ok this Character tis a W/E .. and its got a niiiiiceeee dramage output!! theres no way to protect against him .... i familarlly call him ... the fire shouter
Atributes Point
12 Swordmanship
10Fire
9 (or 10) tactics (depends on how many and what kind of runes u use)
Skills
Ress siggy (trusstfull and powerfull . NEVER go out without it)
Executioners strike
penetrating atak
Gladiators defense (or the shiled defense if u prefer so)
healing signet (only wait to heal urslef)
CONJURE FLAME (give u an aditional 12 fire dramage to each hit and ignorres armour)
Inbferno (ovious ... for killing those anoying paladins)
Phoenix (same)
Items
I use a fire axe with +30 life (u need a lot of life since u cant get life regen)
and a fire emblem with +12 energy
then on my second slot i use the same axe but with a shield (fo r the shield efense)
Axe its the fastest weapown .. and with a +11 dramage bonus ... it can do some realll bad ass dramage
Gameplay
To stat ALWAYS keep conjure flame up ok ... now u sould go for the tankers first .. they are your first priority... try to get the atention of 2 of hten at the time .... then use the gladiators defense or the shield (shield ita better .. lasts 16 seconds) after that cast inferno and fenix ..... and the rest its executioners and penetrating atack. .. u could changfe the order and speed but the basics are the same .... jsut RUN form hexers casue they will destroy u fast .... what i do when they get me .. its a leave the battlefield and coutinoulsy cast healing signet lke a lil mamas boy .. untill my health degen its over .. then i go back to the wars .... (when that happens 2 or 3 times they give up on oyu and go for next target ... and since ushould have around 600 life while enchanted ... they are not gonna ill u that fast) after that .. i go for monks YES monks are my secondtargets .. i keep wars busy till the rest ofmy team kill s caster or whatever .... u have no health regen do if u ram in for the monk ur dead meat ... anyway ... for the monk .. just conjure flame and ul kil him fast ... casters are the same but rembeber to always save the inferno and executioners for when they ar eunder 20% of theyr life (they will un if u don tkill them with a power ful strke almost at the end)
Build that owns in TA
TyLLy_4
mortalis doleo
seems like a cool build, but fire doesnt ignore armor...
Man With No Name
Funny, because this:
W/E
Axe Mastery 16 ( 12 + 4 )
Strength 9 ( 8 + 1 )
Water/Air/Fire 10
Eviscerate (E)
Executioner's Strike
Penetrating Blow
Conjure Water/Flame/Lightning
Frenzy
Sprint
Wild Blow / Swift Chop / Disrupting Chop
Rez Sig
Gladiator's Chest, Leggings, Arms
Knights Boots
1x Elemental Axe, 1x Vampiric Axe
.......easily outdamages the above one .
I don't want to upset anyone ( or do I :P ) but once I'd deciphered the grammar and spelling errors -- I translated that your telling Warriors to fight other Warriors first, which ( generally ) is terrible advice :S
I'll assume you meant 12 Axe Mastery since Swordmanship doesn't have Executioner's Strike oO.
The benefits of raising your Weapon Mastery from 12 --> 16 ( whenever possible ) are two fold:
- All your attack skills hit EVEN harder
- You'll be hitting for 15% more damage always on normal attacks
Use a "+15% damage whilst Health > 50%" Axe and that's: 15% + 15% = 30% more damage on normal attacks against someone with their Axe Mastery at 12 who's not using a +15% weapon.
W/E
Axe Mastery 16 ( 12 + 4 )
Strength 9 ( 8 + 1 )
Water/Air/Fire 10
Eviscerate (E)
Executioner's Strike
Penetrating Blow
Conjure Water/Flame/Lightning
Frenzy
Sprint
Wild Blow / Swift Chop / Disrupting Chop
Rez Sig
Gladiator's Chest, Leggings, Arms
Knights Boots
1x Elemental Axe, 1x Vampiric Axe
.......easily outdamages the above one .
