Nvidia Geforce 6xxx/7xxx Texture Issues fixed with 81.95 Driver

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

(Edit) momo2oo2 found the fix (see page 3)
Issue finally fixed with the official 81.95 driver
http://www.nvidia.com/object/winxp_2k_81.95.html
----------------------------------------------------------------------------------------------

There is a new official MS whql driver from nvidia.
I went through the release notes and found this.

Open Issue at moment (aka there aware of it)

GeForce 6800 Ultra: Textures are corrupted upon the first time
entering a zone in Guild Wars.

This was the only issue with GW mentioned in the release notes.

drbobcat

Pre-Searing Cadet

Join Date: Sep 2005

Grass Valley, CA

Fire Truck (I have a strange guild leader...)

Mo/Me

Oh the irony! My game runs better with the new drivers but I keep having these damn corrupted terrain textures.... I sure as hell hope they fix this quickly because it's very frustrating!!!!!

Caz

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

I don't think it's limited to the 6800 Ultra. Issue is also being seen on a 6600GT.

Downgrading...

Man With No Name

Man With No Name

Frost Gate Guardian

Join Date: May 2005

Manchester, UK

W/

There's a fix for this:

Running anti-aliasing..??

Either do this:

Turn off anti-aliasing through the Options Menu
Turn on anti-aliasing in the Options Menu --> Fixed

( You'll have to do that everytime you play )


OR for a more permanent solution, this:

Disable anti-aliasing in GW --> Exit --> Force anti-aliasing in the Nvidia Control Panel --> Enter GW

Akilles

Akilles

Krytan Explorer

Join Date: May 2005

Brothers of the Jade

I was just gonna post about this as I JUST got the 6800gt, here is what it looks like



Sadly the 9800 pro i upgraded from had no issues, nvidia better fix this fast, as i just got this i dont have the older drivers to roll back too.

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Quote:
Originally Posted by Akilles
i just got this i dont have the older drivers to roll back too.
http://www.nvidia.com/object/winxp_2k_78.01.html

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Thanks for the head's up... I surely WON'T be loading Nvidia's latest WHQL's fiasco!

pacho

Pre-Searing Cadet

Join Date: Oct 2005

damn nvidia, i wanna use 81.85 since they give me a small fps boost in fear and hl2, but ive been playing gw a lot lately and i hate to see that blocky landscape

Akilles

Akilles

Krytan Explorer

Join Date: May 2005

Brothers of the Jade

I e-mailed the board maker to contact nvidia about this since nvidia takes no calls about driver issues from the public sine we are not the customers in their eyes. their site states this, their customers are the companies like eVGA and PNY since they buy the chips. Sounds dumb to me but its quoting nvidia. I may go back to ATI from here on out once the 6800gt is out of date.

thanks for the link btw.

Solaris

Solaris

Ascalonian Squire

Join Date: Jul 2005

Australia

R/Rt

Quote:
Originally Posted by koneko
I don't think it's limited to the 6800 Ultra. Issue is also being seen on a 6600GT.

Downgrading...
Same thing happened to me I have a Nvidia 6600GT and with the latest video 81.85's drivers the terrains were funny squares, the texture didn't blend properly and my computer crashed often with a critical error!
So I rolled back to the 71.89's, and now I have no more problems... I only hope it will last!

/Solaris

angshuman

Frost Gate Guardian

Join Date: Jun 2005

I'm seeing this on my 7800GTX. One temporary workaround I found was to minimize the GW window and maximize it back. Seems to work every time.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

Quote:
Originally Posted by Akilles
I e-mailed the board maker to contact nvidia about this since nvidia takes no calls about driver issues from the public sine we are not the customers in their eyes. their site states this, their customers are the companies like eVGA and PNY since they buy the chips. Sounds dumb to me but its quoting nvidia. I may go back to ATI from here on out once the 6800gt is out of date.

thanks for the link btw.
Good Lord! That is horrible. Looks like Legend of Zelda. I would be annoyed if my card did that.

Also that is just foolish of Nvidia not to accept feedback. Seems more like they do not want to spend the resources on manpower. Leave it to their customers to screen all the complaints. I'll bet money that was a Accounting decision to save a few bucks.

Beancounters always irritate me.

Pharoke

Pharoke

Lion's Arch Merchant

Join Date: Apr 2005

Washington THE State(Not DC)

W/Mo

Yeah, I got them too on my 6600GT. Damn, wish I would've come here before upgrading. Oh well hindsight and all that.

