Single Profession Characters - for comment

ctg-steve

ctg-steve

Pre-Searing Cadet

Join Date: Feb 2005

Florida

The GW Support staff has informed me that the reason that my characters are stuck in pre-sear Ascalon is that they have not chosen a 2nd profession.

They have also said that this is a requirement for my character to enter the Academy and continue on into seared Ascalon.

I see this as a rule change, since it was not that way during the Beta events (BWEs). Since I seem to have a problem with this, support says that I need to post the suggestion onto the community boards so that the other players can comment on it.

I see this as the developers not allowing me to play the way that I wanted to play, and the way that they allowed me to play during the BWEs. This would be like forcing us to play PvP, if we didn't want to play PvP. (which I don't) That was one of the things that I did not like about UO way back when. I was working in the mines, and along came somebody that just ran me through and took everthing that I had been working for.

UO learned from this, and made 2 worlds. At least GW has started out with the 2 worlds for the type of gameplay that you want.

This is not supposed to be a comment on PvP or not-PvP, but about whether or not we should be allowed to play single classed (profession) characters - like we did during the BWEs.

I thank you for your time, and your comments. Support says that this game is all about us, and that our opinions matters. But if I spent $80 on a game that isn't going to allow me to play the way I was told I was going to be able to play, I'm going to be very upset.

HellRayser

Pre-Searing Cadet

Join Date: May 2005

what ive seen and heard people doing is getting that other profession but not putting anything into it. that seems to be the only way to get to post-sear with a pure character.

madog

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by ctg-steve
The GW Support staff has informed me that the reason that my characters are stuck in pre-sear Ascalon is that they have not chosen a 2nd profession.

They have also said that this is a requirement for my character to enter the Academy and continue on into seared Ascalon.

I see this as a rule change, since it was not that way during the Beta events (BWEs). Since I seem to have a problem with this, support says that I need to post the suggestion onto the community boards so that the other players can comment on it.

I see this as the developers not allowing me to play the way that I wanted to play, and the way that they allowed me to play during the BWEs. This would be like forcing us to play PvP, if we didn't want to play PvP. (which I don't) That was one of the things that I did not like about UO way back when. I was working in the mines, and along came somebody that just ran me through and took everthing that I had been working for.

UO learned from this, and made 2 worlds. At least GW has started out with the 2 worlds for the type of gameplay that you want.

This is not supposed to be a comment on PvP or not-PvP, but about whether or not we should be allowed to play single classed (profession) characters - like we did during the BWEs.

I thank you for your time, and your comments. Support says that this game is all about us, and that our opinions matters. But if I spent $80 on a game that isn't going to allow me to play the way I was told I was going to be able to play, I'm going to be very upset.
You could just pick a second profession and not use any of the skills. It doesn't hurt you to take a second profession, and you get access to more quests. I've got a Ranger/Elementalist and only use 1 elementalist skill.

My guess is they don't allow people to leave without a second profession because there was a problem in Beta with some people leaving a second profession by accident -- they didn't realize they couldn't get a second profession after they went through the academy.

Zek

Ascalonian Squire

Join Date: Apr 2005

First of all, there is no disadvantage whatsoever to choosing a second profession. You are only handicapping yourself. Assuming you understand this, I don't see a problem. Even if you want to play a pure character, just don't use any of your secondary skills or attributes and it will be the same. Pick a class whose skills you want to unlock for a PvP character or something. The only thing they're forcing you to do is add a couple extra letters to your class description; you'll survive. Personally I think the benefit of making it clear to newbies that they should take another profession overrides that.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

that was beta..things change
get over it people

it costs your precious xxx class NOTHING unless you CHOOSE to put points into it

your ranger or xxx will have every single attribute point and skill point and skill on the bar exactly the same as if you did not have/xx after your primary

they said things would change on release and to try to hold them to releasing the beta instead of the retail game is .........

Super Awesome War Bunny

Ascalonian Squire

Join Date: May 2005

Yeah and I want to fly and shoot fireballs from the heavens above, but I can't. They have a lot of nerve not allowing me to play their game the way I want to play it.

Hey, how about you and me getting together and coding our own game. Might only take a couple of years and a few thousand man hours, but it would be worth it. I'm a good drawer, can you code?

BChan

Academy Page

Join Date: Apr 2005

Parliament of Rooks

N/Me

Quote:
Originally Posted by Super Awesome War Bunny
Yeah and I want to fly and shoot fireballs from the heavens above, but I can't. They have a lot of nerve not allowing me to play their game the way I want to play it.

Hey, how about you and me getting together and coding our own game. Might only take a couple of years and a few thousand man hours, but it would be worth it. I'm a good drawer, can you code?
almost thought you were serious till the second paragraph

am laughing hard at last post

Grimdar

Ascalonian Squire

Join Date: May 2005

Man people are way too picky with their games.

If you want your games exactly fit to your likings, I hope you found some kind of immortality potion because it isn't gonna happen these days LOL

Sir_Sid

Sir_Sid

Academy Page

Join Date: May 2005

Canada, eh?

