fav. warrior/monk builds
balinor limad
i have a pretty decent warrior monk and was wonderin what other ppl have heres my build
char name:Balinor limad
sever artery
gash
berserker stance
mending
sheild of regeneration
sprint
final thrust
rebirth/ressurect
Attributes:
Healing: 9
Protection: 6
Strength: 8
Swordsmanship: 12
Weapon: ebon crystalline
Armor: Dragon
runes: sup absorbtion
char name:Balinor limad
sever artery
gash
berserker stance
mending
sheild of regeneration
sprint
final thrust
rebirth/ressurect
Attributes:
Healing: 9
Protection: 6
Strength: 8
Swordsmanship: 12
Weapon: ebon crystalline
Armor: Dragon
runes: sup absorbtion
Aracos79
No offense at all to the OP... but check out the "bad Whammo" cliches in that build. Let's count them up:
1) Using a sword
2) Sever Artery/Gash combo
3) Mending!?!?!
Now please understand, this is no comment on the OP, his ability, or his playstyle. I just find the cliches amusing.
1) Using a sword
2) Sever Artery/Gash combo
3) Mending!?!?!
Now please understand, this is no comment on the OP, his ability, or his playstyle. I just find the cliches amusing.
Arton
Hmmm... here is my UW tank build.
Tactics 12
Healing 12
Axe (Leftovers)
strength (leftovers)
Armor Platemail +major absorption (Haven't found a Sup yet)
Wep: maxed customized spicy axe of fortitude +26
Shield: Collectors +45 hp (stance) -2 damage 16 armor
Gladiators Defense {elite}
Shield Stance
Bonettis Defense
Defensive Stance
Watch Yourself
Cyclone axe
Healing Breeze
Restore Life
Stances can be kept up full time and healing breeze offsets bleeding from Aatxes. You could also replace healing with protection and take pro spirit if you want.
Cyclone axe is to help do a little more damage and kick bonettis d faster.
If you are good you can get rid of Defensive stance and add another healing or protection skill. Defensive stance is only needed if you don't want to pay attention and keep adreneline up for bonettis between glads and shield stance.
I can tank 2-3 Aatxes for a good amount of time using this build.
You can also switch to smiting and add SoJ and or SoW for extra damage as long as your monk is paying attention to his/her healing.
Edit: No Sword, Gash, or mending
Tactics 12
Healing 12
Axe (Leftovers)
strength (leftovers)
Armor Platemail +major absorption (Haven't found a Sup yet)
Wep: maxed customized spicy axe of fortitude +26
Shield: Collectors +45 hp (stance) -2 damage 16 armor
Gladiators Defense {elite}
Shield Stance
Bonettis Defense
Defensive Stance
Watch Yourself
Cyclone axe
Healing Breeze
Restore Life
Stances can be kept up full time and healing breeze offsets bleeding from Aatxes. You could also replace healing with protection and take pro spirit if you want.
Cyclone axe is to help do a little more damage and kick bonettis d faster.
If you are good you can get rid of Defensive stance and add another healing or protection skill. Defensive stance is only needed if you don't want to pay attention and keep adreneline up for bonettis between glads and shield stance.
I can tank 2-3 Aatxes for a good amount of time using this build.
You can also switch to smiting and add SoJ and or SoW for extra damage as long as your monk is paying attention to his/her healing.
Edit: No Sword, Gash, or mending
balinor limad
a max sword attacks fast and hard, sever atery/gash combo, whats wrtong with that? and use mending asap and it keeps you alive easily and also if you dislike the build then please tell me a way to make it better instead of flaming, correct
like arton and better sword moves thanb sever atery/gash are apreciated (i have no problem with old school combo's
like arton and better sword moves thanb sever atery/gash are apreciated (i have no problem with old school combo's
Savio
Standard sword combo is Galrath Slash + Final Thrust.
Healing is best left to the monks, they can do a lot more than Mending and SoR. Unless you're in Random Arenas where everything goes and nobody has anything useful.
I'd look in the The Campfire for suggestions on effective W/Mo builds.
Healing is best left to the monks, they can do a lot more than Mending and SoR. Unless you're in Random Arenas where everything goes and nobody has anything useful.
I'd look in the The Campfire for suggestions on effective W/Mo builds.
balinor limad
im more wantin t talk about good builds and mabe b=make some friends, and also i like to be able to be a bit self sufficiant but i like your combo ill lkook into it
twicky_kid
vigorous spirit will give more hp per sec than mending will at the same healing attribute. add holy veil since warriors are the first targets of hexes. they stop to cast and you catch them easy then you just cancel it and hex is gone. veil is so fun.
