Anyone else catch Gaile in Tombs last night?
MSecorsky
Had a pleasant and surprising visit from Gaile in Tombs Dist 1 last night. The official word is that there is a build in the oven right now to fix the new bugs with Thunderclap et.al. She did express interest in the idea of being able to tweak PvP characters without deleting them, and did take note of the bug in the ranger interrupt delay. If anyone got screenshots, that would be nice... for the most part it was quite civil.
Aracos79
Well it's good to know that the Thunderclap issue is going to be resolved. What bug in the ranger delay? I don't play rangers much so I'm not up to speed on that.
Did she say anything about the progress on Observer Mode?
Did she say anything about the progress on Observer Mode?
RTSFirebat
Quote:
Originally Posted by MSecorsky
Had a pleasant and surprising visit from Gaile in Tombs Dist 1 last night. The official word is that there is a build in the oven right now to fix the new bugs with Thunderclap et.al. She did express interest in the idea of being able to tweak PvP characters without deleting them, and did take note of the bug in the ranger interrupt delay. If anyone got screenshots, that would be nice... for the most part it was quite civil.
|
Coudld you tell us what the bug is as she understands it? I report that the issue is after firing off a interrupt shot you ranger is unable to do anything, not even fire normal attacks... which is incorrect... only skills should become unuseable.
romO
the bug is that the delay does not work. even after using skills, you can spam interupts and it does not have a delay in between skills. they are going to make the delay include interupts as well. or at least thats logically what they should do, eliminating ranger spike.
Yichi
Unfortunately i was busy in tombs to be able to stop in and say hi heard that she had stopped in though when we got done with out run.
MSecorsky
Quote:
Originally Posted by RTSFirebat
SO! There really is a bug with the ranger interrupt delay, I told everyone and I was flamed, I sent support some information and they never repiled.
Coudld you tell us what the bug is as she understands it? I report that the issue is after firing off a interrupt shot you ranger is unable to do anything, not even fire normal attacks... which is incorrect... only skills should become unuseable. |
Quote:
the bug is that the delay does not work. even after using skills, you can spam interupts and it does not have a delay in between skills. they are going to make the delay include interupts as well. or at least thats logically what they should do, eliminating ranger spike. |
The delay should only occur between firing consecutive interrupts, to be honest. All other shots have a longer firing time already, so there's neither need nor sense to stack delays when trying to do, say, distracting then dual shot.
Tactical-Dillusions
So the interrupt delay will get a nice buff instead of standing there like a mofo? GREAT!
Paul_Bunyan
Anything said about the Gash or Illusion of Weakness bug?
Both are in the same vein of the base hp being calculated incorrectly.
I have little experience with the Illusion of Weakness one, but Gash is stacking in a weird way now and it's very anoying, as has been mentioned in several other posts.
Both are in the same vein of the base hp being calculated incorrectly.
I have little experience with the Illusion of Weakness one, but Gash is stacking in a weird way now and it's very anoying, as has been mentioned in several other posts.
MSecorsky
The deep wound stack was indeed mentioned. She didn't have explicit details on every fix, however the new build under construction should fix many things.
Ah... she did say she would see if the frog would like a pond in the tombs... that could be interesting...
Ah... she did say she would see if the frog would like a pond in the tombs... that could be interesting...
dansamy
I was there. People were complaining about IWAY. If your monk trifecta can't counter IWAY, they don't need to be monking.
Schorny
Quote:
Originally Posted by dansamy
I was there. People were complaining about IWAY. If your monk trifecta can't counter IWAY, they don't need to be monking.
|
I never was able to solo an IWAY team - can you say how your monks do it?
Yichi
Quote:
Originally Posted by Schorny
Nice monk
I never was able to solo an IWAY team - can you say how your monks do it? |
wheel
monk TRIFECTA. 3 monks. if three monks cant beat iway, they need to quit.
Sentinel
Quote:
Originally Posted by wheel
monk TRIFECTA. 3 monks. if three monks cant beat iway, they need to quit.
|
If 3 monks (with whatever) was all it took to beat IWAY, IWAY would had fizzled long ago and people wouldn't complain to Gaile about it.
But sure, go ahead and underestimate them like that. They are in for the easy fame anyway!
Sent.-
Kool Pajamas
well of profane anyone?
MSecorsky
Quote:
Originally Posted by Kool Pajamas
well of profane anyone?
|
Yichi
Quote:
Originally Posted by Sentinel
If 3 monks (with whatever) was all it took to beat IWAY, IWAY would had fizzled long ago and people wouldn't complain to Gaile about it.