I feel your pain. Gone are the days of Diablo, where you could soley concentrate on one class. It is confusing for some. I think it should be optional.

Great game guys. (I kind of feel bad.. how the game has been out two days, and there is all these negetive threads).

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Sir_Sid
I feel your pain. Gone are the days of Diablo, where you could soley concentrate on one class. It is confusing for some. I think it should be optional.

Great game guys. (I kind of feel bad.. how the game has been out two days, and there is all these negetive threads).
it is optional in that you dont have to put anything into it.

and the screams of anguish from the people in beta who missed the 2nd profession were something to hear yelling change it so nobody misses the 2nd profession

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

There's so many negative posts because the vocal minority is almost always negative. People don't usually have anything to talk about unless theydon't like something, then they're shouting to every corner of the world about how they were screwed out of 40 measly dollars.

It happens with every game, so going to forums and researching to see if you want the game is a strange and wonderful task of weeding through the whining babies looking for facts about what you want in the game. Do you want to jump and climb? do you want to fly? Do you want a single profession only? Do you want to fight regular missions AGAINST other human players, not just PvP arena battles? If this information is important to you, then you'll find it, but you also have to look at people complaining
OMG WTF TH1S IZNT BETA GHEY LAMEZORZ!!!111ONE!!

As said above, beta is beta for a reason. They designed the game to give players flexibility. If they gave you the option on only having one profession from the beginning, there would be people complaining that they (also as mentioned above) missed their chance to have that secondary profession later on when they really needed it.

ctg-steve

ctg-steve

Pre-Searing Cadet

Join Date: Feb 2005

Florida

Well, apparently I am in the minority. Since everyone else is willing to adapt, then I guess I will do the same. Maybe I am just an old F*rt.

But, since I have now gone forward with my Warrior/Monk, I have noticed that the attribute point system mixes them up. So I hope that people don't go and add a point someplace that they did not want it, and then start complaining that they have to use one of their reversal points to undo this. If the 2nd profession is going to be mandatory, then the point distribution screen should be seperated (or at least able to be seperated) into primary and secondary points.

At least one good thing did come from my "complaining" (or as some have said whining or crying), Sir Tydus now informs you that you need to have a 2nd profession. It was not stated previously to this afternoon.

As I said, I am obviously in the minority, and as such will take my place and shut up about this issue. If the board moderator wishes, they can close this thread.

goldfinger

goldfinger

Frost Gate Guardian

Join Date: Apr 2005

Oh god, I can't believ ethis man. Just grab the profession and don't use it. It is really better for you cause it opens up more skills for pvp only!

scorp121

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by goldfinger
Oh god, I can't believ ethis man. Just grab the profession and don't use it. It is really better for you cause it opens up more skills for pvp only!
Don't you just love it when someone comes in and states what everyone else has already stated?

Cirolle

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by ctg-steve
Well, apparently I am in the minority. Since everyone else is willing to adapt, then I guess I will do the same. Maybe I am just an old F*rt.

But, since I have now gone forward with my Warrior/Monk, I have noticed that the attribute point system mixes them up. So I hope that people don't go and add a point someplace that they did not want it, and then start complaining that they have to use one of their reversal points to undo this. If the 2nd profession is going to be mandatory, then the point distribution screen should be seperated (or at least able to be seperated) into primary and secondary points.

At least one good thing did come from my "complaining" (or as some have said whining or crying), Sir Tydus now informs you that you need to have a 2nd profession. It was not stated previously to this afternoon.

As I said, I am obviously in the minority, and as such will take my place and shut up about this issue. If the board moderator wishes, they can close this thread.
Seeing how easy it is to get your "reversal" points back (250 exp?) I dont see this as a problem.
Now if you go and spend all your points in the wrong attribute, everytime you level up... well you just might be a redneck

Skizzle the Curado

Ascalonian Squire

Join Date: Mar 2005

I'm a Monk/Ranger. The only reason I chose Ranger as my SP is so i could have an animal companion. I'm now level 10 and have dropped the animal companion skill so I could have more room for monk skills. But if I ever wanted to have that animal companion back I could easily do so. A SP has nothing but advantages.

Mak

Ascalonian Squire

Join Date: Mar 2005

Stop your whining and pick up a second profession; I'm a Mo/Me , but I dont have any points in Me attributes.

AllHazzardi

Pre-Searing Cadet

Join Date: May 2005

*Hooks chains onto the thread and drags it up*

I'd like to add to this discussion.... I think it might be nice if the devs added a way to be completely dedicated to a single profession, call them "Pure" classes if you will.

As an example, a "Pure" character could be granted extra attribute points per level, what they lose in not having a second profession, they gain in the strength of their profession. Or possibly, be able to equip 2 elite skills, or other such bonuses, whatever the devs can think of that'd be a balanced way to make them work.

The way I look at it, as long as the devs implement it in such a way that two conditions are met(it's not super-uber, and it's not gimped) it'd be another way to play the game, and that's always a good thing.