Ranger Blues

ozz

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Jakerius
Being a ranger...
I think the ratio of Ranger:Warrior is about 1:5.
Then the ratio of Ranger:Elementalist is 1:10

Point is, hardly anybody likes Rangers.
The other night I was trying to get a group for Thirsty River with my 18 R/Mo. One group lets me join, then 30 seconds later boots me.
This happens 4 more times, until I find a group that accepts me. So we're carving through the first bit of Thirsty River, and we get to the first enemy team.
I'm shouting to focus on one target at a time and then kill the priest, but nobody's listening to me, just killing whoever they want, because nobody wants to listen to the "stopid" [sic] Ranger. What does she know?
So we get mowed down a little after the 2 minute mark when the enemy team got rez'd on top of us.

Just great. The only team I found in 30 minutes is a bunch of retards. We did this 3 times, each time I'm frantically telling them to kill the priest or the enemies will get rez'd, each time to be left dumbstruck by how thick some people can be.

Any other Rangers ever felt the same?

When I am home this evening, I will delte my Ranger at once ... Honestly I am very disappointed the Ranger does not perform like the Warrior. Damage is weak even with a level 20 Ranger and max dmg bows. Though Rangers have been given attention with more than adequate defenses, spirits to apply to nearly any situation, Beast Mastery, etc. I am of the opinion that they are at best a support class, trading in their wand or staff for a bow and adding a notch more of armor.

I will keep my Ranger and further learn the intricacies of the profession. However, I would like to see damage increase and perhaps more abilities in line with the Warrior.

kawaii_bat

kawaii_bat

Lion's Arch Merchant

Join Date: Sep 2005

Canada, Gatineau

None

Mo/R

Quote:
Originally Posted by ozz
When I am home this evening, I will delete my Ranger at once ... Honestly I am very disappointed the Ranger 1-does not perform like the Warrior. 2-Damage is weak even with a level 20 Ranger and max dmg bows. Though Rangers have been given attention with more than adequate defenses, spirits to apply to nearly any situation, Beast Mastery, etc. I am of the opinion that they are at best a support class, trading in their wand or staff for a bow and 3-adding a notch more of armor.

I will keep my Ranger and further learn the intricacies of the profession. However, I would like to see damage increase and perhaps more 4-abilities in line with the Warrior.
1-The ranger can perform like a Warrior.
While the warrior engages creatures in melee to stop them from reaching weaker characters in the back.
A ranger does the same thing but has a different method: 9 ranger skills that cripple,slow,knock down and cause damage when creatures aproach 4 different traps (one of which cripples another which knocks down), maiming strike, crippling shot and pin-down, hunters shot, muddy terrain

The ranger is in effect a *stopper and preventer* not an engager like the warrior but he does the same job as the warrior none-the-less.

2-The ranger's ability to be versatile and damage dealing depends heavilly on your secondary.
R/E have the potential to deal more damage as a ranger than any other combination.
R/N Ever heard of Order of the vampire+barrage? Bwahahahaha
Oh! And Order of pain?
R/Mo Judge's Insight+Penetrating attack = ignore 40% of your opponent's armor and deal +11-32 more *holy* damage in addition to any other preperations. You can also heal yourself and your pet more easilly.
R/W Since the warrior uses skills and the ranger has expertise, most of their skills are less costly.
R/Me Fevered dreams and/or Fragility + apply poison, crippling shot, hunter's shot.

3-The ranger has as much armor as the warrior but not against physical damage, againstelemental damage.

4-The ranger has every bit of condition dealing and evading ability as the warrior and then some!

P.S you have conflicting messages at the beggingin and end of your post lol. Are you deleting your ranger or learning the intricacies of the profession?

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Personal testamony.

I play a ranger and a monk.
When I get into teams with my ranger, my team usually wins.
When I get into teams with my monk, my team wins...sometimes.

