Uhhhh... necro/ele?
unienaule
Well, i found out why people don't particularly like bringing necros. I have noticed a lot of necros in deldrimor war camp like to be nukers. "But their soul reaping is built in energy management!" They can only get 12 in their attack element. If there is some uber Necro Nuker build I don't know of, AND a reason to use that instead of a primary Ele, please enlighten me. I'm talking about pure fire skills here, not some mix of Necro and Ele skills.
Saba The Hobo
I'd imagine Glyph of Energy (Exhaustion hurts with 40ish energy) with your standard nuke skills.
Max out Soul Reaping and Fire Magic and let loose.
Max out Soul Reaping and Fire Magic and let loose.
Hugh Snyder
become a minion master. I don't go on any of my 4 man farming run without a minion master. It's a constant aegis for the tank
unienaule
The problem is, the powerful fire magic skills have a horrible recharge time. You can do a much better job, deal out more damage, and do it just as often if you play a primary Elementalist. In the time it takes to reload the nuker skills, you can regen more than enough energy to use them.
legandry
I actually thought about doing this once... then I realized how retarded it would be to loose the 14-16 range on my dmg skills just to get some energy management. Just take ether prodigy, glyph of energy, a BiP necro, or whatever for en, it is WAY superior to soul reaping on an ele.
Carinae
Blood 16
Fire 11
Soul Reaping 7
Curses 3
I bring FireStorm and Meteor Shower for AoE. The rest are Necro spells. Dunno why you'd play mostly Ele as a Necro.
Cause OoB works better?
Exhaustion isn't a problem with a non-Echoed Meteor Shower. I have 45 or 60 energy, depending on the offhand. I'm never hurting for energy.
Fire 11
Soul Reaping 7
Curses 3
I bring FireStorm and Meteor Shower for AoE. The rest are Necro spells. Dunno why you'd play mostly Ele as a Necro.
Cause OoB works better?
Exhaustion isn't a problem with a non-Echoed Meteor Shower. I have 45 or 60 energy, depending on the offhand. I'm never hurting for energy.
Amused Observer
A N/E isn't meant to nuke. It's fairly difficult to play nuker without energy storage.
However, there are a ton of possibilities for N/E. If you're a minion master, glyph of energy or lesser energy allows you to cast animates more often. A pirahna type attack involving your dozen minions against a mob in your ward melee zone will mean your minions will stay alive longer.
However, there are a ton of possibilities for N/E. If you're a minion master, glyph of energy or lesser energy allows you to cast animates more often. A pirahna type attack involving your dozen minions against a mob in your ward melee zone will mean your minions will stay alive longer.
Vilaptca
Quote:
Originally Posted by Carinae Dragonblood
Blood 16
Fire 11
Soul Reaping 7
Curses 3
I bring FireStorm and Meteor Shower for AoE. The rest are Necro spells. Dunno why you'd play mostly Ele as a Necro.
Cause OoB works better?
Exhaustion isn't a problem with a non-Echoed Meteor Shower. I have 45 or 60 energy, depending on the offhand. I'm never hurting for energy. Play exactly the same thing, minus the Curses and it works great. Exhaustion isn't even noticeable. I have 55 energy, and have a wand that improves skill recharge using Fire Magic. Its not bad, but would never be a primary nuker.
Fire 11
Soul Reaping 7
Curses 3
I bring FireStorm and Meteor Shower for AoE. The rest are Necro spells. Dunno why you'd play mostly Ele as a Necro.
Cause OoB works better?
Exhaustion isn't a problem with a non-Echoed Meteor Shower. I have 45 or 60 energy, depending on the offhand. I'm never hurting for energy. Play exactly the same thing, minus the Curses and it works great. Exhaustion isn't even noticeable. I have 55 energy, and have a wand that improves skill recharge using Fire Magic. Its not bad, but would never be a primary nuker.
unienaule
Well I can see so far no one has really answered my question. There are a lot of these N/E pure nukers out there, and they all claim it makes sense. I will soon be adding this to the "W/Mo with mending" and the "E/R with an FDS," as examples of builds gone horribly wrong, unless somebody can provide me with more information.
cpukilla
Blood nuking works pretty well, although its really best against very high armor enemies like the mursaat. Spamming shadow strike, vamp gaze and dark pact with 18 blood works quite well and still leaves you open to raise minions or wells.
