Market City/ Districts
RoF
Have a new area/ town/city/ whatever... completely devoted to trading. Ideally in this new city there would be different districts based on what you were selling. So there would be one new city with separate districts for bows, swords, axes, hammers, wands/staffs, materials etc...
This would be great because when I was in a regular city I wouldn't have to deal with all the trade spam when trying to form a group to do a quest.
If this isn't feasible, I think there should atleast be a "trade" district in every main city, just for people who want to trade. This would make it easier to buy/sell items, and it would also make it less of a hastle for non-traders.
This would be great because when I was in a regular city I wouldn't have to deal with all the trade spam when trying to form a group to do a quest.
If this isn't feasible, I think there should atleast be a "trade" district in every main city, just for people who want to trade. This would make it easier to buy/sell items, and it would also make it less of a hastle for non-traders.
Pik uR BuM
....Turn off your trade channel.....
its that simple...
its that simple...
Kool Pajamas
....Not everyone uses the trade channel....
Lasareth
Since we're talking player incompetence to stay in the channel in the first place, I doubt that same group of people would go to a specific district just to trade. The idea has merit but needs a bit of adjusting, as it isn't feasible as-is.
One and Two
Don't go to Lions Arch and Ascalon Districts One.
Kool Pajamas
Its in more than district 1.
One and Two
I'm guessing that you're in PvE mostly. I dunno bout those places anymore, but in Tombs there's always a bot in every distric trying to get us to Buy Gold. For real money. Now why would you spam that crap in a PvP area?
One and Two
What is gonna stop people from going to normal districts and spamming?
People already try to sell crap in PvP districts...
People already try to sell crap in PvP districts...
Sereng Amaranth
disable any trading in non-trade districts
One and Two
People will be pissed in ToA...leaders have to pay to full 1k.
And sometimes ya just wanna give stuff out, you know?
Especially when you want to help someone buy new armor, which is in a lot of towns.
Dunno. You could say disable gold trading in non-trade districts, but what if someone needs that gold to buy a ident kit from a merchant or something...
And sometimes ya just wanna give stuff out, you know?
Especially when you want to help someone buy new armor, which is in a lot of towns.
Dunno. You could say disable gold trading in non-trade districts, but what if someone needs that gold to buy a ident kit from a merchant or something...
lishi
Quote:
Originally Posted by One and Two
I'm guessing that you're in PvE mostly. I dunno bout those places anymore, but in Tombs there's always a bot in every distric trying to get us to Buy Gold. For real money. Now why would you spam that crap in a PvP area?
|
make pvp char -> spam
if they want spam in LA they should
make pve char -> reach LA -> spam
since those account are easy banned they should repeat proccess ever time
Gustav Gloomp
just go to dis 4 or higher if u dont want to see all the channels being spammed with WTS AND WTB. they should make an option of what dis u would like to enter a town in.
RoF
Quote:
Originally posted by Pik uR BuM ....Turn off your trade channel..... its that simple... |
Quote:
Originally posted by Gustav Gloomp just go to dis 4 or higher if u dont want to see all the channels being spammed with WTS AND WTB. they should make an option of what dis u would like to enter a town in. |
Sorry I should have been more specific. The issue is that there are many different kinds of players who spam the popular districts. There are players who want to buy and sell items, there are players who want to form groups to do quests, and there are others who just want to socialize. These players are all in the popular districts because it is a waste of time to try to sell an item, form a party, or socialize in a district with 20 people in it. All I'm trying to say is, that these players shouldn't have to compete within the tiny chat window.
I think it is very feasible for Arena Net to add text to the district numbers... and each time you enter a town you are asked what type of district you want to enter.
eg.
District 1 - Game
District 2 - Game
District 3 - Game
District 4 - Trade
District 5 - Trade
District 6 - Trade
District 7 - Social
District 8 - Social
District 9 - Social
Quote:
Originally posted by One and Two What is gonna stop people from going to normal districts and spamming? People already try to sell crap in PvP districts... |
Krazax
Sounds good RoF. I like your example.
Perhaps to address another issue someone in the thread mentioned, why not have a 3 button option that pops up when clicking a town, where you select one of the 3 types of districts and then the computer randomly places you in one of those types of districts.
With the option to directly select it yourself from the dropdown menu as it is now as well to bypass the 3 button option.
