Now that Guild Cape and Head Gear toggle has been implemented, isn't it good if we have Pet toggle too?
Now imagine ascalon w/ lots of pets wandering around having the same name "Ghostly Hero".
And wouldn't it be good if the pet will have additional animation like sitting while the character is afk, scratching themselves, etc...
Ranger Pet in Towns
Evil_Chyros
RTSFirebat
Quote:
Originally Posted by Evil_Chyros
Now that Guild Cape and Head Gear toggle has been implemented, isn't it good if we have Pet toggle too?
Now imagine ascalon w/ lots of pets wandering around having the same name "Ghostly Hero". And wouldn't it be good if the pet will have additional animation like sitting while the character is afk, scratching themselves, etc... |
1. Allow pets to be shown in town (Toggleable maybe?) but don't show their names when you lightlght over them.
2. Makes them unselectable by other players
3. Allow people to walk through them in towns.
The biggest problem with be that towns already get frame loss with loads of players, adding pets into the mix could be annoying.
Willy Rockwell
Can I command my pet to pee on obnoxious naked dancing warriors?
Unkillable Cat
/signed
Loch
Nah, this would probably cause the framerate to take an even bigger hit in towns. I'd rather not see more lag than I already see in towns and outposts.
mortalis doleo
if there were more pet types, i would sugn... but for now i dont think its neccesary, as KEEPING THE HOH HALOWEEN THEME IS!!!
Shattered Self
Feh, there's enough congestion in towns as it is. No thanks.