TadaceAce
Quote:
Originally Posted by cpukilla
Blood nuking works pretty well, although its really best against very high armor enemies like the mursaat. Spamming shadow strike, vamp gaze and dark pact with 18 blood works quite well and still leaves you open to raise minions or wells.
18 blood huh.. and obviously this guy have never heard of the dark bomber build
Vilaptca
I've never ever seen or heard of a "pure" N/E nuker. Its ridiculous. Did you watch their skills, I've heard people call anyone who just carries Meteor Shower a nuker, so if they are using the build that Carinae and myself are using, then perhaps that is why they called themselves this.
Otherwise, no, it really doesn't make sense to be pure nuking with a Necro/Ele. It doesn't make sense to be pure anything of your secondary profession.
Otherwise, no, it really doesn't make sense to be pure nuking with a Necro/Ele. It doesn't make sense to be pure anything of your secondary profession.
Carinae
Quote:
Originally Posted by TadaceAce
18 blood huh.. and obviously this guy have never heard of the dark bomber build
I have never heard of a Dark Bomber build either. I searched Campfire and Gladiators Arena and found a "Mad Bomber" N/E build, but it's a glyph+minion build:
http://www.guildwarsguru.com/forum/showthread.php?t=101&page=2&highlight=%22dark+bomb er%22
I have also heard of a Dark Aura build, but it doesnt use Ele spells AFAIK.
FireStorm and Meteor Shower are big AoE spells. So they tend to pay back the 40 energy needed to cast them. In my case, with SR=7, I only need FS+MS to kill 6 enemies and it's paid for itself. That's without using Attunement.
Six kills is very reasonable. But spells like Phoenix, Fireball, etc are NOT going to have the same SR return due to smaller AoE. Plus, OoB will work better as a N/ primary.
For point target spells, 16/18 Blood is the way to go. SS, VG, DP, Etc.
http://www.guildwarsguru.com/forum/showthread.php?t=101&page=2&highlight=%22dark+bomb er%22
I have also heard of a Dark Aura build, but it doesnt use Ele spells AFAIK.
FireStorm and Meteor Shower are big AoE spells. So they tend to pay back the 40 energy needed to cast them. In my case, with SR=7, I only need FS+MS to kill 6 enemies and it's paid for itself. That's without using Attunement.
Six kills is very reasonable. But spells like Phoenix, Fireball, etc are NOT going to have the same SR return due to smaller AoE. Plus, OoB will work better as a N/ primary.
For point target spells, 16/18 Blood is the way to go. SS, VG, DP, Etc.
unienaule
Alright, well, it seems then I have an issue with people calling themselves "nukers" when they have 2 fire spells, and aren't echoing or anything else. That would be like me calling myself a heal monk when i bring Healing Breeze and Heal Other, with the rest Earth.
Arcanis the Omnipotent
Quote:
Originally Posted by Hugh Snyder
become a minion master. I don't go on any of my 4 man farming run without a minion master. It's a constant aegis for the tank
Once again, the near sighted Tank wants his ideal member and nothing else at all.
unienaule
Hey Arcanis, way to flame something that was off-topic to begin with. Anyway, just to clarify, I see no problem with necros who have fire to support their other stuff. Just say that, instead of "I'm a nuker." It makes building parties a lot easier, especially so the 2 "nuker" necros don't overlap their other skills.
cpukilla
I guess you mean the dark aura sac necro? Yeah you don't want to use awaken the blood with that, but then again you will be taking heavy damage doing that as well and making the monks job harder. It does work well if you get some minions up and use dark bond though.
Amused Observer
A sac build based around Aura of Lich would work well if a healer can keep a healing breeze or seed on you. The latest skills nerf dropped the 1/2 healing portion of the skill description, meaning that a Lich would receive 2x the benefit from any healing.