Perhaps to address another issue someone in the thread mentioned, why not have a 3 button option that pops up when clicking a town, where you select one of the 3 types of districts and then the computer randomly places you in one of those types of districts.
With the option to directly select it yourself from the dropdown menu as it is now as well to bypass the 3 button option.
darkMishkin
I imagine the mechanics of the games (serverside) would suffer from having even more districts added to every town.
And the whole point of a town is thaty it is a mix of traders, socialising and party-forming. Splitting them up would just ruin town atmosphere.
The only (semi)solution I can thinl of is to have radius within the district, perhaps only in Lion's Arch. People standing at henchies can only hear public/trade chat from other people standing near henchies, whereas people in the trading area of the town (ie storage) can only hear Public/trade chat from others standing in the same radius of the town.
This whole issue is too complicated for a solution though. It won't get much better than it already is.
And the whole point of a town is thaty it is a mix of traders, socialising and party-forming. Splitting them up would just ruin town atmosphere.
The only (semi)solution I can thinl of is to have radius within the district, perhaps only in Lion's Arch. People standing at henchies can only hear public/trade chat from other people standing near henchies, whereas people in the trading area of the town (ie storage) can only hear Public/trade chat from others standing in the same radius of the town.
This whole issue is too complicated for a solution though. It won't get much better than it already is.
RoF
Quote:
Originally Posted by darkMishkin
I imagine the mechanics of the games (serverside) would suffer from having even more districts added to every town.
And the whole point of a town is thaty it is a mix of traders, socialising and party-forming. Splitting them up would just ruin town atmosphere. The only (semi)solution I can thinl of is to have radius within the district, perhaps only in Lion's Arch. People standing at henchies can only hear public/trade chat from other people standing near henchies, whereas people in the trading area of the town (ie storage) can only hear Public/trade chat from others standing in the same radius of the town. This whole issue is too complicated for a solution though. It won't get much better than it already is. |
I'm not saying they should make new districts. I'm saying that they should categorize at least some of the existing districts.
I suppose you like the "atmosphere" of the towns, but I, and I'm sure many others, find it hectic and annoying.The chat bar isn't big enough for all of the people who want to use it for different things. I'm not saying do away with regular districts, but there should be atleast one or two districts that people could enter, knowing that the other people in the district are there for the same reason.
MSecorsky
Crappy idea in practice (not in theory) because of human nature. The trade dists wouldn't be as populated as the game ones, so guess where people (and bots) would go to hawk their wares?
Yep, the more populated districts, i.e. the game ones.
Yep, the more populated districts, i.e. the game ones.
Pik uR BuM
Quote:
Originally Posted by RoF
I think it is very feasible for Arena Net to add text to the district numbers... and each time you enter a town you are asked what type of district you want to enter.
eg. District 1 - Game District 2 - Game District 3 - Game District 4 - Trade District 5 - Trade District 6 - Trade District 7 - Social District 8 - Social District 9 - Social |
The problem isnt the fact that there should be a trade district. Its just that people dont know how to use the TRADE CHANNEL...
The trade channel has one purpose... to trade... yet people dont understand or bother to take notice why Anet put it there in the first place.
Undivine
Setting aside a district for trade is just like setting aside a chat channel for trade. In both cases it only serves to filter out unwanted advertising on the consumer's end, but it does nothing to help the sellers. Imagine if TV had an "Advertisement Channel". Just commercials all day long. Who would watch that? Nobody. And so, who would advertise on that channel knowing nobody is watching it? Nobody. Let's face it, consumer economies neccessarily involve sellers harrassing you.
That's why the trade channel is an inadequate solution, and so is the district idea. If you really want to solve this you have to tackle it at the source of the problem. You have to make it easy for sellers to offload their goods quickly and with little effort. Thus, an auction house. People looking for something specific can find it there, and it's so efficient that I'm sure people who are not interested in buying anything would still window shop from time to time just to see if any deals catch their eye.
That's why the trade channel is an inadequate solution, and so is the district idea. If you really want to solve this you have to tackle it at the source of the problem. You have to make it easy for sellers to offload their goods quickly and with little effort. Thus, an auction house. People looking for something specific can find it there, and it's so efficient that I'm sure people who are not interested in buying anything would still window shop from time to time just to see if any deals catch their eye.