Diplo

Frost Gate Guardian

Join Date: Jun 2005

UK

N/W

Minimising and then maximising the GW window fixes this and doesn't take a second to do.

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Same problems... damn i just upgraded drivers to actually be able to play Fable. This slowly gets really annoying that you need another driver for every game to actually RUN.
I sadly feel reminded of the times you had to have a different start-disk for every game. Gnarr.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

Anyone remember Expanded & Extended memory?

Boy that was fun too....

Pharoke

Pharoke

Lion's Arch Merchant

Join Date: Apr 2005

Washington THE State(Not DC)

W/Mo

OMG I haven't heard Expanded & Extended memory in ages. Wow, I am beginning to feel dated.

Warskull

Site Contributor

Join Date: Jul 2005

[out]

Ran into this issue myself, also hitting the print screen button works to correct the textures. However until this is fixed I suggest running 78.01 instead.

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Quote:
Originally Posted by Man With No Name
OR for a more permanent solution, this:

Disable anti-aliasing in GW --> Exit --> Force anti-aliasing in the Nvidia Control Panel --> Enter GW
This doesn't work.

Quote:
Originally Posted by Akilles
I e-mailed the board maker to contact nvidia about this since nvidia takes no calls about driver issues from the public sine we are not the customers in their eyes. their site states this, their customers are the companies like eVGA and PNY since they buy the chips. Sounds dumb to me but its quoting nvidia. I may go back to ATI from here on out once the 6800gt is out of date.
I used to be an ATI user, but they've fallen NVIDIA in terms of performance/price, methinks.

Who is your board maker? I couldn't find an email address on PNY's website for me to complain to.

Quote:
Originally Posted by Diplo
Minimising and then maximising the GW window fixes this and doesn't take a second to do.
So does doing Alt-Enter or Alt-Tab, but that doesn't mean that it's not annoying to do every time I zone.

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by koneko
This doesn't work.

I used to be an ATI user, but they've fallen NVIDIA in terms of performance/price, methinks.
Only for their newly released x1800 cards due to their late release.

The x800 series cards are still competitive.

ATI cards are great for GW as the game is optimised for ATI. Using their latest drivers with no issues on my x800 xtpe.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

Quote:
Originally Posted by MaglorD
Only for their newly released x1800 cards due to their late release.

The x800 series cards are still competitive.

ATI cards are great for GW as the game is optimised for ATI. Using their latest drivers with no issues on my x800 xtpe.
Same here. My X800XL seems to be working perfectly!

swaaye

swaaye

Frost Gate Guardian

Join Date: May 2005

Code:
DEVICE=C:\DOS\HIMEM.SYS
DEVICE=C:\DOS\EMM386.EXE RAM I=B000-B7FF
DOS=HIGH,UMB
FILES=40
BUFFERS=10
There I just spouted that from memory. Gets you expanded memory along with extra upper memory to load all those stupid TSRs and drivers high. Want to get rid of expanded memory emulation but still want UMB? Replace RAM with NOEMS. Want to run a game that uses DOS4GW and won't need expanded memory or need lots of conventional memory (won't need to mess with loading high)? Don't even use EMM386. I loved tweaking DOS config files. There's nothing quite like getting 630K of low memory free. Oh you spoiled Windows-ers

Seriously though I can't believe NV didn't make sure their drivers worked with all popular games. This isn't some 10 year old game we're having problems with.

EternalTempest

EternalTempest

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Join Date: Jun 2005

United States

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E/

I personally prefer nvida, despite this issue I really like nvidia drivers vs ati drivers (+ Software). But will not be turning this in to a flame war, will save that for another thread

I really dislike both companies releasing specific beta's or rushing drivers (MS WHQL only means they won't crash windows) for x game then releasing the general release stable month or two later.

Sounds like there tweaking the way textures load across all the cards.

Created and Ati / Nvidia threed in off topic http://www.guildwarsguru.com/forum/s...ad.php?t=72710

swaaye

swaaye

Frost Gate Guardian

Join Date: May 2005

I have a 6800 in my notebook that's fast as hell. I also have every ATI card from 9700 on down at home. Both are amazing manufacturers that build fantastic products absolutely on par with each other. I am very unimpressed with NV releasing drivers like this, and with the optimizations in their drivers that cause visual problems in a few games (like KOTOR) unless you set High Quality (everyone benchmarks on Quality). ATI is ahead in visual quality and driver quality (except OpenGL) right now. ATI's 6X AA is also tanglibly better than NV's maximum 4X AA (their 8X is a performance-killing hybrid 4X MSAA 2X SSAA that's of questionable worth).

