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Sorry if this is the incorrect forum or if this topic has been raised before (if it has I can't find it), but I want to raise the issue of items dropping for players who are dead in party. There are times where I die while fighting, and a rare item or maybe an ecto (in UW) or shard (in FoW) drops for my character. Often times in small groups (like 4-5), those people will stand around for 5+ minutes waiting for the item to lose its assignment tag so they can snatch it up. I know they have rez, but they simply won't rez me because they're greedy little....you know. I'm sure a lot of you who play in pick up groups have this problem. Wish my guild was bigger so I'd have more buddies to play with, but alas I'm stuck with the crappy public groups. Anyway, after they steal my item, they act as if nothing had happened, someone rez's me, and expects me to continue whatever I was doing. Usually I don't care that much, since after all it's still a game, but if I ask someone to rez me and they purposely refuse, I'm forced to leave the game since I don't want to waste more time lying around waiting for someone to steal my item. Anyway, the point of the post is to propose some kind of dead player item claim system. Like if a player is dead, and an item drops for that character, it is automatically placed into the player's inventory when the assignment tag duration expires. That solves the issue of wasting time and people stealing your items while you lie helplessly on the ground since they have nothing to gain from standing around and letting you stay dead. Anyway that's just my suggestion. If anyone else has other ideas or similar issues, please share your thoughts. Thank you.

. Did he make a mistake, yes we all did, did he do something wrong? Hell no. Should he be penalized of anything that dropped for him? Not at all.