Fevered dreams.. bugged or?

Meroim

Ascalonian Squire

Join Date: Sep 2005

Turbojugend [oslo]

Me/E

The description says it's supposed to spread conditions to all foes in the area when target foe recieves a new condition... I've been testing and i cant get it to spread anything at all. Has anyone else tried it out with positive results?

Meroim

Ascalonian Squire

Join Date: Sep 2005

Turbojugend [oslo]

Me/E

C'mon.. noone?

forever

Frost Gate Guardian

Join Date: Jun 2005

Fevered Dreams (Elite)
Elite Hex. For (Min: 4 - Max: 16) seconds, whenever target foe suffers from a new Condition, all nearby foes suffer from that Condition as well.

Read the description again, this is from the official site. It's nearby, not in the area.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

It is bugged. 'Near by' is 20 ft from the target, IIRC. In the area is 26 ft.... So thats not it. It is actually broken, I and a number of other people have /bugged this, and I think A.Net is working on it for the next patch.

Meroim

Ascalonian Squire

Join Date: Sep 2005

Turbojugend [oslo]

Me/E

Read the description in-game. It says in the area.

Thx for the answer =)

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

seldom will people stand close enough

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

God dammit. Its not that, IT IS BUGGED.

Meroim

Ascalonian Squire

Join Date: Sep 2005

Turbojugend [oslo]

Me/E

Yes, thx again for confirming. If you guys don't believe us, try it out yourself, I've had two enemies stand in the same spot and it still wouldn't work.

Frits

Frits

Academy Page

Join Date: May 2005

Nederweert, The Netherlands

Guild Of Dawm

Mo/Me

You have cast Fevered Dreams FIRST and THEN given them a condition have you?

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

I agree with the original poster...
there is something bugged or weird with this skill.
And Frits: yes, try it out yourself.

Frits

Frits

Academy Page

Join Date: May 2005

Nederweert, The Netherlands

Guild Of Dawm

Mo/Me

Ok just making sure

Sinister Swarm

Ascalonian Squire

Join Date: Oct 2005

Sinister Swarm

Mo/N

Dreams seems to be bugged like healing. -20% for no reason.

ShadowSix

ShadowSix

Pre-Searing Cadet

Join Date: Mar 2006

Shadow Nation

E/

if u really want to test the skill out use it with some skill that will set them on fire like Immolate. if u see that there all on fire then u know it works if u dont then then some thing took the hex off or its buged.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

I've tried this in the Isle of the Nameless using the AoE dummies, it works fine to me.

EDIT: ShadowSix this thread is ooold, of course its been fixed... sneaky little person made me go and test it out...

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Despite knowing this thread is rather old, and already having contributed, I'll say this:

The most annoying aspect regarding Fevered Dreams, in my opinion, is that it only triggers on NEW conditions, not reapplied ones.

You have to wait for a condition to run out completely each time if you want it to spread properly, which can be a tad annoying when you fail, and have to wait another 20 or so seconds to try again.

It also causes players unfamiliar with its functioning to think it's broken, as it won't transfer the conditions again after the first time, as they'll keep reapplying them too soon.


With most conditions, you'll only ever really get 1-2 applications spread.


In the end, I've had much more luck in PvE with Epidemic. Blindness + Epidemic = total shutdown of melee enemies properly aggroed, and I can keep my elite slot open.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

its old newz.... if u use fevered dreams on the wooden 100 armor in Isle of the nameless then the condition spreads to allied NPC standing next to him...