Had a pleasant and surprising visit from Gaile in Tombs Dist 1 last night. The official word is that there is a build in the oven right now to fix the new bugs with Thunderclap et.al. She did express interest in the idea of being able to tweak PvP characters without deleting them, and did take note of the bug in the ranger interrupt delay. If anyone got screenshots, that would be nice... for the most part it was quite civil.
Anyone else catch Gaile in Tombs last night?
1 pages • Page 1
Quote:
|
Originally Posted by MSecorsky
Had a pleasant and surprising visit from Gaile in Tombs Dist 1 last night. The official word is that there is a build in the oven right now to fix the new bugs with Thunderclap et.al. She did express interest in the idea of being able to tweak PvP characters without deleting them, and did take note of the bug in the ranger interrupt delay. If anyone got screenshots, that would be nice... for the most part it was quite civil.
|
Coudld you tell us what the bug is as she understands it? I report that the issue is after firing off a interrupt shot you ranger is unable to do anything, not even fire normal attacks... which is incorrect... only skills should become unuseable.
Quote:
|
Originally Posted by RTSFirebat
SO! There really is a bug with the ranger interrupt delay, I told everyone and I was flamed, I sent support some information and they never repiled.
Coudld you tell us what the bug is as she understands it? I report that the issue is after firing off a interrupt shot you ranger is unable to do anything, not even fire normal attacks... which is incorrect... only skills should become unuseable. |
Quote:
| the bug is that the delay does not work. even after using skills, you can spam interupts and it does not have a delay in between skills. they are going to make the delay include interupts as well. or at least thats logically what they should do, eliminating ranger spike. |
The delay should only occur between firing consecutive interrupts, to be honest. All other shots have a longer firing time already, so there's neither need nor sense to stack delays when trying to do, say, distracting then dual shot.
P
Anything said about the Gash or Illusion of Weakness bug?
Both are in the same vein of the base hp being calculated incorrectly.
I have little experience with the Illusion of Weakness one, but Gash is stacking in a weird way now and it's very anoying, as has been mentioned in several other posts.
Both are in the same vein of the base hp being calculated incorrectly.
I have little experience with the Illusion of Weakness one, but Gash is stacking in a weird way now and it's very anoying, as has been mentioned in several other posts.
d
S
S
Quote:
|
Originally Posted by wheel
monk TRIFECTA. 3 monks. if three monks cant beat iway, they need to quit.
|
If 3 monks (with whatever) was all it took to beat IWAY, IWAY would had fizzled long ago and people wouldn't complain to Gaile about it.
But sure, go ahead and underestimate them like that. They are in for the easy fame anyway!
Sent.-
Quote:
|
Originally Posted by Sentinel
If 3 monks (with whatever) was all it took to beat IWAY, IWAY would had fizzled long ago and people wouldn't complain to Gaile about it.
But sure, go ahead and underestimate them like that. They are in for the easy fame anyway! Sent.- |
1) over half the teams you run across in tombs are IWAY
2) most PUG's lose to IWAY unless youre finding a pug for a specific build. the random blind invite PUG dont stand a chance against iway
e
S
Quote:
|
Originally Posted by entropy
True but is it really iway's fault for rolling unprepared pugs? I despise Iway because of reason #1 and its more like 75% in tombs dis 1.
![]() |
In that way, I think IWAY is a good thing. It acts as a filter and raises the level of play in the hall. Maybe!!
Sent.-
L

heard that she had stopped in though when we got done with out run.
