Stone Immortal
Sister Rosette
Heh, got bored. Started playing mix and match with skills.
Got this. Health never dropped below 300. The other party
got bored with the futility and left. Easiest faction ever.
First off, the bar.
Left to right;
Kinetic Armor
Magnetic Aura
Armor of Earth
Blood Renewal
Demonic Flesh
Ether Renewal (E)
Aura of Restoration
Earth Attunement
Point distribution
16 En Storage 12+Sup Rune+ Headpiece
Blood Magic 10
Earth Magic 13 9+Sup Rune
Start off with AoR and ErAt, then proceed to spam the hell out
of everything. If your health gets low (somehow) use Ether Renewal
and resume spamming.
Forseeable Drawbacks:
Backfire
Interrupts
Enchantment Removal (Somewhat)
Screens of the build in action.
Discuss.
Got this. Health never dropped below 300. The other party
got bored with the futility and left. Easiest faction ever.
First off, the bar.
Left to right;
Kinetic Armor
Magnetic Aura
Armor of Earth
Blood Renewal
Demonic Flesh
Ether Renewal (E)
Aura of Restoration
Earth Attunement
Point distribution
16 En Storage 12+Sup Rune+ Headpiece
Blood Magic 10
Earth Magic 13 9+Sup Rune
Start off with AoR and ErAt, then proceed to spam the hell out
of everything. If your health gets low (somehow) use Ether Renewal
and resume spamming.
Forseeable Drawbacks:
Backfire
Interrupts
Enchantment Removal (Somewhat)
Screens of the build in action.
Discuss.
Schorny
How exactly do you plan to do damage?
Just a lame anti-team build. You seem to have too much time... Hopefully you will get bored quickly and start using player skill to win battles.
Just a lame anti-team build. You seem to have too much time... Hopefully you will get bored quickly and start using player skill to win battles.
Sister Rosette
Quote:
Originally Posted by Schorny
How exactly do you plan to do damage?
Just a lame anti-team build. You seem to have too much time... Hopefully you will get bored quickly and start using player skill to win battles. I've tried that, and I'm sick of applying skill against FotM builds and
getting my ass kicked. So I shall stoop to their level.
Besides, this build can take a beating from an entire IWAY team.
Just a lame anti-team build. You seem to have too much time... Hopefully you will get bored quickly and start using player skill to win battles. I've tried that, and I'm sick of applying skill against FotM builds and
getting my ass kicked. So I shall stoop to their level.
Besides, this build can take a beating from an entire IWAY team.
Schorny
Quote:
Originally Posted by Sister Rosette
I've tried that, and I'm sick of applying skill against FotM builds and
getting my ass kicked. So you admit you are not good enough?
getting my ass kicked. So you admit you are not good enough?
Sister Rosette
If that's what you wanna call it then sure.
Guizzy
I had one of these kind of build as a Me/E.
12 Earth, 8 inspiration, rest in Fast Cast.
Earth Attunement
Stone Daggers
Arcane Echo
Obsidian Flesh
Armor of Earth
Kinetic Armor (that was before it even became worthwhile)
Ether Feast
Ressurection Signet
What did I do on the field? Well, as I appeared as a mesmer, I did attract a lot of hate at the start of the fight, which I could. With Stone Daggers, I could annoy a caster or two. That's about it. Oh, and I could steal a small amount of mana. There are better things to do with a character slot for any team than this.
12 Earth, 8 inspiration, rest in Fast Cast.
Earth Attunement
Stone Daggers
Arcane Echo
Obsidian Flesh
Armor of Earth
Kinetic Armor (that was before it even became worthwhile)
Ether Feast
Ressurection Signet
What did I do on the field? Well, as I appeared as a mesmer, I did attract a lot of hate at the start of the fight, which I could. With Stone Daggers, I could annoy a caster or two. That's about it. Oh, and I could steal a small amount of mana. There are better things to do with a character slot for any team than this.
Sister Rosette
There are worse things to do with a character slot as well.
The point of this build is to perpetuate any group.
7 IWAY'ing W/R's can't do more than 4-6 damage a crack
against it.
Enchantment removal simply slows it, not completely
stopping it.
Interrupts aren't as effective because no skill here is so blatantly
vital that a stopped cast will cripple you.
It restores it's own health, it replenishes it's own energy. It's designed
to outlast. Plain and simple.
The point of this build is to perpetuate any group.
7 IWAY'ing W/R's can't do more than 4-6 damage a crack
against it.
Enchantment removal simply slows it, not completely
stopping it.
Interrupts aren't as effective because no skill here is so blatantly
vital that a stopped cast will cripple you.
It restores it's own health, it replenishes it's own energy. It's designed
to outlast. Plain and simple.
Mr Jazzy
lame build, only good in pve and definitely not pvp. you have too much time to waste
Sister Rosette
Quote:
Originally Posted by Mr Jazzy
lame build, only good in pve and definitely not pvp. you have too much time to waste
Yeah, worthless in PvP. That's why there's victory shots from a 4V4
in the first two posts....
in the first two posts....
