Scalp Design Choice

Penguins Can Fly

Penguins Can Fly

Ascalonian Squire

Join Date: Oct 2005

hi, i was wondering what might be better as a scalp design choice for a pve monk...the +1 divine favor, healing or protection armor?

i don't like smiting or farming, so i don't care about the +1 smite, but would the divine favor be better for a monk that is mostly split 3 ways between heal/df/prot (more heal and df) and sometimes full heal or full prot depending on the group setup?

or would the +heal just be better in most cases? i think +1 DF might be universal, but it's really only like 3.2 hp extra while a +1 in heal could potentially net 10 or more hps depending on the heal or extra seconds for prot spells

any suggestions would be great, thanks!

(i use censor/judge chest and legs and tats for everything else)

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

For healing and protection, you're better off getting both and skipping divine favor.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

^^

Umm, no. dont skip DF alltogether. But i would have both healing and protection higher then DF, with last few points in it. The bonus of it really diminishes...

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Divine Boon with 16 Divine Favor is 73 HP heal, which means you can potentially skip the orison of healing and use protection only.

EDIT: 16 DF = 51 heal just by itself