Music changes = no good

FVC

Academy Page

Join Date: Aug 2005

Mo/W

I like the music in GW a lot. It was well done enough that I wanted to get the soundtrack (which comes with the collector's edition, that I did not have). Certainly a step above most online games out there.

That said, the recent change to the game's music was poorly implemented. They said the change would make the music "more varied". This is not true at all. It is less varied. The towns play more than one song, but it is the *same* set of a few songs played over and over with no regard to the general area they are in. I hear the same music in Ascalon that I do in LA that I do in Droknar's that I do in Ember Light Camp, and in all of the mission areas. I cannot see the point in that. And there are some musics that were previously heard in some towns, that I do not hear anywhere now.

This change was silly and I think they should put it back the way it was... there is far less variety in the music now. I'm glad they used the few songs in the game that weren't previously used, but the towns and outposts need fixing.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Yeah I'm not a big fan of the change.

I really liked the Ember Light Camp town music before, it was very graceful and sad, and really made it feel like you'd reached the end of something big. But that music is no longer there, and is outside in Perdition Rock now. Instead they play either some weird scottish or Debussy-like music in town.

Kazahana

Frost Gate Guardian

Join Date: May 2005

SoCal

W/E

meh i dont listen to game music i rather like winamp or nothing at all

Ayashi

Ascalonian Squire

Join Date: Aug 2005

Tenth Man Down

Me/N

I actually liked the music update

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I liked the music update, it was refreshing.
I do think a mini jukebox would be far better. Most games allow you to choose the tracks to play at any time...why not GW?

Axle_Fieshe

Banned

Join Date: May 2005

Mo/W

No point whinin bout it. Just turn it off and listen to somethin else.

Da Cebuano

Da Cebuano

Desert Nomad

Join Date: May 2005

Virginia born in Cebu

Jelly Toast[jT]

W/

You miss the point, why did you even post -_-

Anyway, I never noticed it much really, although in general, the music in GW was really repititive and uninspired, when I started, the music in the pre sear was just right, until you realize its the same music everywhere you go. Then i started using music outside. Still I can imagine people w/ slower PCs will have to stick it out.

FVC

Academy Page

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Gigashadow
Yeah I'm not a big fan of the change.

I really liked the Ember Light Camp town music before, it was very graceful and sad, and really made it feel like you'd reached the end of something big. But that music is no longer there, and is outside in Perdition Rock now. Instead they play either some weird scottish or Debussy-like music in town.
Exactly my point, those tracks may work fine in an area like LA, maybe, but do not fit in at all with places like Ember Light or Amnoon or wherever else. But there they are, the same tracks in every town and outpost now and it ruins the feel of the game. Some people say to just turn off the music and play your own but that is not the point. A lot of us really appreciate the quality of the game's music and would like to listen to that, but not if they disregard the mood of various areas completely - which is what they are doing right now.

Perhaps they could add an option to be able to set which tracks we want to play in each area. This could be done with a simple text file outside of the game. Whatever they do, I hope they don't leave it like it is now, because it DOES make me want to turn off the game music and listen to something else, especially after hearing the same few tracks in every single town I go to - ugh.

Serps

Frost Gate Guardian

Join Date: Sep 2005

Brisbane, Australia

N/Me

I would pay money for more music. Say, .99c per track?

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

I don't understand the change. It seems counterproductive to what the reason for change was.

That said, there's one song I think might be new. But other than that, they're all Shiverpeak rehashes. I miss my LA music.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Yeah I'm not fond of the change either. It's worse if you have downloaded the $5.99 soundtrack. I had to rename all the soundtrack files from .wma to .mp3 to stop the DirectSound from screwing with my music even more.

More tunes is better for sure, but poor randomization and placement isn't good compensation.

Kariston The Swift

Lion's Arch Merchant

Join Date: Sep 2005

Sand Scorpions[SS]

R/Me

It was something new for a change. Would be nice if there were constant updates to the BGM but I think that would be asking too much.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by Serps
I would pay money for more music. Say, .99c per track?
Rejoice, DirectSong has you covered with Sorrows Furnace Mini pak (free) and Battle pak 1 ($6us). I found the music a bit too quiet in the initial release, so I'm looking forward to the music from direct song.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by kvndoom
Yeah I'm not fond of the change either. It's worse if you have downloaded the $5.99 soundtrack. I had to rename all the soundtrack files from .wma to .mp3 to stop the DirectSound from screwing with my music even more.