And Its not that Im a bad monk, its just, when I am a monk I dont watch or control the offencive. I keep the party alive and hope my teammates can take out the mobs before they take us out. Sometimes, everything is aggroed I run out of energy and players start to drop. A few times it could have been my fault for not spamming a heal or protection spell fast enough, but usually, its only a matter of time and Im just delaying the inevatable.

When I have my ranger its different. I usually take a leadership role, I pull and call targets that are priority or targets of oppertunity. I spam interrupts so the team doesnt even take damage in the first place. I put out a heavier steady DPS than elementist and sometimes warriors. And yeah, if nessecary, my pet tanks really well and with same patiance to set them up, the proper ritual can make my ranger into an awesome tank too.

The teams I get into with my ranger are pretty versitle and if anyone starts spamming "gogogo" or "we need another monk/tank" I kick them or leave the team. Ive experanced enought failed missions with 2war/3ele/3monks to know....
The classes garrentee little. How usless is a elementist that fires a metero shower on a single ice imp, when a partol of 5 that you must engage is headed your way? I see stuff like this often. And its never "this eley sucks". But he does, and your team would have done better with a smart anything else.

Odai

Academy Page

Join Date: Apr 2005

Columbus, Ohio

Quote:
Originally Posted by Tactical-Dillusions
I just got totally ignored by around 5 or 6 groups in Hells precipice. Totally bored with standing and spamming, i got my monk instead.
Within seconds i received invitations.

I asked why i should join their groups when they didn't want my ranger. I got no reply.

It's an anti-ranger conspiracy i tell you.

"Forming group, need monks, tanks and nukers. Invite self!"
Why stand around? If I get an unasked for invite and I have the time I'll accept any invite tossed my way. I gave up waiting for invites along time ago; about 6 months ago that is.


I beat Hell's Precipice with my Curses Necro/Ranger last night using only henchies.
I put 13 in wilderness for winter and the rest in ny Necro skills.

If you can keep yourself alive and do some - not a tremendous amout, but some- damage then you should be able to work your way through it.
Took me three hours but I managed to do it with 1 Ranger skill. A real Ranger should be able to breeze through the place.

BTW I couldn't get either a PUG or Henchie team all the way through TH.
Four Rangers needed a babysitter for the King. I covered the King while they completed the misison. Piece of cake for them.

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

Quote:
Originally Posted by kawaii_bat
R/Me Fevered dreams and/or Fragility + apply poison, crippling shot, hunter's shot.
Can also go poison elite, conjure and follow it up with distraction or disabling shot (take one of the two). Pin down if they run. Phantom pain in case you are attacking the undead as the poison won't work. Throw in an ungent, a rez and antidote sig and you are set.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

I've done many ranger only missions. Theyre great - I often take along the healers (bots) to help out, but 6 rangers taking turns laying healing springs is pretty tough to mess with, and the focus fire is just nasty.

Here's a pic of one of my favorite runs :

http://img338.imageshack.us/img338/4020/gw1694ux.jpg

Believe

Academy Page

Join Date: Sep 2005

GRT

Mo/W

Quote:
Originally Posted by Loch
It's not cuz you're a ranger; it's because you're doing Ascension missions. Any idiot who played long enough to get to the desert is now trying to beat missions that take an ounce of skill.

My advice? Consider henchmen groups until you hit Dragon's Lair. Sure it can be boring, but it saved me from loads of frustration. It sounds like you have some commanding skills, so henchmen WILL work for you.

Also, anyone who thinks the following is a complete moron and should be avoided:

-Rangers have no use
-Mesmers don't do anything good
-Necros without wells are garbage
-Henchmen monks never work
I prefer Mhenlo over most Monks that are played by players lmfao. He actually does a great job.

Shinsei

Lion's Arch Merchant

Join Date: Feb 2005

Denmark

Quote:
Originally Posted by kawaii_bat
R/N Ever heard of Order of the vampire+barrage? Bwahahahaha
Ever heard of 2 elites? Bwahahahaha

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Shinsei
Ever heard of 2 elites? Bwahahahaha
Yeah, the Fevered Dreams+Crippling Shot is another of those. As well, the ranger doesn't have as much armour as the warrior, really, as the warrior gets a 16 AL shield. So he has 116/96, while the ranger has 70/100. Granted, if you know what element you are facing you can have 70/115, but it still isn't the best armour.

