Very simple question :P
Once again, no speculation, just proven facts, please.
How much damage does Knight's/Ascalon armor reduce?
1 pages • Page 1
EAch piece has a -2 dmg reduction modifier. However since dmg modifiers on armor are global, that means only one instance of a -2dmg mod will work at any time. Even clearer: full set of Knights armor which has -2dmg reduce PER armor piece (chest, legs, boots, arms, helm?) will NOT equal -8dmg reduce, they DO NOT STACK!
So it is best to go with whatever armor u like best, and only one armor piece of knights/ascalon armor for that -2dmg mod. That -2dmg mod on that single armor piece DOES however stack with -dmg mods on shields.
Hope that was clear enough...i just like tah be thorough. Enjoy!!
So it is best to go with whatever armor u like best, and only one armor piece of knights/ascalon armor for that -2dmg mod. That -2dmg mod on that single armor piece DOES however stack with -dmg mods on shields.
Hope that was clear enough...i just like tah be thorough. Enjoy!!
I'm still a little confused about what the -(x) actually refers to.
In this case, -2, does it mean that if you're being whacked with a sword that normally does 16-22 damage, it now does 14-20 damage? And if you threw in a Superior Absorbtion rune, for a total of -5, it would then do 11-17 damage?
In this case, -2, does it mean that if you're being whacked with a sword that normally does 16-22 damage, it now does 14-20 damage? And if you threw in a Superior Absorbtion rune, for a total of -5, it would then do 11-17 damage?
Quote:
|
Originally Posted by free_fall
I'm still a little confused about what the -(x) actually refers to.
In this case, -2, does it mean that if you're being whacked with a sword that normally does 16-22 damage, it now does 14-20 damage? And if you threw in a Superior Absorbtion rune, for a total of -5, it would then do 11-17 damage? |
E
E
Z
F
Hm. From time to time in the random arena, my Illusionary Weaponry will do exactly 2 damage less than it's supposed to when I'm hitting a warrior, or one of those crazy shield-wearing casters. If IW damage is affected by Knight's armor or by absorption runes, I would expect this to happen more often than it does, and to not always be exactly 2.
Does the damage reduction from Knight's not apply to armor-ignoring damage, or something?
Does the damage reduction from Knight's not apply to armor-ignoring damage, or something?

It appears that SOMETHING is reducing exactly 2 damage from illusionary weaponry. Take a look.
As you can see from this picture, my warrior is wearing knight's boots, a superior absorption rune, and a tower shield with -2 dmg while enchanted. I'm taking -40 from Illusionary Weaponry, from a mesmer who is supposed to dish out 42.
My conclusion? Any damage that is influenced by armor rating, that is, physical, fire cold earth and lightning, is also influenced by warrior reduction, that is from knight's armor and from absorption runes. However, damage that ignores armor rating, that is Shadow, Holy (non-judge's insight), and Chaos, ignores warrior reduction. However, shield reduction appears to count against it anyway.
As you can see from this picture, my warrior is wearing knight's boots, a superior absorption rune, and a tower shield with -2 dmg while enchanted. I'm taking -40 from Illusionary Weaponry, from a mesmer who is supposed to dish out 42.
My conclusion? Any damage that is influenced by armor rating, that is, physical, fire cold earth and lightning, is also influenced by warrior reduction, that is from knight's armor and from absorption runes. However, damage that ignores armor rating, that is Shadow, Holy (non-judge's insight), and Chaos, ignores warrior reduction. However, shield reduction appears to count against it anyway.
f
Sadly, this means my beatiful full set of pink Knight's armor is practically worthless. Because I should be wearing a complete set of Gladiators or Plate with one piece of knights.
Does anyone know if the +10 vs Physical dmg on each piece of plate stacks? I mean, chemically tested? Or is the real answer that Gladiators is the only way to go since the energy gains definitely stack.
I guess the Knight's thing makes since. It's supposed to be cerimonal and look pretty...
Does anyone know if the +10 vs Physical dmg on each piece of plate stacks? I mean, chemically tested? Or is the real answer that Gladiators is the only way to go since the energy gains definitely stack.
I guess the Knight's thing makes since. It's supposed to be cerimonal and look pretty...
