Capping groups: I seriously hate people

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Guardian of the Light
Guardian of the Light
Forge Runner
#21
Quote:
Originally Posted by Kakumei
what the hell was the point of that post

also



you will have two elites for the duration of the time you stay in that zone

when you go somewhere else, one of the elites will be removed from your bar
Wow how'd u post that so fast I jsut went to post another thing when u posted that
U
UltimaXtreme
Frost Gate Guardian
#22
henchies are better then most players.

alesia heals better then most monks, and i prefer mhenlo over a real monk.
Sanji
Sanji
Wilds Pathfinder
#23
I got to Rurik in Hell's with Henchmen.

Unfortunately the two Hand/Fists mobs bunched up behind him, so I couldn't pull them, and I didn't have the insight to try to pull the Sparks from their little hill.

Despite that, I DID get 100 Blades with Henchmen...when it was still on that Charr boss in the Breach.
PieXags
PieXags
Forge Runner
#24
Quote:
Originally Posted by Guardian of the Light
WANT ABOUT THE HARDEST ELITE TO CAP IN THE GAME which is HUNDRED BLADES:
Heh, I had a harder time with feast of corruption than I did hundred blades.
Savio
Savio
Teenager with attitude
#25
Hundred Blades...none of them are that hard to cap compared with the old way of capping. Hell, you have to fight the boss that has HB, so how is that hard?

And about Ob Flesh...I grabbed henchies, ran out of Ember Light Camp and capped it in about 15 minutes. Easier done than said.
K
KaPe
Lion's Arch Merchant
#26
Are you suggesting that Hell's Precipe cannot be done with henchies? That's how I did it for the first time, and suceeded at first try. It's slower than with real group - than again, there's no risk of rushing, unless *you* do it.
Sanji
Sanji
Wilds Pathfinder
#27
The Coldstones aren't all that bad to reach. It's kind of annoying that they're a revolving spawn, but definately something I wouldn't want to do with a Random PuG given their flakiness.

(EDIT)

Yeah, Hell's is pretty dang easy, considering. I got most of the elites there with Henchmen. Though the two times I actually beat it was human players, the time I did it with my Necro was pretty funny.

We had one of those Henchmen xenophobes who was all "OMG WE WILL NOT BEAT THIS MISSION WITH HENCHMEN MONK TEH SPARKS'LL CLOBER US" and the rest of the time was like "Dude, we're not waiting 30 minutes for another Monk to show up."

So, we start the mission and we do run into some problems with Sparks and rack up some DP in a couple fights. Mr. I do not trust the power of Lina drops and we beat the mission just fine without him.
z
zalzan
Pre-Searing Cadet
#28
Never trust yard trash. Always assume that if you go with yard trash you will fail. One way around this is to have a teamspeak server and only go out with people who will join your server.

The other way is to join a guild that has many members and has teamspeak.

I joined one of my clanmates for the Hero's quest at Copperhammer, to find that he violated our golden rule about no yard trash. Immediately they whined when we went out the door about needing more time to fix skills, after having been asked about ten times if they were ready. They then ignored my capital-typed directions to wait for traps, Leeroyed over the bridge, and six of us were dead before someone jogged bag through the door. We kicked the yard trash out, brought henchies, and finished the quest with zero fatalities.
Sister Rosette
Sister Rosette
Lady Fie
#29
Quote:
Originally Posted by Guardian of the Light
WANT ABOUT THE HARDEST ELITE TO CAP IN THE GAMEwhich is HUNDRED BLADES
Or, you could use your Signet of Capture on something worth using....
S
SecUnder
Academy Page
#30
Quote:
Originally Posted by PieXags
Heh, I had a harder time with feast of corruption than I did hundred blades.
Quoted for truth, FoC has to be one of the hardest skills to cap in the game >)
purecash123
purecash123
Lion's Arch Merchant
#31
Yo just try it with henchies, theres no way you can lose, unless you dont have skills or strategy, which makes u a RED ENGINED GORED moron

Quote:
Originally Posted by Savio
Hundred Blades...none of them are that hard to cap compared with the old way of capping. Hell, you have to fight the boss that has HB, so how is that hard?
Quote:
Originally Posted by Sanji
Despite that, I DID get 100 Blades with Henchmen...when it was still on that Charr boss in the Breach.
got me HB the old way way to cap. When i was still a newb, I thought you would get elites at Fisherman's Haven. Then one time at the Breach i saw a boss with HB....
It wasnt long for me to get cap sig from that LA quest and i then remembered that boss.
ahh the good ol' days
HB ftw!