Lord Tekster
my me/n would rape this build
lingering curse +backfire+diversion+energy burn and a few interrupts
lingering curse +backfire+diversion+energy burn and a few interrupts
Sister Rosette
Remind me again, what does Lingering Curse do?
Arathorn5000
First of all, 4v4 isn't really full of fotm builds, so that argument is pointless. Second of all, this build wouldn't stand a chance in 8v8. It's a griefer build for 4v4 that won't even work if there is a decent necro, mesmer, or ranger against you.
Sister Rosette
Eh, it's got problems. All builds do. It's netted me almost 1,000 faction
today in 4on4 and I figured I'd throw it out on the forums for other people.
Use it or don't, doesn't bother me.
today in 4on4 and I figured I'd throw it out on the forums for other people.
Use it or don't, doesn't bother me.
Arathorn5000
The problem isn't that it has weaknesses. All builds do. The problem is that it's simply a griefer build. You contribute nothing to your team, you can't even res peoeple. Your whole goal with this build is to annoy the other team into leaving...
kawaii_bat
Just add in a Price of failure in that skill bar and you would RULE!
Effigy
Besides that, the fact that it took you 12 minutes just to get one win shows that it's ineffective. The same thing could be accomplished in 2-3 minutes with a proactive build.
audioaxes
Quote:
Originally Posted by Arathorn5000
First of all, 4v4 isn't really full of fotm builds, so that argument is pointless. Second of all, this build wouldn't stand a chance in 8v8. It's a griefer build for 4v4 that won't even work if there is a decent necro, mesmer, or ranger against you.
exactly
nothing more annoying that coming across idiots who run stupid builds that are only intended to grief other players in random arenas, including your own teammate. You are not helping your team kill, you are not aiding/healing your team.
I can think of a dozen griefer builds in which i could tank off an entire team or run away endlessly but ill never even think about trying them because you have to be one pathetic loser to do so.
nothing more annoying that coming across idiots who run stupid builds that are only intended to grief other players in random arenas, including your own teammate. You are not helping your team kill, you are not aiding/healing your team.
I can think of a dozen griefer builds in which i could tank off an entire team or run away endlessly but ill never even think about trying them because you have to be one pathetic loser to do so.
Nightwish
Quote:
Originally Posted by Sister Rosette
Eh, it's got problems. All builds do. It's netted me almost 1,000 faction
today in 4on4 and I figured I'd throw it out on the forums for other people.
Use it or don't, doesn't bother me. And happens that many ppl read this build and actually put it to use in arena. What happens? Both teams cant seem to kill each other and call it quits
today in 4on4 and I figured I'd throw it out on the forums for other people.
Use it or don't, doesn't bother me. And happens that many ppl read this build and actually put it to use in arena. What happens? Both teams cant seem to kill each other and call it quits
kawaii_bat
I use this build:
E/N
Earth
Energy storage
Curse
Aura of Restauration
Earth attunement
Ward against melee
Armor of earth
Magnetic aura
Price of failure
Spiteful spirit
Mark of pain
Weapon: A Earth staff with enchantment(20%) mod on it.
It still is annoying to warriors, not as good against ranged or spellcasters.
but it certainly pull its weight around at least.
E/N
Earth
Energy storage
Curse
Aura of Restauration
Earth attunement
Ward against melee
Armor of earth
Magnetic aura
Price of failure
Spiteful spirit
Mark of pain
Weapon: A Earth staff with enchantment(20%) mod on it.
It still is annoying to warriors, not as good against ranged or spellcasters.
but it certainly pull its weight around at least.
Jetdoc
Quote:
Originally Posted by Sister Rosette
Forseeable Drawbacks:
Backfire
Interrupts
Enchantment Removal (Somewhat) I really like the build, no matter what the others say. Chances are, as a caster, you will be targeted early and often, so if you can sit there and tank before the other group realizes it or wises up to it, you've actually saved some of your fellow team members from dying.
This is ABSOLUTELY the weak point of the build (and any build that is based on enchantments and/or constant spell casting. Chances are a team in the Tombs is not going to "forget" to take one of these three. And once they do, as with all immortal builds, you won't be immortal for very long. That's why the "I will kill you before you kill me" builds are much more appealing. But, if played right as a feint, this could be very valuable to a team.
Backfire
Interrupts
Enchantment Removal (Somewhat) I really like the build, no matter what the others say. Chances are, as a caster, you will be targeted early and often, so if you can sit there and tank before the other group realizes it or wises up to it, you've actually saved some of your fellow team members from dying.
This is ABSOLUTELY the weak point of the build (and any build that is based on enchantments and/or constant spell casting. Chances are a team in the Tombs is not going to "forget" to take one of these three. And once they do, as with all immortal builds, you won't be immortal for very long. That's why the "I will kill you before you kill me" builds are much more appealing. But, if played right as a feint, this could be very valuable to a team.
Nightwish
Quote:
Originally Posted by Jetdoc
I really like the build, no matter what the others say. Chances are, as a caster, you will be targeted early and often, so if you can sit there and tank before the other group realizes it or wises up to it, you've actually saved some of your fellow team members from dying.
