KD/AS Warrior build

KuTeBaka

Wilds Pathfinder

Join Date: May 2005

Please comment, but refrain from direct flames. Constructive critisism is good.
12+1+3 hammer
9+1 strength (give or take a bit)
rest in Earth

Earth shaker {E}
Aftershock
Hammer Bash
Frenzy
Crushing Blow
Irresistable Blow
Sprint
Res siggy

It takes a while to build up adren, but once Earth shaker is charged then I go Earthshaker->AS->Hammer Bash->Crushing blow.

smedge

Ascalonian Squire

Join Date: Jun 2005

Here's mine I use for GvG.

Rez Sig
Wild Blow
Distracting Blow
Flurry
Bezerkers Stance
Aftershock
Hammer Bash
Aftershock

Instead of frenzy for building adren I use bezerkers stance and flurry.

I also find it helpful to bring wild blow for getting through stances and distracting blow for killing rez sigs and heals.

cookiehoarder

Krytan Explorer

Join Date: Jun 2005

Melbourne, Florida.

[HTR]

Don't use either Flurry or Berserker Stance
Flurry=-25% damage
Berserker Stance=Can't use any skills
Frenzy=l33t pwnage.

I use this build

12 Earth
8+1 Strength
10+3+1 Hammer

Devastating Hammer/Backbreaker
Crushing Blow
Aftershock
Hammer Bash
Iresistable Blow
Sprint
Frenzy
Res signet

mr_boo

mr_boo

Lion's Arch Merchant

Join Date: May 2005

San Diego, CA US

SoF

Mo/

Quote:
Originally Posted by KuTeBaka
Please comment, but refrain from direct flames. Constructive critisism is good.
12+1+3 hammer
9+1 strength (give or take a bit)
rest in Earth

Earth shaker {E}
Aftershock
Hammer Bash
Frenzy
Crushing Blow
Irresistable Blow
Sprint
Res siggy

It takes a while to build up adren, but once Earth shaker is charged then I go Earthshaker->AS->Hammer Bash->Crushing blow. Looks good!

cookiehoarder

Krytan Explorer

Join Date: Jun 2005

Melbourne, Florida.

[HTR]

Quote:
Originally Posted by KuTeBaka
Please comment, but refrain from direct flames. Constructive critisism is good.
12+1+3 hammer
9+1 strength (give or take a bit)
rest in Earth

Earth shaker {E}
Aftershock
Hammer Bash
Frenzy
Crushing Blow
Irresistable Blow
Sprint
Res siggy

It takes a while to build up adren, but once Earth shaker is charged then I go Earthshaker->AS->Hammer Bash->Crushing blow. Do this. ES->CB->HB->AS

And raise your earth to 12.

rii

Desert Nomad

Join Date: Mar 2005

UK

But then the big spike comes right at the end, when the enemy will have reacted against it.
Surely you want to go:
ES->AS->HB->CB
completely front load in time with the rend, and then some more on the end to keep them down.

Earth at 10 is more than enough, go 12+4 hammer, 8+1 strength, 10 earth.

wheel

wheel

Jungle Guide

Join Date: Jun 2005

Topeka, Kansas

Tyrian Fo Lyfe [word]

aftershock has an aftercast, which is why it's placed at the end of combos. having that pause before you use hammer bash is going to give the team time to react even moreso.

Knight of Eternal Darknes

Knight of Eternal Darknes

Banned

Join Date: Jul 2005

Cali

Cerebral Assassins[Assn]

W/E

my build on my hammer warrior is almost same thing except instead of crushing blow its counter blow