In several areas, both pve and pvp, you can run into trouble when someone quits your party. This can obviously spell doom for any serious match or long quest, whether the quit was due to legitmate or illegitimate reasons.
Although henchmen aren't perfect, they are always available. Why not have a rule that goes something like:
10 seconds after someone leaves, bring in a henchman
they will be of the same class
they will have the same death penalty and base health remaining
they will have the same exhaustion and base energy remaining
I doubt you could exactly duplicate the skill set (although if you could it would be neat), and you certainly are going to get the AI rather than a human (I realize this could be better or worse); but even the basic henchies that are in the pve/guild areas would be a whole lot better than nothing.
The nice thing here is this can apply everywhere ... random arenas, gvg battles (presumably quits here are computer related), quests, anything.
What say you, good people?
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