Some of you may be familiar with this thread from GWG or, this thread from TGH. If not, just have a look at the quote below. ANet is now reluctant to answer fan questions for two reasons:
1- because they won't answer many popular questions (toggle capes/chapter 2/observer mode: when?), either because they cannot give the answer yet (too soon, other priorities) or because they don't want to (keeping cool stuff for pre-release, linked with other secret evolutions, still being designed...)
2- because of the amount of negativity generated by the lack of answer, or by the vagueness of their reply (first half of 2006), or by the audience target (most of the time not veteran PvP players / farmers)
However, ANet proved to do a great job in terms of player communication on most occasions, much more than all game developers. That deserves a decent and helpful contribution from the GWG community. The purpose of this thread is precisely to provide Gaile and her team with helpful questions to ANet. Let's be realistic and constructive, it doesn't hurt.
RELEVANT QUESTIONS
The most useful questions to ANet would be:
1- related to the present or to the past of GW, not to its future
2- whys concerning future features which have been announced
3- neutral toned (no aggressivity, no praise)
4- simple, beginner-friendly (no weird reference to obscure and obsolete combinations)
5- short (2/3 sentences max, the answer must be longer than the question)
6- well written, in proper English
UNWELCOME QUESTIONS
This thread will hopefully be clean and constructive without moderation. However some questions may be deleted in an effort to keep things tidy and useful. Posts may be subject to deletion if they are:
1- questions related to future releases/patches (when? will you fix this? I have a cool suggestion, do you mind?)
2- aggressive questions (disguised rants & whines)
3- fanboyish questions (disguised 'we love you' / 'the latest patch rocks')
4- gibberish, too obscure, impossible to understand
5- a three page question that can be answered by yes/no
6- using AOL/l33t language (you is not U, and you don't look cooler with the latter)
7- off-topic
The thread is not free bandwidth & audience for praises from fanboys, nor for bashing comments from trolls. Expect harsh deletion (and even bad moderator notes) against spams/trolls and against those who didn't bother reading this original post or the forum guidelines.
GAILE'S ORIGINAL POST
Quoted from TGH forums:
http://www.guild-hall.net/forum/show...4&postcount=32
Quote:
Originally Posted by Gaile Gray
But let's be realistic: We are not, at this time or in this format, able to give detailed and specific information about Guild Wars' future. Questions that ask "Will you add this feature when you release next year" are usually not suitable for an answer. Yes, you want that sort of info, but we aren't able to provide it.
... Perhaps the fairest thing would be to suggest that rather than looking at what we're not able to provide, you should step back and look at what we have provided. One of the question in this week's FF asked about a design decision: Guilds Lord elimination versus team kill. We were delighted to answer that, and hope that it provides some insight into reasoning for a game mechanic that players have been curious about. Questions like that, "Why is it..." or "Why did you decide to..." are what the FF's should focus on. Future features will be revealed in the appropriate time and place. |