heres a list of what i am selling
RUNES:
sup. tactics
min. earth, water, str., and axe mastery -100g ea
SHIELDS:
Defender (purple)
max def
req 10 str.~dmg recieved -2 (while hexed)
health +22 (while enchanted) -5k
Rienforced buckler
max def~req9 tact.
clean -500g
Shadow Shield
def 15 ref 11 str. -700g
Round Shield (gold)
def 13 req 9 tact
quick recovery from deep wounds
health +21 (while in stance) -1k
Wooden Buckler
def 12 req 4 tact
dmg recieved -1 (while in stance) -100g
SWORDS:
Barbed Gladiius of Shelter (gold)
max dmg req 10~dmg +12%^50%~lengthen bleeding time on foe~armor +6 (vs physi. attacks) -15k
Fiery Spatha of Swordsmanship (gold)
max dmg req 13~dmg 14%^50~swordsmanship +16% while using skills -15k
Falchion (purple)
max dmg~dmg+ 13%<50% -1k
AXES:
max clean axe req 10 -500g
Crippling hand axe (purple)
max dmg req 10~dmg +11% vs hexed foes~lengthens cripple duration -2k
Spiked axe
dmg 5-26 req 9 -400g
STAVES:
Accurse staff of defence
max dmg req 11 curses~quick recovery from deep wounds~armor +4 -1k
Defenceve accursed staff
max dmg req 8 curses~ armor +4 -500g
1 max dmg req 10 -600g and near max dmg 11-21 req 9 clean raven staff -300g
Shadow staff
max dmg req 9 divine favor!improves casting speed of eath magic 10% -600g
HAMMERS:
Break Hammer of Fort.
max dmg req 10
health +21 -1k
BOWS:
1 max dmg clean longbow req 9 -1k
1 Poisoners Composite Bow of Enchanting
near max dmg 14-26 dmg~legthens poison time on foe~enchantments last 10%longer -1k
WANDS:
Air Wand (purple)
max dmg~energy +12!energy regen -1 -1k
UPGRADES:
SWORDS:
Ebon~earth dmg -500g
Furious~dbl adrenaline 5% -200g
Fiery~fire dmg -500g
HAMMERS:
HAFT:
Soundering~10%/7% -10k
GRIPS:
Hmmer Grip of Hammer Mastery +1 hammer mastery 11% -2k
STAVES:
Wrapping of...
Fort.~ +20 -2k
Enchanting~10% -2k 12% -4k 19% -20k
Defence~armor +4 -500g
skeleton slaying~dmg +10% vs skeletons -200g
BOWS:
Vamp Bow String
3/1 -13k
ORANGE DYES (4) -80g ea.
Some Stuff I Am Selling
abyssal hunter