Hi. If I have a grip of enchanting (19%), will a 10-second enchantment last 11 seconds (rounded down), 12 seconds (rounded up) or 11.9 seconds (exact value)?
It would really suck if my 19% extra enchant actually does nothing to Diversion because 6.95 rounded down to 6
Does X of Enchanting round down?
Serps
damocles
Diversion is a hex not an enchantment
Cymmina
Quote:
Originally Posted by Serps
Hi. If I have a grip of enchanting (19%), will a 10-second enchantment last 11 seconds (rounded down), 12 seconds (rounded up) or 11.9 seconds (exact value)?
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Carinae
Spells like Protective Spirit don't round at all. They DROP the decimal entirely, when calculating damage from a percentage.
I don't know how the Enchants Last x% Longer mod works in this regards.
I don't know how the Enchants Last x% Longer mod works in this regards.
Stayfrosty
im pretty sure they just trunchate the decimal(drop it off entirely) so
12.9 -> 12
12.1 -> 12
12.9 -> 12
12.1 -> 12
Serps
Gosh, then that makes 20% a whole lot better than 10-19% if you're using low-duration enchants like blood is power....
Bast
Most things in this game are done using natural rounding as far as I can tell:
2.5 => 3
2.4 => 2
On that note, it wouldn't be overwhelmingly difficult to tell. Stopwatch ftw.
2.5 => 3
2.4 => 2
On that note, it wouldn't be overwhelmingly difficult to tell. Stopwatch ftw.
Hodor
Just count the hits from Balths Aura or similar enchant. If it gives 12 hits from a 19% it rounds up.
Kazahana
hell heres annother thing does it increase the length of enchantments you cast or enchantments cast upon you or both?
Lasareth
I've tested this before and the lengths do not appear to be truncated, therefore they are either rounded normally or not rounded at all. The discrepancy is too small to tell the difference.