Neonin

Ascalonian Squire

Join Date: Jun 2005

Wolverhampton, UK

Shattered Star Company

You know, after reading all these types of posts on here I'm quite glad I tend to do everything with henchmen... Then again I haven't got past the mission involving dragging that stupid eye thing around in Kryta yet. My current character would probably get flamed by the sort of people you find in PUGs anyway because he's a Ranger/Warrior who uses half his skill bar for pet skills and the other half for cutting people into little pieces with a sword. Maybe not the most powerful build etc etc, but it fits with the roleplay I envision for the character even if roleplay is almost non-existant in this game (from my own personal experience).

Shade4

Shade4

Ascalonian Squire

Join Date: Oct 2005

Black Iron Clan

R/Mo

First of all hello everyone this is my first post on these forums now back to the topic, Jakerius I agree with you and everyone else here, Rangers are hated by 50% of GW players it seems, most groups think they are useless and just take the w/m with the noobish builds,the monks and then the nukers and thats it. Its especially anoying when you see someone spamming LF Nukers,Tanks,Healers We dont take Rangers!!!! or when you get into a group and people keep saying how useless rangers are, and then once the whole group dies and I go back and rez everyone they finally shut up but still never say TY. So yeh i understand what its like to deal with idiots who think our class is useless...

Loch

Loch

Krytan Explorer

Join Date: Sep 2005

I don't understand why people have such a hard time finding a group. Spamming "LFG!" is so useless, especially when you see the same three people saying that over and over. Let's look at this logically:

Person A is looking for a team.
Person B is looking for a team.
Person C is looking for a team.

Person A still hasn't found a team.
Person B still hasn't found a team.
Person C still hasn't found a team.

What's the obvious solution? You tell me.

Barry Whitte

Frost Gate Guardian

Join Date: Sep 2005

ohio

[plat]

R/Me

I didnt even read more than 5 posts in this thread. If you cant get in a group as a ranger, start your own group or do the missions with henchmen. They all follow your called target and its very easy with them.

Rangers are the absolute best build in the game along with necros. Look at all the top guilds on the ladder, they all use ranger spike as one of their main builds. That alone should say enough about rangers.

Bottom line take henchmen or start ur own group, never a problem then. Most people in pve are eles or w bc they can do the most damadge by themselves.

Shade4

Shade4

Ascalonian Squire

Join Date: Oct 2005

Black Iron Clan

R/Mo

Quote:
Originally Posted by Loch
I don't understand why people have such a hard time finding a group. Spamming "LFG!" is so useless, especially when you see the same three people saying that over and over. Let's look at this logically:

Person A is looking for a team.
Person B is looking for a team.
Person C is looking for a team.

Person A still hasn't found a team.
Person B still hasn't found a team.
Person C still hasn't found a team.

What's the obvious solution? You tell me.
Yeh I totally agree with you, I usually try to invite everyone who is spamming LFG and create my own group but its still annoying when people dont take Rangers into their groups even tough they need like 1 last person and just get a tank or something.

Celryn Bowslinger

Pre-Searing Cadet

Join Date: Nov 2005

Empire of the Underworld

R/E

My R/E is my fave character. I did most missions on her with henchies though, because I got tired of being in bad PUGs. But most of the time in PUGs if the rest of the team is dead or dying my R/E is still alive; often the last one alive. Also, I did Thunderhead Keep with 3 other rangers and we all trapped with some interrupts. Easiest mission I ever did once I hit Kryta and beyond. None of the rangers died even once in that mission. Rangers are underappreciated for sure, but like some others have said, some narrow minded folks think if you aren't a warrior or monk you have no purpose. Those also tend to be the same kind of folks who agro everything, die and blame everyone around them....go figure......................

