GuildWars Marathon
neoteo
Guild Race , the first team to arrive wins.
i would love to make this long distance , but the only way to avoid people from using the map is , each team takes 1 jury to control jumping towns with map.
my first idea was something like :
ascalon to grotto
making team sizes of only 3 person , number 4 is jury.
but if start in ToA 7 person teams would be possible
what do you think ?
i would love to make this long distance , but the only way to avoid people from using the map is , each team takes 1 jury to control jumping towns with map.
my first idea was something like :
ascalon to grotto
making team sizes of only 3 person , number 4 is jury.
but if start in ToA 7 person teams would be possible
what do you think ?
One and Two
? Map jump...
With party groups in Ascalon maxing out at 4, it would be near impossible to prevent cheating...
With party groups in Ascalon maxing out at 4, it would be near impossible to prevent cheating...
neoteo
yes , that makes it a lot more hard to produce such event , we need a lot of jurys , or make it time atack
Lag Hell
wow... howd u come up with that idea...
M1h4iL
Sounds like an idea, if you got the time..
Sereng Amaranth
This could be possible with the new spectator feature. Ok, so say there is 4 people in the race. From Ascalon they take off to the Breach. The party doesn't zone until the last one hits the Breach. Say they were 10 seconds apart. The one in first place has a 10 second head start before #2 can move. (of course there should be some kind of global halt until everyone loads) Repeat the process until everyone is running. 1st one to Sanctum Cay wins. 
One thing to consider is that the lead person will be caught simply because of autorun. When you follow someone by select/space, you are on the shortest path to them. This feature that is already in the game would prevent someone having an overwhelming lead.
Any thoughts on if they should ban run skills in the race?

One thing to consider is that the lead person will be caught simply because of autorun. When you follow someone by select/space, you are on the shortest path to them. This feature that is already in the game would prevent someone having an overwhelming lead.
Any thoughts on if they should ban run skills in the race?
Rieselle
Heheh, axtually, when I read the title, I had thought you meant a marathon, like a movie marathon...
Get your entire guild to spend as long as humanly possible on GW in one sitting, no afk longer than 5 mins for toilet :P
Get your entire guild to spend as long as humanly possible on GW in one sitting, no afk longer than 5 mins for toilet :P
LiQuId StEeL
You could start at ToA with 7 people from ONE guild, and an "uninterested" judge. Time is kept by the judge, and the fastest guild time to Grotto/Citadel wins. You wouldnt have to wait for anyone, just egt 7 people together and find a Judge (someone who posts here maybe?). Only one person woud have to make it.
John Waffletord
Quote:
Originally Posted by Sereng Amaranth
Any thoughts on if they should ban run skills in the race?
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I think it would be better to go from ascalon to the furthest point west..
Anyone can make the run from Ascalon to beacon's perch.. then its just down to war camp and over to citadel.
pyrohex
Just hope for no Err=7's.
Tmm Ryan
no offense. but i dont think it will work.
Fenix Swiftblade
What you would need is a sponsor guild. One that will not have a team in the race, but will instead collect entry fees, pay prize money, and provide judges to the teams that are running. With this method you could have the race be from Ascalon to Hells Precipice (minus the doppleganger quest, just need the judge to OK the warp from augury to dragons lair after the 3 desert missions are completed).
Basically this would be a race to see how fast a team of one less than max can complete the game, including ascension, at max level. If it could be verified it would be better to have each team member face his doppleganger, but this would be too hard to prevent cheating without dev support.
Basically this would be a race to see how fast a team of one less than max can complete the game, including ascension, at max level. If it could be verified it would be better to have each team member face his doppleganger, but this would be too hard to prevent cheating without dev support.
dr_james2k
I thought of this idea, thought not in as much detail and I think it would be great. From Old Ascalon all the way to Santium Cay. Or further as suggested by allowing warping. Using a relay idea would work as in start off with 4 then pick up 2 more from the guild at yak's bend, check in with register's along the way. If someone is suspected of 'traveling' (ie. they manage to get somewhere a bit too fast or they don't turn up in a group) then they are disqualified. Of course it shouldn't involve assecenion or anything like that, just traveling from one place to next as fast as possible. This may be something to mention to the frog next time somebody sees him. Judges either can wait in towns/outposts recording when guilds pass though (as it would be best to have only one group from a guild to keep it simple) by one member of the group checking in with the judge (the judges could all be from one guild so they can easily be spotted in the towns). And also as mention judges can travel with the groups to keep an eye on them. I really like this idea and hope to see some people try and implement it.
Jetdoc
Easy fix on "town jumping"....each party would have to consist of a newly created character, fresh from presearing - and I mean level 1 or level 2, so it's near impossible that they've gone any distance in the game. They can't jump to the towns without him, and they have to cross the finish line with him.
I would say the finish line would have to be before ascension - no way to prevent runners to droknar's, etc and the ascension quest automatically results in splitting up the group.
I would say the finish line would have to be before ascension - no way to prevent runners to droknar's, etc and the ascension quest automatically results in splitting up the group.
Hockster
Do it in reverse. Start everyone in Droks, party size 8. Race to Beacons, last 2 get dropped. From Beacons head to Yaks, and then into Ascalon, say Courthouse. Last 2 get dropped again. From there it's a quick sprint into the city.
Sir Skullcrasher
so whats the grand prize?
Jetdoc
Quote:
Originally Posted by sir skulkcrasher
so whats the grand prize?
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1. Each team puts up 50K. The "moderator" will pay the 100K total to the winner.
2. A free guild battle, where the loser allows the other team to beat them in a GvG match. Good for ladder rankings, etc.
