55 monks

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

ok i have a few questions
1) Can 55 monks do normal things? lik PVP do quests and missions?
2) Is a 55 monks a protection or healer?

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

1. No. Everything in PvE packs enchantment removal. And PvP as well.
2. Yes.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

1.) They can do most things except own property or vote
2.) farmer

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

or they protection or healing?

Shaun

Frost Gate Guardian

Join Date: Jul 2005

LBS(The Runners Academy)

Protection and Smite I belive.

Ray

Ray

Wilds Pathfinder

Join Date: Aug 2005

Denmark

Protection smite and healing (and divine)...

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

yea it depends on your build now. you can use a 55 build for just about anything except PvP now. It mostly depends what your facing. So just be careful with it and mix your builds. Many feel the best is protection smite warrior combo. I personally like the smite ele combo. with anything extra in healing. but thats not a farming build. and I swap out armors to make that work... so its expensive for runes and all... But it works nicely for uber PvE support builds.

Ghost.

Banned

Join Date: Oct 2005

California Best State In the World

Undead Poet Society

R/Me

yeah it's protection and smite, they can do pvp in arenas since most people don't bring anything to take enchaments away, but they're not to useful except for melee players

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

I have seen more than 1 monk in Videos get 15% DP on propose and end up with 8 HP. Then just keep the normal Prot. spells on and healing breeze..and no melee could touch them (all attacks on them did 1 dmg, most attakcs were blocked/evaded anyway, and even if they were damaging him +10 helath regen made it where his bar didnt even move).

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

Quote:
Originally Posted by Former Ruling
I have seen more than 1 monk in Videos get 15% DP on propose and end up with 8 HP. Then just keep the normal Prot. spells on and healing breeze..and no melee could touch them (all attacks on them did 1 dmg, most attakcs were blocked/evaded anyway, and even if they were damaging him +10 helath regen made it where his bar didnt even move).
By "Prot spells" I presume you mean Protective Spirit and Protective Bond. The problem is that these work off of the initial maximum health so there's no advantage to accumulating DP. If you started with 55 health then Protective Sprit will let no more than 5-6 damage in. And if you have DP enough to drive your health down to 8 it's still going to allow 5-6 damage.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Xue Yi Liang
By "Prot spells" I presume you mean Protective Spirit and Protective Bond. The problem is that these work off of the initial maximum health so there's no advantage to accumulating DP. If you started with 55 health then Protective Sprit will let no more than 5-6 damage in. And if you have DP enough to drive your health down to 8 it's still going to allow 5-6 damage.
I have no idea what they used as far as all the prot. spells go, but I noticed some different skills than when I watched a 55/105 monk farm.

But I know that he acculated 15% DP to get to 8 hp ON PROPOSE, and was only getting hit for 1s. Then half way through the battle, he changed armor to put a Sup Vigor on and get his HP back up to its original (or around that) and they started hitting like 4-5s, but with the helath regen, the bar still barely moved.

The video should be down in one of the other forums..I forgot which though. If you find it watch it (its in German though :\ So I couldnt read any descirptions when he used things).

Vhayr

Krytan Explorer

Join Date: May 2005

UK

Malice Nights [MN]

A/Me

Quote:
Originally Posted by Xue Yi Liang
By "Prot spells" I presume you mean Protective Spirit and Protective Bond. The problem is that these work off of the initial maximum health so there's no advantage to accumulating DP. If you started with 55 health then Protective Sprit will let no more than 5-6 damage in. And if you have DP enough to drive your health down to 8 it's still going to allow 5-6 damage.
Are you sure? I hate to question you, but I tested this with my Monk outside of Augury. I died once, bringing my HP down to 1 (which is inta-kill if I'm hit), so I equipped my -20 HP Icon (instead of -50) and my health went up to 8, and I took 1 damage per hit.

*Shrug*.