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

Yeh I've noticed that groups seldom pick rangers, except of course for trapper groups. But I've also found a solution which works even better than getting picked. I start my own group.
Now I'm in control of who comes along, and I can boot someone who looks like trouble. I am the star of all the cut scenes and people listen to me on the mission. They won't let your ranger follow? Become a leader.

Phoenix Denfer

Phoenix Denfer

Frost Gate Guardian

Join Date: May 2005

Homeless since the Charr

Order of Pointed Sticks (OOPS)

I love being a ranger (primary and secondary) and I love playing WITH rangers in groups. One of my favorite character to play is my Me/R who was first through the game. I definately experineced all that the op was experiencing until one day I decided for the heck of it to change the TIME of day I was playing.

Being US eastern time, I would get on early in the morning putting me into districts with fewer people and international players playing on the American servers. The QUALITY of these groups increased rapidly for me.

The overall reason as I could see was, we NEEDED each other, therefore we were more willing to work WITH each other to succeed. Afterall there wasn't much option waiting for us back at camp.

By 3 pm my time, the whole thing degernerates into everything the op mentioned. Rudeness level increases rapidly and there is a definate change in atmosphere over all.

From that point on I choose henchies to team with or farm and save the missions for the next day.

Unfortanately, not everyone can change time of day like that, but if you can, try it, you'll be surprised how much better the pug quality is when you do.

One day, I'm just going to go through all the coops again with only rangers, mesmers and necros and get screenshots of everyone of them. Wouldn't that be a hoot.. GROUP FORMING...NECROS, MESMER AND RANGERS NEED ONLY APPLY!

Whosaidwhatnow

Ascalonian Squire

Join Date: Nov 2005

Rangers rule in PvP, they suck in PvE. That's just the way it is.

When nobody wants my current class, I make a new character. I know it sucks, maybe you just want to be a ranger, but the fact of the matter is that most people won't want you in their group until you hit the Ring of Fire missions (after Thunderhead Keep).

I have different characters for every occasion, it takes a long time to build up but its worth it in the end.

The suggestions that others have listed here are good. Try and find a ranger-friendly guild, they are definitely out there. There is always a trap group forming in TOA, like he says this may be a good place to start. The other suggestion I agreed with is to just try henching it until the Southern Shiverpeaks missions (around Droknar's Forge, includes Iron Mines, Thunderhead Keep). During the ascension missions it can be really tough to find a group, and half the groups you find will be worse off than henches. This go-through (3rd char), I did all the ascension mission with henchmen, and it worked out just fine. Even though henches can be completely braindead, do things like call your attacks, then run away, pulling the creatures with you... don't skip enemies needlessly, if you think there's the slightest chance they'll flank you when you pull that next group, take an extra minute and eliminate them... it really sucks to get to within shouting distance of the end of a mission, only to accidentally pull a mob you didn't need and kill your whole group... these things are probably common sense to you, but they're worth noting anyway.

Good luck, hope you get through. PM me if you need help.

streetboy

Academy Page

Join Date: Nov 2005

Quote:
Originally Posted by Chad
Someone's signature on another popular Guild Wars says it perfectly:

Easy: Do the mission with your guild.
Normal: Do the mission with henchmen.
Hard: Do the mission with a pick-up group.

Easy/Normal: Do the mission with henchmen.
Hard: Do the mission with your guild.

Only one desert mission and THK need guild help, rest is easy. With new repellent spell, I even think THK may be possible by henchmen.

Doooom

Doooom

Ascalonian Squire

Join Date: Sep 2005

From Light/Of Darkness

N/E

I just have one thing to say: I'm now thoroughly convinced that Pets are the most overlooked part of the game. When my pet didn't even level up when I ascended, I decided that it's just not worth the effort.

Just a quick rant.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

Quote:
Originally Posted by Doooom
I just have one thing to say: I'm now thoroughly convinced that Pets are the most overlooked part of the game. When my pet didn't even level up when I ascended, I decided that it's just not worth the effort.