I don't want to upset anyone ( or do I :P ) but once I'd deciphered the grammar and spelling errors -- I translated that your telling Warriors to fight other Warriors first, which ( generally ) is terrible advice :S
I'll assume you meant 12 Axe Mastery since Swordmanship doesn't have Executioner's Strike oO.
The benefits of raising your Weapon Mastery from 12 --> 16 ( whenever possible ) are two fold:
- All your attack skills hit EVEN harder
- You'll be hitting for 15% more damage always on normal attacks
Use a "+15% damage whilst Health > 50%" Axe and that's: 15% + 15% = 30% more damage on normal attacks against someone with their Axe Mastery at 12 who's not using a +15% weapon.
Yukito Kunisaki
I don't see Frenzy, Sprint, or an elite OFFENSIVE SKILL.
This is an idiot's warrior build designed to kill idiots. I'd love to fight this build. ^_^ In PvE, it'd probably fare far better.
This is an idiot's warrior build designed to kill idiots. I'd love to fight this build. ^_^ In PvE, it'd probably fare far better.
Manfred
glads, while awexome in pve, is rather bad in pvp, since when warriors are targeted a) you've lost already or b) it isn't physical attacks anyway.
Take out pheonix and put in flame burst to get rid of the 3 second cast time.
Yeah, yukito is absolutely right, conjure was meant to be used with an increased attack speed skill. Flurry or frenzy, your pick, I would maybe choose flurry for pvp, but that's because I don't take risks like some.
Anyhow, a good beginning to a w/e but needs to pare out the bad habits you got from pve
Take out pheonix and put in flame burst to get rid of the 3 second cast time.
Yeah, yukito is absolutely right, conjure was meant to be used with an increased attack speed skill. Flurry or frenzy, your pick, I would maybe choose flurry for pvp, but that's because I don't take risks like some.
Anyhow, a good beginning to a w/e but needs to pare out the bad habits you got from pve
TyLLy_4
ya i noticed the atack speed ... thats y i use an axe and not a hammer nor a sword ..... now .. sprint????? in a hig dramage output build .. dosent sound very rigth to me ... i know phoenix migth look a lil phunky there with its cast time ... but it does some MAYOR dramage specially when rangers or warrior use defenses that give them 75% chance to evade melle or physical ... then u cast ur phenyx ... and keeep th edramage going ...... also i noticed that i if raise Stregth instead of tactics i can do more dramage .. (i did that at the very begining) but hten u die waaayyy too fast ... u got absolutelly no way to heal urslef ... and by the way Frenzy its CRAP.... try using berserkers stance ..... its unstopable ... but u simply and absolutlly NEED shield stance and healing signet ... otherwise u die WAY too fast ...
about the water instead of fire ... i alsotried it .... but ... it dosent have relaly that much dramage ...... fire has lesser casting time (inferno) and more dramage(phoenix) so ... thats y i decided to build the char like that ... if u guys know any water spells that cast fast and dont cause exaution (and take less than 15 drmaage) ,,, anyway i go to go ... i impaciently look forward fr the replyes
(sorry about my english .. im a cuban raft.. been in USA for only 2 years )
about the water instead of fire ... i alsotried it .... but ... it dosent have relaly that much dramage ...... fire has lesser casting time (inferno) and more dramage(phoenix) so ... thats y i decided to build the char like that ... if u guys know any water spells that cast fast and dont cause exaution (and take less than 15 drmaage) ,,, anyway i go to go ... i impaciently look forward fr the replyes
(sorry about my english .. im a cuban raft.. been in USA for only 2 years )
dont feel no pain
hehehehe i came across this exact build earlier today and killed him so fast and he was doing crap dmg that my healing breeze + mending overcame it not to mention the sheilding hands and healing sigit i didn';t use (this is my ownage build)
TyLLy_4
improved it by using conjure flame, lava font and inferno
FrogDevourer
Closed and Bad user note added to TyLLy_4 as per forum rule #8 (my eyes are bleeding):
http://www.guildwarsguru.com/content...nes-id1478.php
http://www.guildwarsguru.com/content...nes-id1478.php