Neither has an advantage unless one's name sounds better to you Or you like Red better than Green. It's just like sports. Or warfare.

Pharoke

Pharoke

Lion's Arch Merchant

Join Date: Apr 2005

Washington THE State(Not DC)

W/Mo

Don't get me started on notebooks swaaye. I have been waiting on a settlement check so I can order the new Sager 5720 with the 7800GTX. Then I can unleash myself from this desktop and its 6600GT. Not that the 6600GT is a bad card, runs everything I want at decent frame rates and all. I just want something that is capable of handling the games I like to play and more mobility than a server case.

EternalTempest

EternalTempest

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Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by swaaye
Code:
DEVICE=C:\DOS\HIMEM.SYS
DEVICE=C:\DOS\EMM386.EXE RAM I=B000-B7FF
DOS=HIGH,UMB
FILES=40
BUFFERS=10
There I just spouted that from memory. Gets you expanded memory along with extra upper memory to load all those stupid TSRs and drivers high. Want to get rid of expanded memory emulation but still want UMB? Replace RAM with NOEMS. Want to run a game that uses DOS4GW and won't need expanded memory or need lots of conventional memory (won't need to mess with loading high)? Don't even use EMM386. I loved tweaking DOS config files. There's nothing quite like getting 630K of low memory free. Oh you spoiled Windows-ers

Seriously though I can't believe NV didn't make sure their drivers worked with all popular games. This isn't some 10 year old game we're having problems with.

Started with Dos 5 -> 6.22, Windows 3.11 -> 95 -> 98 -> XP
I still have fun thinking about how hard it was with IRQ + jumpers and sound cards conflicting

Nvidia (and Ati) are in a race to get Anti-Aliasing working / improved with dual cards - think about this, anti-aliasing takes the rendered scene and smoothes it out to look more natural.. now you have two cards both working with the scene and trying to get both to a) play along b) have both cards pump out in time to the screen in synch. They are messing with the textures, plus add in dual core cpu threeding.

Pharoke

Pharoke

Lion's Arch Merchant

Join Date: Apr 2005

Washington THE State(Not DC)

W/Mo

Oh god I remeber the IRQ jumper setting days. I also remember having to write your cdrom drivers into config.sys and autoexec.bat. I started in the DOS 5 days too and have gone up from there 3.11->95->98->NT3.51->NT4.0->2000Pro->XP Whatever (I have home and Pro)
NT Server Edition->2000 Server->2003 Server
oh yeah Debian (started on that back in 1997) ->to many linux distros to think about.

chuyangele

Lion's Arch Merchant

Join Date: Oct 2005

Me/N

Quote:
Originally Posted by Akilles
I was just gonna post about this as I JUST got the 6800gt, here is what it looks like



Sadly the 9800 pro i upgraded from had no issues, nvidia better fix this fast, as i just got this i dont have the older drivers to roll back too.
yours is worse than mine...which means i have the same problem with my 6800NU 128Mb

harrisben

Ascalonian Squire

Join Date: Apr 2005

Bangkok, Thailand

I'm also having the problem but thought I should point out that it isn't corrupt textures on the ground, but the filtering they use on the ground textures isn't being applied (why that is, I don't know).
I attempted to add a bug about this at Guild Wars Support but it wouldn't let me - GREAT support!

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Unfortunalty it's a Guildware Engine + Nvidia driver (something change bug). This will be the 2nd time Nvidia and GW had issue - rember the crash on exit bug

This time around it looks like it's nvidia issue since downgrading the driver fixes it, as opposed to the GW update and all nvidia drivers (less the newer 77.77 and later) now crashing on exit all of a sudden.

(edit) Update the new "Official Beta" 81.87 still has the issue listed.

harrisben

Ascalonian Squire

Join Date: Apr 2005

Bangkok, Thailand

The release notes of the beta 81.87 drivers say the problem is yet to be resolved.

momo2oo2

momo2oo2

Lion's Arch Merchant

Join Date: May 2005

Zaragoza, Spain

[ODL]

E/Mo

Quote:
Originally Posted by Old Warrior Dood
Anyone remember Expanded & Extended memory?