Just a quick rant.
Interestingly my pet leveled at almost exactly the same rate that I did.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Doooom
I just have one thing to say: I'm now thoroughly convinced that Pets are the most overlooked part of the game. When my pet didn't even level up when I ascended, I decided that it's just not worth the effort.

Just a quick rant.
Pets are great, and make great tanks or extra tanks. And work well when controlled correctly. I have a ranger as one of my characters, but rarely use my pet, as I find the other skill lines much more interesting. But when I do need a tank, I take my pet, comfort animal and at least two other beast mastery skills. With a high level pet and extra skills for extra speed, armor, or various attacks, a pet can be quite effective and deadly.

But regarding pets, two things irk me:

1) People in the party before the start of a mission or quest yelling "no pets!". If pets are controlled well with intelligent targetting, pets are no disadvantage!

2) Rangers taking pets anywhere but not taking a skill to resurrect them. Think about it! As soon as that pet dies, not only has the group lost a good tank, but the ranger has completely wasted a skill slot (with charm animal). What is the use of that? In my opinion, either leave the pet at home and use all skills for something else, or at least take a skill along to rez your pet!

To consider: pets can be a better (more controllable) tank for a party than a lot of the warriors you meet as PUGs out there today ;-)

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

And the funniest thing is that I've seen an "Everybody hates X" about every profession, including Warriors and Monks...

Loquetus

Ascalonian Squire

Join Date: Sep 2005

Total Equilibrium of Telenet

Mo/W

i love playing ranger in pvp
but i deleted my pve ranger eventhough i loved the char i gave up due to not being able to get in a group to do missions

in pvp....
nothing beats seeing a ranger killing casters with ease using fav winds + choking gas + dualshot/quickshot

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Loquetus
i love playing ranger in pvp
but i deleted my pve ranger eventhough i loved the char i gave up due to not being able to get in a group to do missions

in pvp....
nothing beats seeing a ranger killing casters with ease using fav winds + choking gas + dualshot/quickshot
If you liked playing ranger as a character, then there is no reason to delete that character because you can't get into a group to do missions. You weren't trying hard enough! Sure you can stand around for hours in a mission town with no one inviting you, and sure you will find lots of unknowledgeable players, mostly warriors, claiming that they don't want to be in a party with a ranger. But I can't believe you cannot get into a PUG group for a mission as a ranger. There are lots of players out there that realize how valuable a ranger can be.

I've never had problems getting into a mission party with my ranger. If the going is slow, I just form my own party. There are always friendly and good players out there that are willing to join. Best thing is, as a ranger, you don't need warriors in your team, and it is probably the warriors that least want to go out with you as ranger. As ranger you have the option of tanking with pets. But even this is not necessary. I did Abaddons Mouth mission with a team of 6 rangers, none with pets, and two henchy monks. And it was easy!

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

Rangers play a vital role in later missions, and one of the most crucial skills is Concussion Shot. This costs 25 and only works if it hits while a spell is being cast. Watch the bad guy with your finger on Concussion. When he starts a spell that takes a few seconds to cast, let him have it. Now he is disabled for the next 17 seconds and cannot cast anything. The Warriors kill him and take the credit. Oh well.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Willy Rockwell
Rangers play a vital role in later missions, and one of the most crucial skills is Concussion Shot. This costs 25 and only works if it hits while a spell is being cast. Watch the bad guy with your finger on Concussion. When he starts a spell that takes a few seconds to cast, let him have it. Now he is disabled for the next 17 seconds and cannot cast anything. The Warriors kill him and take the credit. Oh well.
Yes, and I used to think "wow, that skill costs 25, too energy expensive, I'm not taking that one with me, my total energy is only 35!" but then everyone must remember that you use 4% less energy per skill for each point set on expertise. I have my expertise up to 12 so that means the wonderful Concussion Shot only costs me about 13 energy points to use.

Nefertem

Nefertem

Ascalonian Squire

Join Date: Nov 2005

Initech

The Bobs

E/Me

Do not despair, my friend, but simply spread the word on the efficacy of the Ranger. First of all, during Ranger spike, Ranger was very useful. Secondly, on missions in UW and other areas, having a ranger to "pull" is invaluable (those who don't are missing out!).

