PvP W/N
12 Tactics
9 Strength
9 Swordsmanship
the rest in curses
you can use any runes you want, but I use minors in all three attributes, a Sup Vigor, and a minor absorption
I wear full gladiators except the boots (knights)
ok heres the fun part:
1. Sever Artery
2. Gash
3. Desperation blow
4. This is my switchable skill (Bonnetti's, sprint, wild blow, whatever makes your day)
5. "Victory is Mine!"*
6. Plague Touch
7. Rend Enchants
8. Res Signet (or another skill for those who think its worthless)
I do pretty much competition arena only since I know better than to drag along so many conditions into any other arena.
The only major problems I face are curses, massive condition removal, curses, other necros with plague touch (trust me plague touch fights are NOT fun) oh, and did I mention curses?
Fun points of note:
Back when fragility builds weren't nerfed I would really tick off the fraggers by plague touching the deep wound from PP... then they would run.
It's fun to run headfirst into a trapper ranger who has set a barbed trap: I target them and hit plague touch while running towards them, when the trap springs, I get bleeding and cripple in that order, however if the ranger is foolish enough to NOT run out of his trap before I reach him or her, the cripple goes onto them almost instantly, shortly followed by the bleed and my sword

Rend is extremely useful if timed correctly, and butt worthless is timed incorrectly (can't tell you how many times I rended a Me/W's Illusion of Weakness only to see them cast IW right after -_-) on the other hand its really funny seeing them swing their swords going: 42, 42, 0, 0, 0... "OH CRAP"

Plague touch is a key skill for this build: it removes the bad stuff off of you (except hexes) and gives it to your opponents, thus turning the tide, as an added bonus, each condition you remove with Plague Touch helps your ViM (which keeps you alive)
I feel that this build does very well on its own, but it lacks killing power. For people who believe that tanking is worthless: you are correct, however if tanks can actually deal decent amounts of damage, then they can be very effective.
BTW recently I have toyed around with IWAY (yes i know its cheap, but it works really well in my 4th slot when a teammate dies)
I would like to hear your comments, flames, or suggestions on this please... don't hold anything back.
EDIT: I might add: its really funny to hit someone with a desperation blow and fall on your ass shouting "Victory is Mine!"