hi, i was wondering what might be better as a scalp design choice for a pve monk...the +1 divine favor, healing or protection armor?
i don't like smiting or farming, so i don't care about the +1 smite, but would the divine favor be better for a monk that is mostly split 3 ways between heal/df/prot (more heal and df) and sometimes full heal or full prot depending on the group setup?
or would the +heal just be better in most cases? i think +1 DF might be universal, but it's really only like 3.2 hp extra while a +1 in heal could potentially net 10 or more hps depending on the heal or extra seconds for prot spells
any suggestions would be great, thanks!
(i use censor/judge chest and legs and tats for everything else)
Scalp Design Choice
Penguins Can Fly
EF2NYD
For healing and protection, you're better off getting both and skipping divine favor.
Batou of Nine
^^
Umm, no. dont skip DF alltogether. But i would have both healing and protection higher then DF, with last few points in it. The bonus of it really diminishes...
Umm, no. dont skip DF alltogether. But i would have both healing and protection higher then DF, with last few points in it. The bonus of it really diminishes...
LifeInfusion
Divine Boon with 16 Divine Favor is 73 HP heal, which means you can potentially skip the orison of healing and use protection only.
EDIT: 16 DF = 51 heal just by itself
EDIT: 16 DF = 51 heal just by itself