NekoZ
Unless you have a person in every district of every town.. then there is a good chance of cheating.
bobrath
Each participating guild must provide one player with a very low level char (as close to 1 as possible) in addition to their team. That low level char becomes the "judge" for another team. Basically just verifies that the team did not map warp anywhere. Since the low level char could die right away, you have an observer.
Participating guilds can grow the groups as they reach areas allowing it by having new members join (the new members can warp to the correct district/town while the actual group does not). Or you could just restrict teams to the 3 + judge squad .... or allow them to pick up henchies if they wish to grow.
The "judges" and any interested "viewers" can join a teamspeak or ventrillo server for play by play calls and updates.
Hard for collusion to happen as the assignment of judge to team would be random and any attempt to bribe might become public. Plus since the judge is a low level char, map warping with the judge still along would be near impossible.
Participating guilds can grow the groups as they reach areas allowing it by having new members join (the new members can warp to the correct district/town while the actual group does not). Or you could just restrict teams to the 3 + judge squad .... or allow them to pick up henchies if they wish to grow.
The "judges" and any interested "viewers" can join a teamspeak or ventrillo server for play by play calls and updates.
Hard for collusion to happen as the assignment of judge to team would be random and any attempt to bribe might become public. Plus since the judge is a low level char, map warping with the judge still along would be near impossible.
Kool Pajamas
I want to judge!
neoteo
spectating mode will be very usefull for this ...
the talk to frog idea is good , if the computer software can control who wins and who cheats , sounds perfect ...
something like a quest
with a start line and count down to open the door ... like in pvp
and why not a finish line with some npc claping
you pay to do quest , winner gets most of the money , i dont say all , cose the production team needs to feed their babys.
the talk to frog idea is good , if the computer software can control who wins and who cheats , sounds perfect ...
something like a quest
with a start line and count down to open the door ... like in pvp
and why not a finish line with some npc claping
you pay to do quest , winner gets most of the money , i dont say all , cose the production team needs to feed their babys.
Crowskie
I say you get your stuff together and contact Anet about your guild wanting to put on an event. They may have a way to disable map jumping.
Nisha
Hah, I was just thinking about this the other day and decided to do a search for it. Although I was thinking more on the lines of single person runs with the second person along as a judge.
Like the idea of having one guy die at the start of each map run to observe that there's no cheating.
I was also wondering about another possible loophole though. Running into mobs about 1/2, 3/4 of the way up and dying so that they get resurrected at the shrine nearest to the map out point. Maybe it should be shortest time and least number of deaths to win? The judge can keep count of deaths.
Like the idea of having one guy die at the start of each map run to observe that there's no cheating.
I was also wondering about another possible loophole though. Running into mobs about 1/2, 3/4 of the way up and dying so that they get resurrected at the shrine nearest to the map out point. Maybe it should be shortest time and least number of deaths to win? The judge can keep count of deaths.
Morangen
This would take a lot of coordination to pull off and keep everything fair, but I think it would be awesome to watch / participate in.
Guillaume De Sonoma
you have a good idea but I think it would be better with this solution. Have the guilds provide the three runners and one member from another guild *not in the race* that has been newly created. Or if you cannot trust them I know plenty of people who would like a free run to droks (myself included). But I think the best idea is use people that you can trust or know personally. Because say joe blow from guru says I'll be a judge and has already gotten to droks without leveling much gets offered a fourth of the grand prize and agrees to take it you can't really stop them.
but you have a very good idea
but you have a very good idea
Ultimate_Gaara
I think its a great idea... i only have one question.... why?
Nisha
It would be a fun community event for those involved...
Those who are in it honestly and for fun and prizes and unfortunately those who just want the prize and will try to cheat to get it.
Granted it might not seem so fun once you're up to your ears in planning and organising and management. Nonetheless if it ever happens I think I would feel that it was fun in the end.
A few things:
1. Although a run from Ascalon City to Bloodstone Fen would be cool, it would be good to start small to test things out first. Best to chart a run that no one really does. Maybe starting at Grendich Courthouse, once round Dragon's Gullet and back.
2. A good runner to test run the course has to be done so approx. time to run it is known. That way if anyone is way under that there is some reason to suspect they were cheating.
3. Random assignment of the accompanying judges might be better. It's too easy for teams to bring friends even if they are from different guilds. Put all the judges' names in a bowl and pick from there.
4. Definitely need checkpoints at designated cities.
5. Might need to limit the number of participants, which is out of style with a Marathon I know, but it would be nearly impossible to manage 100 or so players. Not to mention 8.
I think I've been thinking about this too much...ah well, anyone? anyone?
Those who are in it honestly and for fun and prizes and unfortunately those who just want the prize and will try to cheat to get it.
Granted it might not seem so fun once you're up to your ears in planning and organising and management. Nonetheless if it ever happens I think I would feel that it was fun in the end.

A few things:
1. Although a run from Ascalon City to Bloodstone Fen would be cool, it would be good to start small to test things out first. Best to chart a run that no one really does. Maybe starting at Grendich Courthouse, once round Dragon's Gullet and back.
2. A good runner to test run the course has to be done so approx. time to run it is known. That way if anyone is way under that there is some reason to suspect they were cheating.
3. Random assignment of the accompanying judges might be better. It's too easy for teams to bring friends even if they are from different guilds. Put all the judges' names in a bowl and pick from there.
4. Definitely need checkpoints at designated cities.
5. Might need to limit the number of participants, which is out of style with a Marathon I know, but it would be nearly impossible to manage 100 or so players. Not to mention 8.
I think I've been thinking about this too much...ah well, anyone? anyone?
killer toast
no offense but these types of races dont work because most of the time its based on luck(just stand back let the person get crippled or frozen then run past and win) we did this in LBS but it wasnt that fun :/
neoteo
well , everygame depends on luck at some point ...
Doikor
wraps could work as "judge". Every member of the team needs to provide the video if asked.