalance the game.

Mr Wolfmaster

Mr Wolfmaster

Academy Page

Join Date: Sep 2005

Hurricane Katrina Relief fund [Give]

Mo/

Potions would be stupid. It would make it so it's "A battle of the richest" in pvp. I don't want to have to waste all my cash on gold so I can use potions more than the other team. Why do you think potions we're banned in every diablo 2 duel? If you're monks are too noob to keep your team alive don't whine about it here. And ether feast isn't that bad of a heal but it just won't keep you alive without monk support. (Its like 75 health with 6 insperation )

Mumoto

Mumoto

Frost Gate Guardian

Join Date: Sep 2005

The Netherlands

N/Mo

Quote:
Originally Posted by Mr Wolfmaster
Potions would be stupid. It would make it so it's "A battle of the richest" in pvp. I don't want to have to waste all my cash on gold so I can use potions more than the other team. Why do you think potions we're banned in every diablo 2 duel? If you're monks are too noob to keep your team alive don't whine about it here. And ether feast isn't that bad of a heal but it just won't keep you alive without monk support. (Its like 75 health with 6 insperation )
Use your brains, there are alot of times where there are NO monks available and the henchies are crap.

n0fairzer0

Academy Page

Join Date: Aug 2005

A small, dark cave... With cable!

The Crusaders

Quote:
Originally Posted by Mumoto
Use your brains, there are alot of times where there are NO monks available and the henchies are crap.
that's what guilds are for

Mr Wolfmaster

Mr Wolfmaster

Academy Page

Join Date: Sep 2005

Hurricane Katrina Relief fund [Give]

Mo/

Quote:
Originally Posted by Mumoto
Use your brains, there are alot of times where there are NO monks available and the henchies are crap.
Yeah I've had the same problem, but I still don't want potions in the game. Use your head: If potions are in the game you will have to spend a fortune to be the best at pvp. Even if they are cheap you shouldn't have to keep spending money on a gold sink like that.