One and Two
Auction house. In WoW (my friends all play), Ironforge lags because there are so many people, and a decent computer can't draw all the people in reasonably framerates. It seems like a solution, no?
Guardian of the Light
Quote:
Originally Posted by Undivine
Setting aside a district for trade is just like setting aside a chat channel for trade. In both cases it only serves to filter out unwanted advertising on the consumer's end, but it does nothing to help the sellers. Imagine if TV had an "Advertisement Channel". Just commercials all day long. Who would watch that? Nobody. And so, who would advertise on that channel knowing nobody is watching it? Nobody. Let's face it, consumer economies neccessarily involve sellers harrassing you.
That's why the trade channel is an inadequate solution, and so is the district idea. If you really want to solve this you have to tackle it at the source of the problem. You have to make it easy for sellers to offload their goods quickly and with little effort. Thus, an auction house. People looking for something specific can find it there, and it's so efficient that I'm sure people who are not interested in buying anything would still window shop from time to time just to see if any deals catch their eye. |
However if ppl would go to dis 1-3 for trade, 4,5,6 for other stuff automatically this problem would exist if we just change want dis we go to it just for quest, games, ect.
O and one more thing there IS an ad channel thats like sell jewelery or something so better use a better example cause people DO watch it
Pik uR BuM
I must admit... you guys are bring up good suggestions . But i really wonder with any of the suggestions will work and help reduce the amount of traffic being advertised.
I just wonder if the people will use what is purposed if it does happen... (like what Undivine mention): take advertising for example, there will ever be a channel on TV just for advertising...simply because hardly anyone will be watching it. A trade district will work but there will always be people who will try and sell the items outside the district.
I see it as adding another lane to a busy road. It will just help decrese the flow of traffic but will not elimate the problem.
Just try and use districts that dont have alot of spamming with WTS or WTB.
I just wonder if the people will use what is purposed if it does happen... (like what Undivine mention): take advertising for example, there will ever be a channel on TV just for advertising...simply because hardly anyone will be watching it. A trade district will work but there will always be people who will try and sell the items outside the district.
I see it as adding another lane to a busy road. It will just help decrese the flow of traffic but will not elimate the problem.
Just try and use districts that dont have alot of spamming with WTS or WTB.
sandstorm87
If you reach LA then go to dis 4
it's really nice there
all alone....
(still having nightmare's)
it's really nice there
all alone....
(still having nightmare's)
Undivine
True, there is a shopping channel. They sell things, and people who are interested in buying watch. But when did you last see them try to peddle Pepsi cola? Even they have to cater to a certain kind of audience. Namely the housewife (or house-hubby though they're not really shoppers).
I will sometimes be walking around Dorknar's Forge, and some guy advertises on the local channel for something. I have Trade turned off because I want to be able to read my whispers without them getting overwhelmed by spam, and also because I'm not interested in buying things at the moment. But this guy advertising on the local channel is actually selling something I want for a price I'm willing to pay. He just made a sale!
Advertisers are intereseted in selling things to people who are actively shopping, but there's a very big market in people who don't know they want it yet. This is why people do such things to dodge filtering. It's not because they're dumbasses. It's because they've been trying to sell a product on the trade channel for 4 hours now and are getting nowhere with it.
The auction house doesn't solve spam, per say, but it helps traders sell their wares efficiently, which means there will be less of them. They don't have to sit around town for several hours spamming, because they can sell their wares through the auction house even while they're offline or out adventuring.
And they will still somewhat reach the non-shopping audience because it's a lot easier to simply check up on prices every so often even if you're not shopping, than it is to wait a couple hours listening to spam to see what's going on. People won't do the latter, but they may do the former. In EQ I went to the bazaar occasionally just to see what's there. But before the Bazaar I never went to East Commons to listen to the spam.
And as for the auction house lag, that's not an issue in GW. WoW doesn't have multiple districts that can open and close based on influx, does it? I haven't played WoW, so I'm sort-of not really asking that rhetorically. Does it?
Districts solves that problem easily. I have never lagged from having so many people on screen at once in GW.
I will sometimes be walking around Dorknar's Forge, and some guy advertises on the local channel for something. I have Trade turned off because I want to be able to read my whispers without them getting overwhelmed by spam, and also because I'm not interested in buying things at the moment. But this guy advertising on the local channel is actually selling something I want for a price I'm willing to pay. He just made a sale!
