chapter two graphics

Nigy

Frost Gate Guardian

Join Date: May 2005

Seattle

Will chapter two change any of the game's graphics; and will hardware reqs be any higher?

I want to know this because im playing GW with unsupported hardware (thanks to intel and dell) but playing I am, and i hope to be able to play ch 2 as well..
thanks.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Considering they haven't released any details about Chapter 2 yet...I'd just wait.

Nigy

Frost Gate Guardian

Join Date: May 2005

Seattle

oh ok, so it's just not known.

Do expantiones generally updade the ingame graphics much, though?

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

not ussually, although in CoD the game went from running great 1024/768 high details to LOTS of alg on 800/600 with low details =

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

um, there's only been one update, and the was the Sorrow's Furnace update. It didn't change the graphics.

Nigy

Frost Gate Guardian

Join Date: May 2005

Seattle

thats sorrows furnace. not chapter two.

Balrog1978

Balrog1978

Academy Page

Join Date: Sep 2005

India

Chi

W/E

dude they cant introduce anything graphically. They'd have to rewrite the engine (which means downloading a huge truckload of engine data). Plus, the new areas will have to be synched with the new engine, which (possibly) means lots of updates in ur dat files (which grow 2 over 1.4 gigs).

Nope, I think u needn't worry!!

Chapter 2 is a loooong way away dude.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

four or five months is a long way away?

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

It'll probably be like EQ. Small graphical updates each expansion. Guild Wars 2 will have a mjor engine overhaul. My guess, anyways. Its the most economically sound, especially considering GW is free.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

You don't need a major engine overhaul to change graphics. At least not necessarily. Nothing says they're using the maximum texture size or maximum amount of polygons on objects supported by the engine now. Heck, nothing says the engine doesn't support dynamic lighting either. All we know is that it isn't enabled NOW.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Somehow, especially due to collision errors, invisible barriers, vaporous rocks and others, I doubt that Guild Wars will come to support dynamic lighting. More polygons is possible, but ANet likes to keep things real for low level comps.

Nigy

Frost Gate Guardian

Join Date: May 2005

Seattle

ok good

whats dynamic lighting?

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

Won't be a whole new graphics system to resell what they've already sold.