I'm rather surprised by all the suggestions to change very basic, core mechanics of the game.
The following is a small list of things you guys really shouldn't be suggesting as they will never change. I'll include a small explanation of why:
-Level Cap Will Always Be 20
(Guild Wars is a game of skill, not power. The level cap will more than likely not be raised. You have a limited amount of ability points to work with to customize characters.)
-Always have 8 Skills to Choose
(You need to pick and choose which 8 skills you are going to use for a mission as a strategy. More options means more variety which weakens the whole "be careful what you choose" policy)
Feel free to add to this list.
Things That Will Not Change
Lorekeep
Loviatar
Quote:
Originally Posted by Lorekeep
Feel free to add to this list.
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Decanus
Quote:
Originally Posted by Lorekeep
-Level Cap Will Always Be 20
(Guild Wars is a game of skill, not power. The level cap will more than likely not be raised. You have a limited amount of ability points to work with to customize characters.) |
Are you sure, because i'd love for you to eat your words when the first expantion comes out and we can then go to lvl 30 and a just mabie with every MAJOR expantion the lvl's will go up by 10.
Dreamsmith
Quote:
Originally Posted by Decanus
Are you sure, because i'd love for you to eat your words when the first expantion comes out and we can then go to lvl 30 and a just mabie with every MAJOR expantion the lvl's will go up by 10.
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The level cap will always be 20. You can quote me on that, any time in the future you like.
Loviatar
from GW itself and notice the word chapters
fron GW
Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.
fron GW
Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.