This is ABSOLUTELY the weak point of the build (and any build that is based on enchantments and/or constant spell casting. Chances are a team in the Tombs is not going to "forget" to take one of these three. And once they do, as with all immortal builds, you won't be immortal for very long. That's why the "I will kill you before you kill me" builds are much more appealing. But, if played right as a feint, this could be very valuable to a team.
I would rather enjoy myself in a war of "I will kill you before you kill me" builds than having torture myself in an unending battle of "I will outlast you" builds..
But if you have all the time in the world to do dat, oh well..what can I say
This is ABSOLUTELY the weak point of the build (and any build that is based on enchantments and/or constant spell casting. Chances are a team in the Tombs is not going to "forget" to take one of these three. And once they do, as with all immortal builds, you won't be immortal for very long. That's why the "I will kill you before you kill me" builds are much more appealing. But, if played right as a feint, this could be very valuable to a team.
I would rather enjoy myself in a war of "I will kill you before you kill me" builds than having torture myself in an unending battle of "I will outlast you" builds..
But if you have all the time in the world to do dat, oh well..what can I say
Eonwe
Quote:
Originally Posted by Sister Rosette
Yeah, worthless in PvP. That's why there's victory shots from a 4V4
in the first two posts.... Sorry, but that gave me a good laugh.
in the first two posts.... Sorry, but that gave me a good laugh.
Arcanis the Omnipotent
I dont understand all the hating going on in this thread.
Are you mad because the build works? If so, that's just stupid.
If you're mad because its a griefer build. Too bad, you lost one 4 vs 4 battle. If you were overly concerned about faction, you wouldnt be in the Random Arenas.
As for this build not helping anyone, well if she annoys the other team into quitting, its free Faction for my dead ass. Who cares if I get rezzed or not.
Are you mad because the build works? If so, that's just stupid.
If you're mad because its a griefer build. Too bad, you lost one 4 vs 4 battle. If you were overly concerned about faction, you wouldnt be in the Random Arenas.
As for this build not helping anyone, well if she annoys the other team into quitting, its free Faction for my dead ass. Who cares if I get rezzed or not.
Eonwe
To put it bluntly, there's a lot of hate because the build is pure shit.
wheel
Quote:
Originally Posted by Arcanis the Omnipotent
I dont understand all the hating going on in this thread.
Are you mad because the build works? If so, that's just stupid.
If you're mad because its a griefer build. Too bad, you lost one 4 vs 4 battle. If you were overly concerned about faction, you wouldnt be in the Random Arenas.
As for this build not helping anyone, well if she annoys the other team into quitting, its free Faction for my dead ass. Who cares if I get rezzed or not. this is a griefer build and nothing else. but if you think about it, it's actually costing MORE FACTION to EVERYONE involved because it makes the matches take unnecessarily longer. he's stupidly earning less faction because his matches take forever, and the other team earns less faction because they have to deal with him.
the build only keeps you alive, and it's not that good at doing it, anyway. that's great, but who cares? thanks for the tip, i can spend 10-15 minutes per match waiting until the other team leaves, or i can play a 2-4 minute match and win 90% of the time. let's see, which is more effective?
Are you mad because the build works? If so, that's just stupid.
If you're mad because its a griefer build. Too bad, you lost one 4 vs 4 battle. If you were overly concerned about faction, you wouldnt be in the Random Arenas.
As for this build not helping anyone, well if she annoys the other team into quitting, its free Faction for my dead ass. Who cares if I get rezzed or not. this is a griefer build and nothing else. but if you think about it, it's actually costing MORE FACTION to EVERYONE involved because it makes the matches take unnecessarily longer. he's stupidly earning less faction because his matches take forever, and the other team earns less faction because they have to deal with him.
the build only keeps you alive, and it's not that good at doing it, anyway. that's great, but who cares? thanks for the tip, i can spend 10-15 minutes per match waiting until the other team leaves, or i can play a 2-4 minute match and win 90% of the time. let's see, which is more effective?
Arcanis the Omnipotent
Apparently your bitchiness is the most effective thing you have.
What you're saying in that whole post is just what I had asked in mine.
If you're mad because it works, that's just stupid.
What you're saying in that whole post is just what I had asked in mine.
If you're mad because it works, that's just stupid.
JYX
Quote:
Originally Posted by Sister Rosette
Quote: Originally Posted by Sister Rosette The point of this build is to perpetuate any group. For...all of 10 secs before they stop hitting you? If you want to perpetuate a group go play monk.
Quote: Originally Posted by Sister Rosette 7 IWAY'ing W/R's can't do more than 4-6 damage a crack against it. Thats just not true. Even if it were...why are 7 IWAY'ing W/R hitting you?
Quote: Originally Posted by Sister Rosette Enchantment removal simply slows it, not completely
stopping it. No, enchant removal and a swift axe to the face stops it.
Quote:
Originally Posted by Sister Rosette
Eh, it's got problems. All builds do.
Not all builds have problems this glaring. You're making a big assumption in 8v8 that everyone will target you, that won't be the case and especially after about 10 seconds or immediately if they happen see what you're casting. In 4v4, well, even if you do manage to outlast everyone, the rewards in doing so are small. Quote:
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