The armor used in all these builds: Sleek Mask of Min.FastCast, all Mesmer Minor Runes, Rune of Vigor. Enchanters with Rogue's Boots gives base 35 energy (and looks kinda sexy.)
1. The Utility Spiker
Fast Cast 9
11 Dom
11 Illusion
9 Marksmanship
Clumsiness
Empathy
Ineptitude {E}
Concussion Shot
Arcane Conundrum
Shatter Enchantment
Hex Breaker
Ressurection Signet
(This was my first ever build. Spiked unsuspecting Warriors or Rangers with the Cl.-E.-I. combo, and closed the deal with Shatter when I could for a good hit that ignored armor. Hex Brkr. for self-defense, Conc-Arc if there were no non-casters around. Focus swapped when I needed the bow, otherwise used +10 energy staff. Ate energy fast, but worked well.)
2. The Trapperator
Fast Cast 9
Illusion 11
Inspiration 11
Wilderness Survival 9
Barbed Trap
Fragility
Summon Phantasm
Phantom Pain
Signet of Midnight {E}
Drain Enchantment
Inspired Enchantment
Ressurrection Signet
(Mostly made for fun, this proved to be effective nonetheless. Frag is cast first, then the victim is SoM'ed to prevent interruption, hit with Barbed, then Summon, then Phantom for a cover hex. Frag is usually not recast after the initial hit. Drain and Insp. E. feed the machine while removing unfriendly buffs.)
3. The Resistant Interrupter
Fast Cast 9
Illusion 11
Inspiration 10
Marksmanship 10
Leech Signet
Distracting Shot
Savage Shot
Concussion Shot
Arcane Conundrum
Physical Resistance or Elemental Resistance
Ineptitude {E}
Ressurrection Signet
(Not very creative, I know. But, Backfire - does little, Blind - hurts, but I can still function. Inep. and Resistance make me able to defend a little more, too. This is my youngest build - input certainly welcome here.)
Well, fire away, but be gentle - this is my first post on these forums