Advertisers are intereseted in selling things to people who are actively shopping, but there's a very big market in people who don't know they want it yet. This is why people do such things to dodge filtering. It's not because they're dumbasses. It's because they've been trying to sell a product on the trade channel for 4 hours now and are getting nowhere with it.
The auction house doesn't solve spam, per say, but it helps traders sell their wares efficiently, which means there will be less of them. They don't have to sit around town for several hours spamming, because they can sell their wares through the auction house even while they're offline or out adventuring.
And they will still somewhat reach the non-shopping audience because it's a lot easier to simply check up on prices every so often even if you're not shopping, than it is to wait a couple hours listening to spam to see what's going on. People won't do the latter, but they may do the former. In EQ I went to the bazaar occasionally just to see what's there. But before the Bazaar I never went to East Commons to listen to the spam.
And as for the auction house lag, that's not an issue in GW. WoW doesn't have multiple districts that can open and close based on influx, does it? I haven't played WoW, so I'm sort-of not really asking that rhetorically. Does it?
Districts solves that problem easily. I have never lagged from having so many people on screen at once in GW.
Naqser
maybe xunlai agents would be good auction "houses" they are in every place so if it's crowded somewhere just move to a smaller place,
i think that a window like in Anarchy Online would sort alot out, it's a window where u put up that u search for a party, information abut ur char and a little text written by u would also be there. U then see other players that search for a party, party leaders who search for players can see and choose and players still not in a party and not searching but forming a party can pick players from there. If u do a quest u choose what quest(s) u want to do, u still have to get the from the npc:s that host them, and that would filter all parties not doing ur quest(s), else if u only want to help or farm u just search, no filter. if an auction thing and this window are made the chat is free from spamming (hopefully) and usable for socialising, everyone's happy
i think that a window like in Anarchy Online would sort alot out, it's a window where u put up that u search for a party, information abut ur char and a little text written by u would also be there. U then see other players that search for a party, party leaders who search for players can see and choose and players still not in a party and not searching but forming a party can pick players from there. If u do a quest u choose what quest(s) u want to do, u still have to get the from the npc:s that host them, and that would filter all parties not doing ur quest(s), else if u only want to help or farm u just search, no filter. if an auction thing and this window are made the chat is free from spamming (hopefully) and usable for socialising, everyone's happy
Awesome Nuke
There is an Auction House in factions btw...
Dubby
The solution is VERY, infact extremely, EASY.
Step one :
Limit a user's post in the trade channel to once per minute per campaign.
Step two :
Convert the "trade channel" in one campaign to a global channel where the messages are viewable by all citizens in all districts in all towns, missions towns, and outposts, of an entire campaign - with the above stated restriction in step one that a person only be allowed to post once every minute.
Tada, problem solved.
Step one :
Limit a user's post in the trade channel to once per minute per campaign.
Step two :
Convert the "trade channel" in one campaign to a global channel where the messages are viewable by all citizens in all districts in all towns, missions towns, and outposts, of an entire campaign - with the above stated restriction in step one that a person only be allowed to post once every minute.
Tada, problem solved.
Reaper of Phear
Quote:
Originally Posted by Awesome Nuke
There is an Auction House in factions btw...
|
DarkFlame
Quote:
Originally Posted by Reaper of Phear
Whaa? What are you talking about?
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Can a mod close this now?
RedStar
O_o this thread has been rezzed twice...
Please let it die "peacefully".
Please let it die "peacefully".
MithranArkanere
Ah... another issue the Xunlai Marketplace would completely solve...
Sometimes I wish I never heard that gossip.
Ignorance is bliss, isn't it?
Anyways, since I saw the Xunlai Marketplace gossip, I will not go for any other way, the Marketplace of the Gossip was just perfect.
It's own district, global search, filters, direct sales, listing for all items without traders...
It was perfect.
Sometimes I wish I never heard that gossip.
Ignorance is bliss, isn't it?
Anyways, since I saw the Xunlai Marketplace gossip, I will not go for any other way, the Marketplace of the Gossip was just perfect.
It's own district, global search, filters, direct sales, listing for all items without traders...
It was perfect.