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

That's incorrect from all my experience. Protective Spirit and Bond reduce based on your CURRENT maximum hp. Go get a deep wound and you'll see.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Watched it again...He used the normal stuff that a 55/105 monk would use, except he added Mending and kept healing breeze on himself (full+10 helath regen all the time) - and at 8 HP..he surely was only getting hit with 1s...

So i'm not fully convinced Xue Yi Liang is sure about what he said.

(BTW, the vid of the 8hp monk taking 1 dmg a hit is Ember Fire Camp farming - in one of the lower forums here) - You can also see him Griffon farming with the same setup in another video on his guild site

MaglorD

Jungle Guide

Join Date: May 2005

Someone I met while doing Abaddon's Mouth with henchies offered to show me how he farmed griffins at Augury. Believe me when I say it's very easy to do with protective spirit and 8 hp by acquiring 15% dp.

Yes they only lose 1 hp because protective spirit reduces damage based on current maxed hp. So any damage taken is immediately negated with breeze.

I really cannot understand why Anet doesn't seem able to stop this nonsense.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

geez. I stand corrected then.
Maybe I should start using Prot Spirit more often .... (I coulda sworn I tried this months ago ... but if it works for y'all I'm probably mistaken.)
thx

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

mmmmmmk so they can do missions and everything also?

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

A normal healing/prot monk is much better suited to being in a party for missions.

Hockster

Hockster

Banned

Join Date: Jul 2005

Quote:
Originally Posted by Xue Yi Liang
By "Prot spells" I presume you mean Protective Spirit and Protective Bond. The problem is that these work off of the initial maximum health so there's no advantage to accumulating DP. If you started with 55 health then Protective Sprit will let no more than 5-6 damage in. And if you have DP enough to drive your health down to 8 it's still going to allow 5-6 damage.
Protective Spirit bases it's damage reduction on the current maximum health, including the DP reduction. If I die with a 55 build, rez, change focus items to get to 33 health, all damage taken is 3, not 5.

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

Is there a collectors -20 offhand or do i gotta go find one out somewhere?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

There's a -20 offhand as a Pre-Searing quest reward; they also drop from enemies occasionally. Poke around the Ventari's Sell boards, occasionally someone's selling one there.

Hockster

Hockster

Banned

Join Date: Jul 2005

There's a -20 item as a Pre quest reward.

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

well guess i gotta find me a -20 then. or try and work with 5-6dmg. thanks for the help

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

meh i just liek farming

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

that old build before a recent upfdate I think is what he is talking about. the one for invicimonk ver 1... this si not the case now. yes you want 55, but you do not want a DP too much cause as they stated its based on base health not current health, With Protective spirt. what he is thinking of is the old protective bond build... which is basically nerfed unless you got a 3 man team...

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

The only time I used the 55 monk build was when I farmed the UW solo. Before then and since the "nerf" I've soloed without it.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by A NERD1989
mmmmmmk so they can do missions and everything also?
if you chose too. youll have your armor and rune setup for farming. if possible get another set of armor (dont even have to be the same armor lvl IE. Lions arch armor or maguma stade armor) and use that for healing/missions and change your skilsl around slightly. When i had my farmer thats what i did for missions and such until i got where i wanted to farm. i stopped questing after that and just built my wealth seeing as that was the main purpose behind the character

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

I dont think bringing back your health to 8hp for griffon runs is a good idea; once you run into a dusttrap you're death meat! Even with a +4 mending on.

A NERD1989

Krytan Explorer

Join Date: Aug 2005

Elite Black Ops

W/Mo

i would farm griffon with a 55 monk and can you do UW solo?

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

You can, if you bring spellbreaker or a simular spell. Problem is in UW your spells are disspelled. which is quite deadly when you suddenly get 100+ dmg instead of only 5.
If its for earning gold I would stick to griffon runs anyway

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

if i want to get farming armor does it matter if its droks or ascalons? would the damage change depending on your armor? just wondering

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

Kyle, it depends on what you want to do. Lots of warriors who do farming prefer to use Gladiator's for any sort of large amount - melee farming.