And then there is Expertise, which I think is probably the best Primary attribute out there.

And when the time comes for an experienced ranger, you'll have a better shot at getting a group!

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Expertise is the most awesome primary I've seen.

eitherway - Rangers at later areas of the game get more respect if they fit into conformed builds the group likes.

Either a Trapper with all traps, Serpent, and so on. Or an interupter with Distracting and concussion/etc.

In Hells I hear every group takes a ranger along...if only for "Winter" whcih has a big use in that mission.

(BTW, i've been seeing more of Power of My Rangers in HoH)

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Former Ruling
eitherway - Rangers at later areas of the game get more respect if they fit into conformed builds the group likes.

Either a Trapper with all traps, Serpent, and so on. Or an interupter with Distracting and concussion/etc.
Probably no different from most other classes, the 8 skills that a ranger equips has to work well and make sense as a whole. That's why I don't use my pet so often; if I am going to take a pet, then I want to devote at least 4, maybe 5 skills to the pet so that the pet becomes an awsome tank. Then I have a rez skill and troll unguent, and so there isn't much room for much else.

Usually I drop the pet and go as interrupter, packing distracting, savage, and maybe concussion shot. I'd love to use the various poison or fire preparations but I find Barrage as elite too much fun, and that negates all preparations. So I usually fill up with some combination of lightning reflexes, throw dirt and traps.

Do the warriors on my team know I am occasionally blinding the foes they are tanking with throw dirt? I wonder.

Not going as trapper but having a trap to use in PVE is just irritating. The warriors on the team have no patience and usually charge forwards instead of letting the enemy get lured into a crippling trap. I still try to take a trap when I can, and I tell the monks and elementalists to run past me when they get chased.

Loquetus

Ascalonian Squire

Join Date: Sep 2005

Total Equilibrium of Telenet

Mo/W

well i deleted my ranger cause i needed a pvp slot
and i couldn't bring myself to delete my monk and elementalist (both finished the game)
and my minion master was just to much fun to show noobs that necro's do not suck
thinking of deleting my minion master to create a ranger again
cause then i could use my stormbows again (>^_^)>


hmm... gonna delete my necro :-)

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Loquetus
well i deleted my ranger cause i needed a pvp slot
and i couldn't bring myself to delete my monk and elementalist (both finished the game)
and my minion master was just to much fun to show noobs that necro's do not suck
thinking of deleting my minion master to create a ranger again
cause then i could use my stormbows again (>^_^)>


hmm... gonna delete my necro :-)
No, not the necro! That is a fun character too!

Only one way out! Do as I did and buy a second account! (Price is coming down by the way).

Medion

Wilds Pathfinder

Join Date: Aug 2005

Netherlands

Quote:
Rangers play a vital role in later missions, and one of the most crucial skills is Concussion Shot. This costs 25 and only works if it hits while a spell is being cast. Watch the bad guy with your finger on Concussion. When he starts a spell that takes a few seconds to cast, let him have it. Now he is disabled for the next 17 seconds and cannot cast anything. The Warriors kill him and take the credit. Oh well.
Does 'Dazed' mean someone cannot cast spells????

BTW: For all the people who cannot find a group as ranger (or as mesmer or necro), just whisper me ingame.
I am European but we can always meet in international, I will try to help those people who cannot find a group.
I can be a ranger, but if you like a warrior/monk (and no, im a warrior with patience(its possible), so no rusher) as well, as long as it is not further then Thunderhead yet.

Im in for anykind of game, mission/quests/farming, i don`t care.

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by heist23
i hate it how ignorant people can be. every now and then when i'm low on gold, i tend to head over to the War Camp and say "R/Mo LFG for farming the furnace". what a surprise, no replies. it's like this in every outpost or mission i went to.

*sigh noise* God help this fanbase.
Funny thing, though, is that my ranger does better than my warrior/monk, and elementalist/monk when farming with henchies in Grenths.