Boy that was fun too....
Wing Commander 3 was the first game I can remember that asked for EMX and EMS

Ahh good old Police/Space/Kings Quest Sierra games... I can still remember saying "Wow, VGA 256 colors in the remake of Larry 1, few things can beat this"

And my brother 5 years old swaying his whole body when turning in Test Drive 1 like he were driving real life cars... now thats hilarious, then it was stunning. Sometimes I imagine taking a time machine and a high-end PC or XBOX360 and show ppl the current games... I imagine something simmilar would happen in the next 15-20 years. Full Virtual Reality soon?

As for the topic, with a 6800GT and 81.85 I get the same, but not as hard as the ones in the screenshot. As I always play in windowed mode minimizing and maximizing solves the problem and takes like .5 secs with alt+tab

EternalTempest

EternalTempest

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Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I should of done the topic as
"New Nvidia Drivers 81.85 and Known issue with GW & 6xxx series cards"
Can a mod change this? It does affect all 6x series cards.

I so remember being blown away with Wing Commander Privateer II great graphics and filmed moves with Clive Owens - and how a pain in the rear it was to configure, I think I used a boot disk to get it to run...

The joy of dos memory management.. spent so much time for each game too..

swaaye

swaaye

Frost Gate Guardian

Join Date: May 2005

Who in holy hell can't we get a new Wing Commander game? EA sucks in so many ways. Destroyed Origin they did....

On the topic of the NV drivers, no nothing in the 8x.xx series works in Guild Wars. I've heard they also screw up other games. These drivers were built for FEAR and Quake 4 to win benchmarks and appease FPS gamers. Down the road I'm sure they will improve, but right now they are junk IMO. Stick with the newest in the 7x.xx series.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by swaaye
Who in holy hell can't we get a new Wing Commander game? EA sucks in so many ways. Destroyed Origin they did....
The whole space combat sim genre are dead... Last game I can think of was from the wing commander series creator after going to Microsoft creating a game called Star Lancer... I would love to also see an updated Xwing vs Tie Fighter with a new state of the art graphics engine and eax 4.0

Back on topic

I'm noticing a glitch with npc's in towns. There getting the "blue" elite monster glow on them in towns off and on (Ring of Fire espically).. Anyone running 81.xx and the 5700 Ultra series getting the same issue or is this part of halloween effect.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

I have to admit that Guild Wars is a decent game when it comes to graphics overall. Since Civ4 has come out many have had lots of problems. My son for example has a decent Toshiba Satellite 2435 with a P4 2.4Ghz.512megs ram and a Geforce to go 440 32meg video "card". He cannot play that game very well because you cannot turn certain graphics OFF. Like the movies.

I am working with him to try different drivers on his laptop to get it to play half-way decently. I am going to bump his ram up to 1GB and hope that will help some. He could play Guild Wars with no problem....Civilization has never been a graphic hog until this latest release of Civ 4. Allot of college kids are having this problem and can not afford a new laptop just to play one game.

harrisben

Ascalonian Squire

Join Date: Apr 2005

Bangkok, Thailand

Has anyone seen any kind of acknowledgement from Arenanet about this? I'd like to know when they're planning on fixing it because it's rather irritating.

EDIT: Perhaps I didn't make myself clear. Does anyone know when this is going to be fixed? I'm sick of resizing my window to fix this.

Terik Stoermshade

Academy Page

Join Date: Apr 2005

Atlanta, GA USA

Eternal Knights

R/Mo

Interestingly, I did not see an open support question regarding this issue on the Arenanet site. I went ahead and submitted a support ticket.

I have been experiencing this issue also and just wanted to keep this thread alive until we get resolution.

My system:
AMD AthlonXP 3200+ on Asus A7N8X Deluxe (v2.0) using 1007 BIOS
1GB PC3200 Dual Channel Corsair RAM
Antec TruPower 480W PSU
XFX GeForce 6600GT using 78.05 drivers
Creative SB Audigy2 ZS
WD1200BB HDD

aphex twin

aphex twin

Academy Page

Join Date: May 2005

UK

Xen of Onslaught [XoO]

Mo/W

Easiest work around is goto options and turn the textures down a notch and back again.

harrisben

Ascalonian Squire

Join Date: Apr 2005

Bangkok, Thailand

I wouldn't call that a solution, more a work-around. Anyway, better work-arounds have already been mentioned.

Thanks to Terik for raising a support ticket. I attempted to do so when I first noticed the problem but their backward support logging system wouldn't let me.