Hammer Warrior

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

I think im getting crazy...I search alot of forums for a good W/Mo hammer build, but all I see is W/E with afterschock...Plz help me with a W/mo build.


And by the way, what is the good about irrestible blow?

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

you can use a KD/HS build...

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

And what is that?

mr_boo

mr_boo

Lion's Arch Merchant

Join Date: May 2005

San Diego, CA US

SoF

Mo/

Quote:
Originally Posted by pappayaponta
And by the way, what is the good about irrestible blow?
Irresistible Blow is energy based, so you don't need to charge adrenaline to be able to use, and since alot of people carry evade and block in the form of stances or echantments, Irresistible Blow is a nice way to connect through those and in the right situation, it knocks them down with the extra damage.

Quote:
Originally Posted by pappayaponta
And what is that? mortalis doleo is suggesting to you to replace Aftershock with Holy Strike and put points into Smite.

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

ty mr boo

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

off the top of my head:

devastating
crushing
mighty
bash
irresistable
frenzy
sprint
rez sig

pure hammerer, chain them up in the exact order I've posted them there. If you want enchant removal, go 12-10-8 into hammer, strength, util. If you want Judge's Insight which is good if you cast before your knocklock chain, go 12-8-10 into hammer, strength, smite. In both these circumstances, take out crushing for your util since you'll probably have eviscerate in your team anyway. I wouldn't suggest much else tbh, aftershock is bad for energy and holy strike is...unneeded.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Bah go for Earthshaker because of the 8 adrenal cost and then holy strike. One more hit for AoE knockdown is worth it. Though aftershock is better with that HS will still do the job just fine. And the weakness is not really needed. Earthshaker then mighty,crushing,bash,holy strike, and thats it. All under frenzy or else bash won't come down right away. 9 smite 9 strength +1 rune and 16 hammer mastery

Xasew

Krytan Explorer

Join Date: Sep 2005

Storm Bearers[SB]

Quote:
Originally Posted by Everous
devastating
crushing
mighty
bash
irresistable
frenzy
sprint
rez sig
Best hammer build in the game.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Xasew
Best hammer build in the game. but its so.. boring >.<

pagansaint

Krytan Explorer

Join Date: Jun 2005

Except its only GREAT at knocklock damage. Can't counter any stances/enchantments/hexes other than the 5s recharge 1.75s swing time IB.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

i personally fell in love with the gale/axe warrior build