This isn't as much a GW idea as an idea for a similar game. I don'tthink it would work in GW because of the emphisis on PvP.
A week or two(or 3), I read a sugestion that read along the lines of giving ascended characters new names (Ex. WaMo becomes a Paladin. WaNe becomes a Dark Knight.). I was thinking that for PvE, it would be cool to be able to take on a third profession with each new Chapter(with a new profession being added each Chapter, so noone can have all of them.) That way, my R/Me that is my current primary, could then become a R/Me/?.
I know there are alot of kinks that would need to be worked out, but for a PvE focused game, I think it would be kinda cool.
Game Idea(GW Inspired)
Crowskie
mortalis doleo
buuuuuuuut...
its not a pve focused game...
its not a pve focused game...
Crowskie
buuuuuuuut...
I said that like 5 times.
I said that like 5 times.
Gustav Gloomp
buuuuuuuuuut...
this could work if they seperate the pvp and pve in the game. u make pve only chars like u make pvp chars, and u can have 4 pve only slots and 4 pvp only slots. if we get to have a 3rd profession i think that the enemy should also get it too so that the game gets harder and also increase the 8 skill slots to 9 or 10 and put another 15 attribute quest or something. then it might work.
this could work if they seperate the pvp and pve in the game. u make pve only chars like u make pvp chars, and u can have 4 pve only slots and 4 pvp only slots. if we get to have a 3rd profession i think that the enemy should also get it too so that the game gets harder and also increase the 8 skill slots to 9 or 10 and put another 15 attribute quest or something. then it might work.