Real energy cost of meteor Shower
DreamCatcher
Hi
I was wondering (as Meteor Shower cost 25 energy AND causes exhaustio, which causes your energy to regen slower) what the REAL energy cost is of Meteor Shower?
(and other skills that cause exhaustion for that matter)
Thanks in advance
I was wondering (as Meteor Shower cost 25 energy AND causes exhaustio, which causes your energy to regen slower) what the REAL energy cost is of Meteor Shower?
(and other skills that cause exhaustion for that matter)
Thanks in advance
Former Ruling
Exhaustion lowers your max energy for awhile - it doesn't directly cause the regen to go slower.
its listed energy is "real".
its listed energy is "real".
Ole Man Bourbon
Exhaustion causes a decreased energy regen once the energy bar reaches the new, lower cap, so in effect a spell with exhaustion uses more energy per time. To answer the question, though, I'd say it basically amounts to about a -1 energy regen for some period every so often, depending on how you are fighting.
If you are stopping after every battle with the opportunity to fully regen, then exhaustion has little to no effect. If you are involved in long drawn-out battles then it can be a factor. Now if you're a Mez primary echo-nuker, I would imagine exhaustion would be a huge problem.
I find the solution to all energy problems with ele's is energy management, though. If exhaustion is hurting you, you probably need another way to keep the mana flowing anyway. There's the enchantment (forget what it is) that does the 30% energy cost reduction, which is nice, and Necro and Mez have many energy-boosting skills.
If you are stopping after every battle with the opportunity to fully regen, then exhaustion has little to no effect. If you are involved in long drawn-out battles then it can be a factor. Now if you're a Mez primary echo-nuker, I would imagine exhaustion would be a huge problem.
I find the solution to all energy problems with ele's is energy management, though. If exhaustion is hurting you, you probably need another way to keep the mana flowing anyway. There's the enchantment (forget what it is) that does the 30% energy cost reduction, which is nice, and Necro and Mez have many energy-boosting skills.
nicky nightmare
when i use it i cast it first followed by another high energy spell and then while those are doing damage i tend to sit there and cast immolate so exhaustion doesnt affect me really as its usually wore off by the time i get in another fight. and during the fight i never reach full energy so it really doesnt affect me then either. lol but then i have 76 energy to play with....
lofblad
Fire Attunement - Elemental Attunement - Arcane Echo - Meteor Shower - Meteor Shower (echoed) - *wait for cooldown* - Arcane... rinse & repeat
With 81 starting energy I can do this until any (not moving) crowd is annihilated.
With 81 starting energy I can do this until any (not moving) crowd is annihilated.
The Unknown Enemy
Or if you get glyph of energy (or power...one of the two), it cuts the energy cost down 20 points AND removes exhaustion.
quickmonty
Using fire attunment, glyph or renewal (elite) and archane echo I can get off 3 meteor showers followed by two fire storms no problem. Exhaustion penalty seems to dissappear before I've regenerated my energy up to that point.
Exhaustion does NOT cause a decreased energy regen. It does reduce your maximum energy level for a period of time.
Exhaustion does NOT cause a decreased energy regen. It does reduce your maximum energy level for a period of time.
Caelus The Fallen
Exhaustion regens at a lower rate than your normal energy, so if you hit your new max, then you get a reduced regen rate (this is what the people above meant when they mention it reducing your regen). This isnt usually a problem as your ehaustion regenerates before your normal energy hits that limit, and so doesnt affect the spell cost; unless, of course, you cast a lot of exhaustion spells in quick succession...
nightrunner
To clarify:
Exhaustion reduces your maximum energy by 10. This can be stacked (meaning that if you cast two spells that both cause exhaustion, your maximum energy is reduced by 20). Your maximum energy regenerates at 1 pip (one per second).
Exhaustion reduces your maximum energy by 10. This can be stacked (meaning that if you cast two spells that both cause exhaustion, your maximum energy is reduced by 20). Your maximum energy regenerates at 1 pip (one per second).
unienaule
Actually, 1 pip is correct, but thats .33 energy per second. So you get 1 max energy back every 3 seconds. It's very slow and boring, but worth it.
nightrunner
D'oh. That's what I meant
PS. There is a noticible lack of nice smileys on this forum. Only 11 to choose from? And no animated ones!
PS. There is a noticible lack of nice smileys on this forum. Only 11 to choose from? And no animated ones!