More tunes is better for sure, but poor randomization and placement isn't good compensation.
You can do that without breaking them? I was annoyed that they weren't in a standard mp3 format, how can I take them on my MP3 player

Venus

Venus

Lion's Arch Merchant

Join Date: Aug 2005

Boston, MA

Me/Mo

I dont ever listen to the game music when I play. I always have the music off, and all the soundeffect at half way.... then I have iTunes going in the backround with my favorite music. It's great because I have different playlists for different things (e.g. PvP pump-up music, PvE gracefull music, Lord of the Rings, etc.) But my favorite thing to have going is the Baldur's Gate & Neverwinter Nights music going (now that was good music!)

Fate

Fate

Elite Guru

Join Date: Feb 2005

New England, USA

Shadow Knights [SK]

Mo/Me

If you don't listen to the in-game music, I'd suggest grabbing music from Lineage 2. That was good mmorpg music.

I thought things were a little odd when I bought the GW soundtrack and suddenly "First Light" was playing practically everywhere in Pre-searing. Good song, but song placement should be considered.

There's two things I'd like to see.
-(1) Thing in the option menu to enable/disable different sound packs that I've downloaded,
-(2)More customization regarding what songs play where.

kawaii_bat

kawaii_bat

Lion's Arch Merchant

Join Date: Sep 2005

Canada, Gatineau

None

Mo/R

The music is beautiful but you hear the same version everywhere.

Nice music

No variation

Is this a bug Anet or did you really want us to hear the same tune everywhere?

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Yeah nice music, but the towns have lost some character with the same stuff playing in all of them.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by FVC
That said, the recent change to the game's music was poorly implemented. They said the change would make the music "more varied". This is not true at all. It is less varied.
I dont like it either. I wish they had done it as it first was for War Camp right after the update: each town, or major area, has its basic main theme, and one segway that would come in over a set period of time. Gives more flavor and a sense of your travelling to another area of the world. Its just so homogonized the way it is currently.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I love the direct sound packs, I do see why people feel this way of changing all the towns / outposts to a (same song cycle).

What I would love to see is some sort of advanced control, at least to disable direct sound from the guild wars options to best complete control.

I would least give an option to to play "enhanced" tracks of the original or do the cycle. I just got the third one and curious how the OST and battlepak 1 are going to cycle in game now...

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by RTSFirebat
You can do that without breaking them? I was annoyed that they weren't in a standard mp3 format, how can I take them on my MP3 player
Renaming them doesn't allow you to play them, though, because the license only permits playback as .wma. But... you are allowed to make a CD of the soundtrack (but not the mini-pak), so I suppose WMA -> CD -> MP3 may work.

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

I personally liked the new music. But hey, your preference is your preference.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by kvndoom
Renaming them doesn't allow you to play them, though, because the license only permits playback as .wma. But... you are allowed to make a CD of the soundtrack (but not the mini-pak), so I suppose WMA -> CD -> MP3 may work.
OST = CD Burning rights from there take your standard audio cd and do what you want with it.
SF = No CD Burning rights
BP1 = Can't try untill I get home

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

There's music?

Man, I focus too hard.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I like having all three installed (and got a chance to test it)

None - Standard Music, a single track per area, only one in loop for town

OST - Enhanced version across the board, generic same tracks for most towns

SF - Only enhances SF (maybe only touches warcamp)

OST + SF + BP1 = Enhanced music across the board, Unique special new tracks for towns that override the more generic loop town track that OST did.

Ednemak

Academy Page

Join Date: Jul 2005

Why are they even asking us to pay money for music, its so retarted...I like this game for bieng as free as possible...but then they bust out this gay music and ask us to pay for it...who pays for music nowadays

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by Ednemak
Why are they even asking us to pay money for music, its so retarted...I like this game for bieng as free as possible...but then they bust out this gay music and ask us to pay for it...who pays for music nowadays

eh? If you don't like the music anyway, you certainly aren't obliged to pay for it. So your statement is quite confusing.

I've presonally bought many game soundtracks over the years, though I prefer physical CD's over downloads.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Thanks for the feedback. I wanted to tell you I was speaking with one of the DirectSong guys just tonight, and he shared with me that they're going to be making some tweaks that will more-precisely place the music that you hear in various areas. It wasn't the intention to reduce your options, or to take away the music that you liked in certain areas, but rather to expand the play list so that you had more variety and greater relevance to what you were doing.

So, look for changes in the near future, and I have a feeling you're really going to like what you hear!

UltimaXtreme

Frost Gate Guardian

Join Date: Aug 2005

competition arenas = best bgm ingame. k

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

ZenRgy's steps to music on GW.

1. Options > Sound > Music, turn down as low as it can go / turn off

2. Open Winamp

3. Listen to Pantera, Slayer, Megadeth etc.

4. Turn up volume

On a serious note, the music in Guild Wars is good... But I'm not a fan of all the medieval/fantasy stuff etc. I'd rather just use /dance with my necro while listening to metal. \m/