The new system with guests for a guild is pretty nice and I like how you can test new members without having to make them permanent members immediately. But it generates problems as well. Today we ran into a guild with a lower rank (~300) and were expecting a tough, yet manageable fight. Wrong, we got owned pretty hard at the flagstand - that's when we saw that four of the opponents were from Esoteric Warriors, the Nr. 1 guild right now. I don't know whether the whole guild is a smurf of EW and that itself is not my problem. But I dislike the ability to field FOUR guild guests for a GvG. That's not your guild anymore, that's just picking up your Nr. 1 friends to upset others. I can live with a loss to EW or any top-ranked guild (I know we are not in their league) but I don't want to lose to a guild that just has friends amongst some of the best GW players and invites them to "push" their ranking.
So I'd suggest restricting guild-guests for GvG to 1 (or maximum 2) per team. That should suffice to test new players, yet doesn't change your entire guild into something new. Or prohibit guests from rated GvG so they can't mess up the ladder.
What do you think about that issue?
M