But sure, go ahead and underestimate them like that. They are in for the easy fame anyway! Sent.- |
1) over half the teams you run across in tombs are IWAY
2) most PUG's lose to IWAY unless youre finding a pug for a specific build. the random blind invite PUG dont stand a chance against iway
entropy
True but is it really iway's fault for rolling unprepared pugs? I despise Iway because of reason #1 and its more like 75% in tombs dis 1.
Sentinel
Quote:
Originally Posted by entropy
True but is it really iway's fault for rolling unprepared pugs? I despise Iway because of reason #1 and its more like 75% in tombs dis 1.
|
In that way, I think IWAY is a good thing. It acts as a filter and raises the level of play in the hall. Maybe!!
Sent.-
Lonely
i saw a smiteball group pick on my iway group. was funny
living too die
I was there when Gaile first landed in dist 2 topk, I was really surprised at the number of people were actually cursing about her being level 6. I later saw her in dist 1 and she seemed to mention most of the problems that people have been having recently. As for iway.. I personally despise them because topk is so overrun by them now. Even though it is a clever build, they are very beatable with even a decent PUG.
Aracos79
I actually kind of like IWAY for it's "pick up and play" nature. My guild doesn't PvP, at least not in an organized sense, so IWAY is great for me to pick up a quick game in the Tombs. Yes I know that's what CA is there for, but I'm tired of CA. Not to mention that CA is unplayable right now because of Thunderclap bug abuse... but that's a more recent issue.
RTSFirebat
Quote:
Originally Posted by romO
the bug is that the delay does not work. even after using skills, you can spam interupts and it does not have a delay in between skills. they are going to make the delay include interupts as well. or at least thats logically what they should do, eliminating ranger spike.
|
So you cannot ranger spike, you can however for example use Tiger's Fury, then Dual shot THEN any Interrupting shot for semi-spike... so stop with the crap ok? Thanks
It is bugged, not only are you unable to use any skill (Which is the way it meant to be) you cannot do anything... you can't fire off normal arrows, or MOVE for that matter.
For about 2 seconds all you can do is stand there like a idiot... its bugged. So please make a Ranger and test before you post, I use one everday in GvG and I can tell you that there is a delay after using interrupt skills.
tomcruisejr
/rank is bad for the casual player.
IWAY is good for the casual player, at least.
IWAY is good for the casual player, at least.
Savio
This isn't a thread about IWAY...please stay on topic.
Farin
Did she mention anything about the recent lag issues that many have experienced? (Including me, I can't play GW for more that 2-3 minutes)
Hanuman li Tosh
Quote:
for the most part it was quite civil. |
One and Two
Quote:
Originally Posted by RaZoO
Did she mention anything about the recent lag issues that many have experienced? (Including me, I can't play GW for more that 2-3 minutes)
|
And I believe Deep Wound was already fixed, or else guilds would be battling Deep Wound battles.
Farin
Quote:
Originally Posted by One and Two
Where do you live/computer/internet connection?
|
chanji
the 1HP problem is not fixed it is related to deepwound but definetly not fixed it happened to me again in the team area. it starts to happen more often when i have like a -15% DP then boom 1Hp dead.
It is totally random that is why is so fustrating
It is totally random that is why is so fustrating
Vusak
Quote:
Originally Posted by RTSFirebat
...So you cannot ranger spike, you can however for example use Tiger's Fury, then Dual shot THEN any Interrupting shot for semi-spike... so stop with the crap ok? Thanks
|
thats over 1000 damage on the spike if its in sync, but then ofcourse there is armor to consider, so prolly only 600 damage?
yeah, i guess you cannot ranger spike afterall
Kabale
Ranger spike never got nerfed. Just one or two versions of it.
RTSFirebat
Quote:
Originally Posted by Vusak
pfft, Dual - Quick - Savage = 4 arrows, with double orders thats 136 damage per ranger not even counting that actual arrow damage itself in a couple of seconds, rtw gives another 40 damage per ranger, and the actual arrows themselves are around another 100ish damage per ranger (prolly more than 25 each, but im being conservative).
thats over 1000 damage on the spike if its in sync, but then ofcourse there is armor to consider, so prolly only 600 damage? yeah, i guess you cannot ranger spike afterall |
So if you can't handle it, well that your problem Like any sort of game like this being prepared is the key to success.
Pharalon
Quote:
Originally Posted by RTSFirebat
It is bugged, not only are you unable to use any skill (Which is the way it meant to be) you cannot do anything... you can't fire off normal arrows, or MOVE for that matter.
|
RTSFirebat
Quote:
Originally Posted by Pharalon
So by bugged you mean working as intended? Interrupt aftercast was implemented in exactly the same way as spell aftercast, and that's exactly how it's currently functioning. If you're hoping for a fix on that, you'll be waiting a long time.
|
"Added a delay after skill is used before another can be used."
Doesn't say anything about firing normal shots or moving! Till a dev says otherwise I still think its not working 100% the way it intended to.