Kyle

Krytan Explorer

Join Date: Jun 2005

Legends Of Teh Industry [XXX]

Im not talking about the bonuses and stuff that armors give you. Im talking about the standard AL. Drok being 60 and ascalon being 15 (dunno). Would that make a difference in farming lets say griffons. Or would it just be better to run with the drok armor to play it safe

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

You don't need high armor and it does not need to be infused. Since you will always take the same amount of small dmg. And if you use Bonetti you want to be hit, because that recharges your energy bar

Chreelister

Ascalonian Squire

Join Date: Oct 2005

Trying to understand how to get to 55hps. You start at 100 hps get 20 per level up for 380 at level 20, this would make 480 hps. Okay now for getting it down. You use 4 superior runes, Divine Favor, Healing, Protection and Smiting. This takes -75 hp off per rune for a grand total of 300 hps. 480 - 300 = 180. You use the -50 hp focus item, this is now 130. What did I miss? I am 75 off, did I miss a rune of some kind? Just curious about this.

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

You use a 5th superior rune. Their -hp effects stack.

Chreelister

Ascalonian Squire

Join Date: Oct 2005

Thanks Lasareth, was wondering how they was doing that. So technically you could choose not to use the -50 hp focus item and use another sup. rune and have a total of 30hps instead of the usual 105hps. Sounds like fun, just need something with -3 received damage and you might have something. Wonder, if you can kill yourself with too many negative hitpoint stuff?

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

Quote:
Originally Posted by Chreelister
Thanks Lasareth, was wondering how they was doing that. So technically you could choose not to use the -50 hp focus item and use another sup. rune and have a total of 30hps instead of the usual 105hps. Sounds like fun, just need something with -3 received damage and you might have something. Wonder, if you can kill yourself with too many negative hitpoint stuff?
Hehe, you'd run out of armor slots before you did that

If you die once with all 5 of your -HP runes on, you can't be resurrected by any skills except Vengeance, Unyielding Aura, and Resurrection Signets.

A funny thing... If you switch out your armor, get damaged, and switch back so that your runes' -HP is greater than your current HP, you can go into negative HP if someone heals you at that point you die

Also, if you're at max hp less than 75 and you equip a -75hp rune, you'll go down to 1 hp.

One and Two

One and Two

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by Chreelister
So technically you could choose not to use the -50 hp focus item and use another sup. rune and have a total of 30hps instead of the usual 105hps.
Eh what? You can't equip a superior rune into your offhand weapon slot...

Crazy Sausage

Krytan Explorer

Join Date: Sep 2005

W/E

nope you cant equip a rune as an off hand.

best armour to use for a 55 monk is the ascetics from lions arch as its cheap and you get a nice energy boost on it.

get both a -50 icon and -20 icon, then if you die you can swap to minus 20 icon and have 33 health whihc is actually better

carry around with you ur normal armour piece that covers your arms then if you die twice you can swap the armour over and re quip the 50, 30 DP can be worked off in 2 mins if you take on 12 hydra at once. if more join the figth half way through tho be ready to swap either armour or icons over just as you kill the first lot you engaged as your maximum health will shoot up

you dont need bonettis, or anything else as you want to get hit and you have no need for adrenaline

you dont need to be a monk / warrior by doing that your actually being less effective

having 4 or 8 health is good as it makes it a lot lot easier to kill larger groups of things (can take on 15-20 + groups more if they have no knockdown)

dont use protective bond it sucks saddams balls, use protective spirit

griffons are the easyiest to kill, you can take on about 15 with no fear of dieing

also you dont need to attack everything, stand still and let everything surround you that way you kill everything at exactly the same time

time casting your spells just after meteor or a knock down has hit you


using this method i can normally take on about 10-15 hydra with 55hp and live, unless they get into a ryhtem of casting meteor one after another in sequence

if anyone wants me to show them this in action messege me later and ill show you, if i get a gold drop tho its mine :OP lol

p.s. if anyone has a smiting rod with - health let me know and i will buy it