So, does anyone understand how the merchant prices for dropped items are determined? It just doesn't make any sense to me.
For a simple example, I have the following two items in my inventory:
A1) blue fiery dragon sword, 15-22, req 8, value 77g
B1) blue fiery dragon sword, 15-22, req 11, value 85g
Now, granted, that's not a huge difference, but I would think the one with lower req would be worth more (and the player marketplace certainly bears this out).
So why is B1 worth more to the merchant?
A more complicated example:
A2) gold fiery dragon sword of shelter, 15-22, req 13, +14 enchanted, +6 armor vs. physical, value 360g
B2) gold shocking wingblade of enchanting, 15-22, req 12, +15%>50, +15% for enchantments, value 180g
These seem roughly comparable in value to me; they have good mods, similar req, etc. If anything, I would think B2 would be worth more for the +15%>50.
Does anyone understand how pricing works?
Thank you.
Merchant prices for items
Juballa
Medion
Dont know for sure, but maybe 1 is just less common then the other, so more expensive
Savio
To the merchant, prices are kinda random. You can have two items with the exact same stats, but when you ID them they have different merchant prices. Player-put values on mods aren't programmed into the merchant's buy/sell program. Otherwise there'd be absolutely no point in selling to other players, because an NPC would buy everything from you.
Juballa
Quote:
Originally Posted by Savio
Player-put values on mods aren't programmed into the merchant's buy/sell program. Otherwise there'd be absolutely no point in selling to other players, because an NPC would buy everything from you.
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Actually, it doesn't make much sense to get a merchant price from using an ID kit on an item - you should get a price when you talk to a merchant (perhaps even have each merchant vary the price a bit).
Loviatar
Quote:
Originally Posted by Juballa
Actually, it doesn't make much sense to get a merchant price from using an ID kit on an item - you should get a price when you talk to a merchant (perhaps even have each merchant vary the price a bit). |
yes you will get the 1 gold price increases fairly often but the 5-75+ price jumps make iding everything after yaks bend/lions arch well worthwhile