Savage shot, Melandru's Arrows, throw dirt(some times pin down as a sub), fire trap, barbed trap, rez sig, troll unguent, dodge --- oh yeah!

I lay down the two traps, then cast Mel's arrows, then off I go.

Raptox

Raptox

Frost Gate Guardian

Join Date: Oct 2005

Huntington Station, NY

Une Annee Sans Lumiere [UASL]

E/Me

I think I'm going to put out the following call tonight for the Ring of Fire missions:

"Looking for 4 Rangers to party with 1 W/Mo, 1 E/N, Lina, and Mhenlo."

How many Ranger players would have a heart attack seeing that one?

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by Raptox
I think I'm going to put out the following call tonight for the Ring of Fire missions:

"Looking for 4 Rangers to party with 1 W/Mo, 1 E/N, Lina, and Mhenlo."

How many Ranger players would have a heart attack seeing that one?

ROFLOL, yeah, we'd be real shocked!

Monica Angelina

Monica Angelina

Frost Gate Guardian

Join Date: Jul 2005

Hot Original Elementalists

E/Me

I was doing Abbadon's Mouth and had a team that was warrior heavy (3 or 4). We died charging the gate and the 4 warriors said that the monk (me and another) sucked and quit. So we ended up with a friend, and another ranger that stayed and discussed why things went bad and we restarted. We joined up another group that had a monk, an ellie, a warrior, and a necro. So at first we were looking for another tank. Just our luck, for once there's not an abundance of warriors and another ranger pm'd me in private that he could interrupt, corrected my misconception about Barage, and suggested that people bring quickshot instead. He sounded competent but since we already have 2 rangers, I was leary but asked the group anyway. And for once, people didn't care (what? that never happens!). The 3rd ranger actually brought a level 20 spider and it was an excellent tank, I had loads of fun healing it because it just kept on charging to the right enemy. And when it wondered off too far and I couldn't heal it in time (the damage spike in these missions are just awful), it dies we yell, noooo! And the ower rez it and we went on. I must have been lucky and grouped up with an excellent PUG as no one complained that we had 3 rangers! I wonder if the warrior knew that he didn't die more often not only due to excellent healing, but even more importantly, damage control as I see many chain-lightnings (among many others) from ellie mobs that are incomplete.

Raptox

Raptox

Frost Gate Guardian

Join Date: Oct 2005

Huntington Station, NY

Une Annee Sans Lumiere [UASL]

E/Me

Quote:
Originally Posted by Darkest Dawn
ROFLOL, yeah, we'd be real shocked!
The thing is...it'd be a great party.

1. As long as I don't Leeroy all over the place, and that's not how I play, Mhenlo and Lina *should* stay with the rest of us instead of running into the mobs. They get really excited sometimes, though, so we'd have to watch them.

2. Anything that gets past your pointy minefield of death would be on the ground, burning, never to be heard from again. (OMFG I'm a n00b I just insinuated that Warriors and Elementalists can be used as support instead of primary Tank/AoE!)

3. Rangers are ideal target callers and lurers because you guys have hands-on experience with bows *and* you have speed skills should you chose to bring them. I know, as a Warrior, I *can* use a bow. I even have one ready, but to be brutally honest I've equipped it maybe twice. I don't know the different ranges on the different bows, etc. Leave it to the experts, I say.

4. Spirit of Winter? Army of Pets? Barrage? Healing Spring? Better AoE than Nuking anyway? Do I need to go on?

Willy Rockwell

Willy Rockwell

Lion's Arch Merchant

Join Date: May 2005

Yeh, dazed means their spells will all fail for 17 seconds. It's fun to watch Concussion shot take effect. The spell they are casting is stopped cold, and then they try other spells, all stopped. The 17 seconds never ends because they die while trying to cast.

glenn_rolfe

glenn_rolfe

Lion's Arch Merchant

Join Date: Aug 2005

I suggest you guys practice hard core interrupting as rangers. In PvE, you won't be appreciated, but when you transition to PvP you're skill level will be higher than most