Savio
Veil has now become the cheapest way to heal hexes, and it's not attribute-linked so it's nice. As for self-sufficiency, it's usually unnecessary. Unless you don't have Monks at all, self-healing is usually pointless. Self-condition/hex removal can help at times, but you want to be more focused on just doing damage. In PvE as you can't always get Monks and the Monks you do get sometimes suck, you can bring healing but a lot of other spells are better than Mending.
Aracos79
I wasn't flaming anything buddy. In fact I went out of my way not to criticize you directly. I simply said that there are a lot of things in that build that scream "noob whammo".
Sword is really the worst weapon overall IMO because they don't spike well and quite frankly they don't do anything that an axe or hammer wouldn't do better... except maybe cripple via Hamstring.
Mending is very energy inefficient for the amount of healing it generates. You'd be much better served leaving the healing to the monks and using defensive skills instead to help you stay alive longer. And if we're talking PvE... Mending is just fodder for a Shatter/Strip Enchantment from mobs.
Sword is really the worst weapon overall IMO because they don't spike well and quite frankly they don't do anything that an axe or hammer wouldn't do better... except maybe cripple via Hamstring.
Mending is very energy inefficient for the amount of healing it generates. You'd be much better served leaving the healing to the monks and using defensive skills instead to help you stay alive longer. And if we're talking PvE... Mending is just fodder for a Shatter/Strip Enchantment from mobs.
gildanon
i think the only good thing about using a sword is the ability to use a shield an axe wont neccerliy generate more dmg,
as for mending i find it useful with healing breeze and vigorius spirit at least as well as investing your skill points to protection - im not sure witch is better start with more hp or the ability to heal faster (cant trust allways on monks), my warrior uses ahammer with max str & max hammer the rest goes to healing (9)' for now it works just fine.
finelly there is no such thing as "noob" - we all play the game with our favorble charecter the object is FUN.
as for mending i find it useful with healing breeze and vigorius spirit at least as well as investing your skill points to protection - im not sure witch is better start with more hp or the ability to heal faster (cant trust allways on monks), my warrior uses ahammer with max str & max hammer the rest goes to healing (9)' for now it works just fine.
finelly there is no such thing as "noob" - we all play the game with our favorble charecter the object is FUN.
aron searle
well heres my UW/fow/general build (i think)
Gladiators armour
axe (req 9)
shield (req 7)
or ank +12 enrg
approx
8-10 healing
6-10 in prot (enought for protective spirit to last 12 seconds)
7 strenght
9 axe mastery
7 tactics
1.Distrupting chop (i always take this for the bosses, so not just UW. Its also good for griffon farming for taking down that monk boss).
2.Dismember (-20% health, and i dont yet have evascerate)
3.watch yourself
4.bonetties defence, endure pain or vigourus spirit (depending on team and area, no point taking bonetties to FOW as most damage is elemental, but its excellent against attaxes in UW)
5.Healing hands
6.protective spirit (i use prot myself as ill know the right time to use it, i use it with healing hands as it effectivly makes me unkillable for 10 seconds, get the timing wrong and its wasted).
7.rebirth
8.res siggie
i always take 2 reses.
Res siggie for when/if the monk dies. If this happens arrange who will be ressing who in what order first. You dont all want to break of to res the monk at the same time.
Rebirth for when the bad stuff hits the fan and you need to retreat.
Gladiators armour
axe (req 9)
shield (req 7)
or ank +12 enrg
approx
8-10 healing
6-10 in prot (enought for protective spirit to last 12 seconds)
7 strenght
9 axe mastery
7 tactics
1.Distrupting chop (i always take this for the bosses, so not just UW. Its also good for griffon farming for taking down that monk boss).
2.Dismember (-20% health, and i dont yet have evascerate)
3.watch yourself
4.bonetties defence, endure pain or vigourus spirit (depending on team and area, no point taking bonetties to FOW as most damage is elemental, but its excellent against attaxes in UW)
5.Healing hands
6.protective spirit (i use prot myself as ill know the right time to use it, i use it with healing hands as it effectivly makes me unkillable for 10 seconds, get the timing wrong and its wasted).
7.rebirth
8.res siggie
i always take 2 reses.
Res siggie for when/if the monk dies. If this happens arrange who will be ressing who in what order first. You dont all want to break of to res the monk at the same time.
Rebirth for when the bad stuff hits the fan and you need to retreat.
PicardSunstar
Quote:
Originally Posted by balinor limad
and use mending asap and it keeps you alive easily
|
Life Tranfer + Life Siphon + Others hitting you
3(or 4) regen doesnt help
Also its SCREAMING "someone use desecrate, Drain, Remove enchantments (or any other ones)"
my suggestion is to just stop using it, because its not really usefull.