Quote:
Originally Posted by PieXags
Heh, I had a harder time with feast of corruption than I did hundred blades.
Quote:
Originally Posted by SecUnder
Quoted for truth, FoC has to be one of the hardest skills to cap in the game >)
you dam right
Arturo02
Arturo02
Wilds Pathfinder
#32
you haven't made any friends in the game that can help you out?
s
stelliosm
Ascalonian Squire
#33
I also use henchies to cap elite skills, only because random cap groups are too frustrating.
But if the answer is to use henchies, then why am i playing an online game where team co-operation is the main attraction over a single player game?

Since im on a multiplayer game, id like to endulge in some multiplayer and not play a single player experience that i could get from any other single player game
lg5000
lg5000
Jungle Guide
#34
Henchies are good, although I have to admit that my monk captured her last skill in the fire island missions with a team of real people. However, I did clear that with the team leader, that I was there to cap a skill, then had to confirm that I was gonna stay the mission... uhm, yeah... if I wasn't going to stay, I woulda taken henchies, just me though.

And I now seriously hate mineral springs.
Sanji
Sanji
Wilds Pathfinder
#35
Mineral Springs ain't so bad, even with henchmen. I've been there plenty of times and it gets less of a hassle the more you get used to it. My suggestion is making it a priority to kill the Avicara Fierces, those suckers can pack a punch.
T
The Purple Pants Guy
Academy Page
#36
Quote:
Originally Posted by Guardian of the Light
ya and one more thing

WANT ABOUT THE HARDEST ELITE TO CAP IN THE GAME
which is HUNDRED BLADES

I doupt u can get that with henchies as easy

however I agree henchies are the way to go in every other situation
*walks over and spends 3k faction*
a
a_scrawny_gnoll01
Frost Gate Guardian
#37
There is not even a shadow of a doubt of courtesy or respect in this game. These people see no long term effects on themselves for screwing people over, thus being the reason why they leave groups once they get the skill. Why should a person care what skill you want, if they are so egocentric, that they leave at the first sign of that yellow outline on slot eight?

There is no punishment and no reprimand for doing anything in this game. That is why almost anyone and everyone seems to give little care into what other people wish to acquire. Yes, I understand the fact that guilds are designed to prevent this, and are a method to increase respect among persons of the game, yet they are only limited to that. You end up having a certain few people that you can trust, and then a limilless supply of persons that could care less of your abilities, other than the fact that you are a human being behind a screen that can think and act for themselves while simultaneously assisting them acquire what they need.

Terrible system... people can screw you over, dump your group without little care, because of one thing: there is no punishment. So what if, at the very least, someone petitions and they get a two hour ban? Big deal for them, and not like they care (and if they do...).

It's a flaw in most games that is uncontrollable, to a certain extent. You need someones help, and they need yours. The situation at stake, however, is who gets assisted first, and if they have enough integrity to help you accomplish your task as well.
Sekkira
Sekkira
Forge Runner
#38
Possibly install a system which allows the leader to input what objectives the party must complete, it is showed to the party, they agree to it and mark off objectives as they come. You cannot leave the party or close the window until all objectives are marked off or you are received a pardon by the rest of the team after asking.
One and Two
One and Two
Jungle Guide
#39
You cannot leave the party? Yeah. That'll happen.

Like afk is better than leaving the party, anyways.
burai
burai
Lion's Arch Merchant
#40
I went with a PuG to cap some elites in Purdition Rock, and they did exactly the same. As soon as they'd cap'd what they wanted, it was 'right - back to the guild hall'. I politely asked them to stay and help me, as the bosses I needed were right around the corner, but they wouldn't. What a bunch of Jerks.

I was so 'miffed', I grabbed the henchies and got both my elites from Purdition on the first attempt

I will never go with a PuG on cappin trips ever again.

Quote:
Originally Posted by Guardian of the Light
ya and one more thing

WANT ABOUT THE HARDEST ELITE TO CAP IN THE GAME
which is HUNDRED BLADES

I doupt u can get that with henchies as easy

however I agree henchies are the way to go in every other situation
I don't want to sound like a smart arse, but I thought the same until last Saturday. I took hench with me into Hell's, and not only cap'd HB but decided to have a go at completing the mission with them too. I failed the first time, but the second time I nailed it.

I find the main problem with the hench is pulling. When I try pulling with a bow, all the hench dive in and every mob within 100yds is down on us. Even if I try luring by just getting in range - same thing.

I find the best way to pull when I'm with the hench, is to back-in (ie: walk backwards) just within range of a badguy and then leg it. The hench don't seem to attack if I have my back to the mob.

Try it. You may fail a few times, but it can be done